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Rocket Rainbow & Team 17 release Hay Ewe on iOS

Another big day for #IrishGameDev, as ex-Popcap Rocket Rainbow Studios, based in Galway, have gotten their game, Hay Ewe, published via Team 17 indie publishing program (yes, those of Worms fame). You can pick up the game over at https://itunes.apple.com/us/app/hay-ewe/id895730729?ls=1&mt=8 and show your support for this great looking game.

Press release is below!

PRESS RELEASE
hay-ewe-logo

Hay Ewe out now for iOS!

16th October 2014, UK – Independent publisher Team17 and indie dev Rocket Rainbow are excited to announce that Hay Ewe is now available to download for iPhone, iPad and iPod touch via the App Store.

Hay Ewe is a ewe-nique puzzle game developed by Rocket Rainbow, an independent games studio founded by experienced game developers who grew up in the mobile space. Rocket Rainbow staff include ex-PopCap Games team members, who have been credited with Bejeweled, Plants vs. Zombies and the 2012 BAFTA award winning Peggle, all games that defined smartphones as a gaming platform.

Centring on the adventures of Matilda the sheep, Hay Ewe is an endearing and unorthodox, fast-paced puzzle game set in a world full of characters and colour. Matilda is a natural born leader with the unfortunate task of rounding up the ever-mischievous lambs. Navigate challenging puzzles and avoid treacherous obstacles with your chain of lambs to deliver them to safety.

This amazing game features:

  • Conquer 60 fun puzzles across Adventure mode
  • Create your own levels and share them with friends
  • Challenge yourself through multiple mini-games
  • Collect unique items to help give you a boost on your journey
  • Explore an enchanting world full of characters and colour
  • Compete with friends on the leaderboards and beat their own puzzles!

Hay Ewe is now available to download for iPhone, iPad and iPod touch via the App Store for just £2.99, $4.99/4,49 €.

Review codes are available upon request.

Assets are available to download from:http://download.team17.com/public/HayEwe_PressPack.zip

To keep up to date with all the information on Hay Ewe please like us on Facebookand follow us on Twitter.

For more information, please contact
Bethany Aston at Team17
Email: bethany.aston@team17.com

About Hay Ewe
Hay Ewe. Developed by Rocket Rainbow Studios. © 2014. Published by Team17. Team17 are trademarks or registered trademarks of Team17 Digital Limited. All other trademarks, copyrights and logos are property of their respective owners.

About Team17 Digital Ltd
Founded in 1990, Team17 Digital Limited is a leading independent developer and digital publisher headquartered in West Yorkshire (UK). Team17 publishes games for PC, console, mobile and handheld devices and other digital platforms. Visit www.team17.com for more info.

About Rocket Rainbow Studios
Founded in 2012 Rocket Rainbow is an indie developer based in Galway. Rocket Rainbow develops games for mobiles. Visit http://www.rocketrainbow.net for more info.

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The Bridge 2014 review

PrintThe Bridge programme was set up to run short training courses to address or ‘Bridge’ the skills gap evident in the Games, Animation and VFX sectors between what education currently provides and emerging trends in the corresponding industry demands. As part of the programme, participants get to work in-house on live professional projects including short films, TV pilots, trailers for pitches and video games. They receive expert knowledge from industry leaders and focused mentoring from Dublin BIC.

Since ‘The Bridge’ started last year, the programme has delivered 22 industry ready specialists with on-the-job experience and an understanding of the specific requirements of the animation, gaming and VFX industries.  Results from ‘The Bridge’ 2013 have been very positive with one company formed by participants and 75% of students remaining active in the industry – whether through direct employment or continuing education.

The initiative was first conceived by Dublin BIC board member and former CEO of Havok, David O’Meara, in response to a skills shortage in the animation industry – with 44% of companies citing recruitment and staffing as their main business concern.  Demand for talent is now outweighing the supply, with many companies having to hire specialists outside of Ireland to support their work.

‘The Bridge’ programme is a collaboration between Animation Skillnet, the Guinness Enterprise Centre, Dublin Business Innovation Centre (Dublin BIC) and creative industry players such as Treehouse Republic, Windmill Lane and Piranha Bar.  It is funded and supported by Animation Skillnet, Dublin BIC, Screen Training Ireland and the Irish Film Board.

Below is a short video from the Dublin BIC/Animation Skillnet closing presentation by participants on ‘The Bridge 2014′ programme 2nd October 2014 in the Guinness Enterprise Centre. You will see a few familiar faces.

We will let you know here on gd.ie about future courses and the next recruitment for the Bridge.

gamejam-featured

GameJam Trailer by Endlife Studios

In 2013 Geoff Newman (aka krudd) of EndLife Studios produced a number of podcasts interviewing people in #Irishgamedev including Jamie McCormick from gd.ie, Diarmuid Murphy from Microsoft, a Dare to be Digital Special with James Sadlier and Alan Boyce from NeverMind Games and Andrea Magnorsky from BatCat Games. In fact he has a nice history of his podcasting online.

His new project is creating a video documentary on gamejams. Wondering what a gamejam is?

When we asked him about his new project he said:

‘With the the film I’m really just trying to capture the fun, joy, and sometimes stress of partaking in a game jam. It’s such an extremely shortened game dev cycle that it can be more changeable than a typical day in Ireland. I have been part of so many game jams and never really had a game I felt I could show off but it still was fun and enjoyable time. You go in with ideas and in the end you come out with something. I am still filming future game jams such as London GameCraft and Global Game Jam but also looking for people that made a game at a jam and went on to really flesh out the idea to build a commercial game.’

See the trailer below.

Get in touch with him –
twitter: @john_geoffrey
web: johngeoffrey.com

Check out our calendar for more gamejams and gamecraft it events.

 

 

 

Cross media focus group, 23rd Oct.

Sponge It has received some great input to date for their research into the digital content sector in Ireland.

They are organising a discussion evening on the Digital Content Sector in Ireland in Dublin 4, this week, on Thursday the 23rd of this month at 7pm and a few places remain.

They are bringing together CEOs, MDs and directors from some of the key players in digital across multiple sectors including; Film/Television, Animation, Games, Music and Digital Media.

Discussion will center on the current state of the industry and where thought leaders see the future going. dri-info

This event will be quite informal and food and drinks will be provided.

There will be a gift for each attendee to show their appreciation.

Attendance is by invitation only but if you are interested in attending this event, please e-mail conor.crean@gmail.com with your name, company, current position and contact details.

Rovio VP Games to speak at Animation Skillnet & Creative Europe event

“It’s a Bird, It’s a Plane, It’s Superman” The erosion of the lines between books, apps, games and tv shows.

 

 

The lines between conventional media sectors have eroded
and the definition of a book, a game and a TV show are
no longer clear and dry. There are many different ways to
develop your story and get it out to an audience globally.creative-europe-230x180

Creative Europe Media Desk Ireland in association with
Animation Skillnet, have brought together four guest
speakers, each of them international experts in their fields,
to present their take on what is happening now in this
challenging and exciting space and where things might go
in the future.

The line up includes Miika Tams VP Games at Rovio Entertainment Ltd.

 

Registration

 

This invitation is brought to you by Creative
Europe Media Desk in association with Animation Skillnet. animationskillnetlogo

Please register for the event here:

See this link for more. 

Tickets on Sale for Dublin Game Music Festival

We have had Games Live music events before in the city and this week tickets went on sale for the Dublin International Game Music Festival, 2-4th April, 2015.

This is a Three Day Celebration of Video Game Music Including:

  • Video Games Live Concert: April 4th 8:00pm
  • A “Red Carpet” costume contestlogo
  • Multiple Round Table Composer Discussions and Lectures
  • A “Video Game Music Technology” Demonstration
  • A Vocal Contest to Appear in the Video Games Live Show
  • A Guitar Hero Contest
  • A One-of-a-Kind “Cosball”
  • A Traditional Irish Pub Night – With a VG Music Twist
  • “Club Night” Featuring New “Dance Remixes” of your Favorite VG Themes
  • An Expo of Irish Game Development Educational and The Irish Video Game Industry
  • The debut performance of Eimear Noone’s own arrangement of Themes from “The Legend of Zelda” franchise – performed as never seen before
  • And many more to be announced.

Headlining April 4th, 2015 Tommy Tallarico featuring the National Irish Youth Orchestra with special guests: Jason Hayes (World of WarCraft Legend), Austin Wintory (Journey and The Banner Saga), Russell Brower (World of WarCraft  & Blizzard Legend), Neal Acree (StarCraft and World of WarCraft Legend) and Eimear Noone (Principal Conductor).

For more and for tickets

ONE TICKET: THREE DAYS OF EVENTS

Tier 1 €155 (€135 for the first 500)

  • Best Seats for Video Games Live
  • Priority access to all events and after parties (Go to the front of the line)
  • Priority access to meet and greets (Go to the front of the line)
  • Priority access to the CosBall (Go to the front of the line)
  • Two Video Games Live Downloads (Even after the first 500)

Tier 2 €125 (€105 for the first 500)

  • Best Seats for Video Games Live
  • Priority access to “After Parties”  (Go to the front of the line)
  • General admission to all other events
  • General admission to “Meet and Greets”
  • General admission to the “CosBall”
  • Two Video Games Live Downloads (Even after the first 500)

Tier 3 €105 (€85 for the first 500)

  • General Admission, House Seats for Video Games Live
  • General admission to all events
  • General admission to “Meet and Greets”
  • General admission to the “CosBall”
  • Two Video Games Live Downloads (For the first 500)

Tier 4 €85 (€65 for the first 500)

  • General Admission, Back of House/ Balcony Seats for Video Games Live
  • General admission to all events
  • General admission to “Meet and Greets”
  • General admission to the “CosBall”
  • Two Video Games Live Downloads (For the first 500)

On Facebook! https://www.facebook.com/events/348521398656946/

For Video Games Live Ultimate Gamer V.I.P. Backstage Experience Package, Please Visit: http://wl.flavorus.com/event/VGL-VIP-Dublin-Ireland/270860?afflky=videogameslive

For other Video Games  Live Events.

 

An Post Game Icons Stamp set

An Post issues video game icons stamp set

An Post announced the release of a brand new stamp set on the 16th of October, and Mario, Pac Man, Sonic and Space Invaders will be going around the world on snail mail letters.

You can buy the stamps (minimum purchase €5.00) at http://www.irishstamps.ie/shop/c-190-game-icons.aspx, from major post offices or if you’re around Dublin, the stamp shop from the GPO. and as they’re limited edition, use your opportunity to get them while they’re still around! Press release is below.

16/10/2014

Dublin 16/10/2014 Did you hear the one about the moustachioed superstar, the hedgehog, the yellow dot and the space invader? Well stand by, because this week An Post has issued a four-stamp set celebrating the great video game icons.

Nintendo’s Mario, SEGA’ s Sonic the Hedgehog, BANDAI NAMCO Games Inc’s PAC-MAN  and Taito Corp’s Space InvadersNintendo’s Mario, SEGA’ s Sonic the Hedgehog, BANDAI NAMCO Games Inc’s PAC-MAN  and Taito Corp’s Space Invaders will feature on the colourful four stamp set that looks likely to prove a huge hit with gamers of all ages. The set marks the iconic status of the games and the transition of gaming from novelty to global industry.

The stamps were designed by Zinc Design Consultants, the Dublin-based, award-winning graphic design studio. The stamps and a beautiful first day cover (FDC) are available from main post offices, at the stamp shop in Dublin’s GPO or online at www.irishstamps.ie.

The four constitute probably the most iconic images of popular culture since the 1970s and lie at the heart of a multibillion dollar global industry. Mario was created by Nintendo in 1981 and wears his distinctive red cap and blue overalls, beginning one of the biggest video game franchises of all time with Mario appearing in more than 100 video games to date with more than 307 million units sold worldwide. The distinctive blue Sonic the Hedgehog first appeared in 1991 and has been blazing a trail for SEGA ever since. Sonic lies at the heart of some 70 games and has grossed over €5 billion in sales. PAC-MAN first appeared in 1980 and saw players steering a yellow dot around levels of maze, eating Pac-Dots and fruit, and avoiding ghosts . Two years earlier in 1978 Space Invaders was born, originally manufactured and sold by Taito of Japan and one of the forerunners of modern video gaming.

In the early years, games were mostly aimed at children but very quickly became the stuff of everyday life for people of all ages and all walks of life. An Post’s new stamps will be eagerly sought by gamers past and present and by anyone with an interest in popular culture.

 

 

Highline Games – Unity Game Developer – iOS/Android (Remote Contract) [Filled]

Unity Game Developer – iOS/Android [Filled}
Type: Remote Contract Job
Highline Games – New York

Highline Games are a New York based mobile game developer best known for their hit iPad game W.E.L.D.E.R. Founded by two veterans of Rockstar New York who have worked on the Grand Theft Auto and Midnight Club series, among others, they are seeking to recruit a talented Unity Game Developer from #IrishGameDev to work on an upcoming project due to commence in November.

This is a great opportunity for the right candidate to work on a commercial game, and level up their skills. We are looking for a self-starter and a problem solver who can manage their own workflow, be punctual for online meetings and calls, comfortable working remotely, quickly able to integrate with the existing team and co-ordinator (in New York) and delivering assigned tasks to defined schedules and deadlines.

They must also be able to document their code, and troubleshoot and be able to act on their feet to deal with issues that arise during development.

Job outline

We are seeking a Unity Game Developer who is a coder first and foremost. We prefer to work with people who love to code more than anything else. You will be working with an experienced developer who will work with you to architect the project, periodically review your code and provide guidance where necessary, but you will be responsible for building a solid working game.

Job responsibilities

  • Implement game functionality as per design document and specification
  • Give regular feedback to project lead as to implementation issues and possible improvements to game design
  • Create tools for level design and tweaking of mechanics
  • Provide good estimates about how long a given task will take and stick to them
  • Check code into GitHub daily for review
  • Communicate with other team members to establish pipeline and integrate media assets
  • Produce technical documentation
  • Address bugs and other technical issues identified for subsequent release
  • Be available to work directly with the New York (GMT -5 hours) team for at least 2 hours a day

Minimum Requirements:

  • Excellent knowledge of Unity C# and OOP
  • Experience with iOS and Android platforms, including IAP and Gamecenter implementation
  • Experience using the 2D features of Unity
  • At least 1 complete game built with Unity
  • At least 3 years games programming experience
  • A passion for games, particularly of the puzzle genre
  • Enthusiasm, professionalism, a high standard of work and ability to multitask
  • Ability to communicate with a remotely distributed team
  • Ability to deliver required tasks on time and not miss deadlines

Reporting: You will report to our lead developer in New York

Hours of work: This role is a full time (40 hours a week) remote job. The expected duration of the contract is between 3 and 5 months.

Renumeration: Based on experience, and negotiable with the successful candidate

How to apply: This position is now filled, and no further applications are being taken.

Interview process: Shortlisted candidates who are called to interview will need to be available for a Skype interview, and the successful candidate needs to available to start in the first or second week of November through to approximately February.

Please note: Direct applicants only. We do not accept applications referred by recruitment agencies for this role.

B.Sc. (Hons) in Digital Media Design – UL

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B.Sc. (Hons) in Digital Media Design – Level 8
University of Limerick – LM113

4 year full-time course

Course Overview

This programme might suit you: if you are interested in how media technology is used and how it can make a difference in people’s lives; if you are interested in learning how to develop creative ideas into new interactive products; if you are interested in learning technical expertise in digital media development, but want to integrate technical knowledge with social and design understanding.

Think about an average day: checking messages on your mobile phone; buying a game on line; using wireless connection to update your social networking profile. People’s lives are continuously shaped by interaction with a variety of media. More recently, interactive digital media have increasingly become a support to work, study, travel, entertainment and other daily activities. The knowledge, skills and sensitivity to design interactive media technologies are key skills in contemporary society.

The B.Sc. in Digital Media Design develops the technical, creative and analytical skills needed to be successful media practitioners in both the Irish and global digital media industries. The design of digital media for human use is a crucial skill in contemporary society: How to design the content and interaction for websites? How to improve the usability and usefulness of portable devices? How to design a new killer app for smart phones? How to create new ways to engage and connect people through the use of interactive technologies?

The aim of the programme in Digital Media Design is to equip you with degree level compentence in new interactive media technologies. On graduation, you will be capable of making a significant contribution to the development of the Digital Media industry.

This programme will:

  • Provide you with the expertise in the use of a variety of audio, video and interactive digital media
  • Give you an understanding of the human and social issues surrounding the use of digital media
  • Introduce you to a range of design disciplines relevant for interactive digital media design
  • Support you in developing the knowledge and professional skills you will need for an active role in the diverse field of digital media

Course content

The unique feature of this course is that it focuses on training a new type of interdisciplinary graduate who combines technological competence with design expertise and an understanding of human and social activity.

This Digital Media Design course is offered full time, over four years, and investigates digital media at the intersection between technology, creative design and the human sciences.

Topics include:

  • Creative design techniques, interaction design, collaborative concept design and visualization
  • Technical, mathematical and software foundations of digital media
  • The psychological and sociological context and understanding of digital media

By the end of this course, you will have the skills to think creatively and apply innovative solutions to a wide range of interaction design problems.

 

Career prospects; Further studies

Careers open to you with a degree in Digital Media Design include;

  • Interaction Designer
  • User Experience Designer
  • Web Designer
  • Social Media Specialist
  • User Interface Designer
  • Usability Specialist
  • Multimedia Developer
  • Multimedia Project Coordinator
  • Design Consultant
  • Interaction Design Researcher

Graduates from this course will be equipped to create and develop interactive multimedia projects. They will have acquired a sophisticated understanding of the aesthetic and technical issues involved. There is an increasing need for graduates with the ability to cross social and technical boundaries, in order to exploit the opportunities offered by computer technology in a range of industries and services such as recording, general media, broadcasting and education.

Follow-on study:

  • MA/MSc in Interactive Media
  • MA/MSc in Music Technology

 

Entry requirements

Applicants are required to hold at the time of enrolment the established Leaving Certificate (or an approved equivalent) with at least Grade C3 in two Higher Level subjects and Grade D3 in four Ordinary or Higher Level subjects (including Mathematics; Irish or another language; and English).

In addition:
Applicants will be required to hold at least the following in the Leaving Certificate or an approved equivalent: Grade B3 in Ordinary Level or D3 in Higher Level Mathematics.

A Special Mathematics Examination will be offered at UL following the Leaving Certificate results for those students who did not achieve the Mathematics requirement. We welcome applications from mature students.

 

Contact details

Course Leader: Dr Nora O Murchú
Phone: 00 353 61 202724
Email: nora.omurchu@ul.ie

 

http://www3.ul.ie/courses/DigitalMediaDesign.php

B.Eng. (Hons) in Software Engineering – UU

University of Ulster 

B.Eng. (Hons) in Software Engineering
University of Ulster – G600

3 year full-time course

Course Overview

This course is offered at the Jordanstown campus by the Faculty of Computing and Engineering. The course provides an education in software engineering, supported by fundamental topics in computing science, equipping its graduates to apply best-practice software engineering skills to the development of a wide range of information systems in organisations. The course includes systematic study of the theory and principles of programming and software engineering, computer hardware and software technologies, and the role of computing systems in organisations.

Course content

You undertake six modules in Year 1 covering subjects such as programming, mathematics for computing, databases, hardware technologies and professional practice. In Year 2, further core modules extend your skills in programming and software development and introduce topics relevant to professional software engineering.

You return to the University in Year 4 for a final year of academic work in which you study advanced topics in software engineering and choose modules from a range of options in areas such as artificial intelligence, healthcare technologies, network technologies and software engineering. You also undertake a major project which involves the analysis, design, implementation, testing and evaluation of the solution to a substantial software-related problem.

 

Work placement/Internship

In Year 3 you undertake a year’s work experience, in the UK, Ireland or Europe. You can also study in the USA. This leads to either the Diploma in Professional Practice for a placement year based in UK or Ireland; Diploma in Professional Practice (International) for a placement year based outside the UK or Ireland; or the Diploma in International Academic Studies if Year 3 is spent in study abroad.

 

Career prospects; Further studies

Graduates with software engineering skills have many career opportunities available to them in a wide range of commercial and industrial organisations. For example, developing new software, as project managers, systems analysts, planning and technical management, information management and database environments. Average salaries are often higher than that of other graduates. Opportunities for postgraduate study in computing or a related area are broad.

 

Entry requirements

Irish Leaving Cert: Offer in range 300-340 UCAS tariff points to include Higher grades B1, B2, B2, B3, C2 (Typical Profile). Minimum of Mathematics Higher D3 or Ordinary B3 and English Higher D3 or Ordinary C3 also required.

 

Contact details

Faculty of Computing and Engineering
Tel: +44 (0) 28 9036 6305
Email: compeng@ulster.ac.uk

http://study.ulster.ac.uk/prospectus/course/201415/1416

Diploma in Games Development – Pulse College – Dublin

 

Diploma in Games Development
Pulse College Dublin

2 year part-time course

Course Overview

Pulse College’s Diploma in Games Development is developed and taught by practicing industry professionals to ensure that you receive the very highest levels of training. A key part of the course involves producing a portfolio of work that will help you to get into the exciting and rapidly developing games industry.

Course content

This course covers a wide range of topics from game production techniques to concept art, character design, 3D animation, game audio and programming.

You will learn about the dynamics of modern 3D games by looking at what goes on ‘under the hood’, along with studying concept art, the construction of complex scenes, development of 3D game levels and production of realistic environments for first- and third-person games.

Camera and lighting techniques, audio design for interactive media, texturing and special effects all play a part in this immersive games development course, so whether you want to be a games designer, storyboard artist, concept artist, 3D modeller or animator, kickstart your games development career with Pulse College.

Game Design

  • Developing and prototyping game concepts for a variety of platforms and player types.
  • Analysis and deconstruction of popular games to gain an understanding of the fundamental elements of games.
  • User testing and feedback for games.

Game Development

  • Using game scripting to create gameplay scenarios.
  • Developing games using C# and the Unity 3D game engine.
  • Integrating 2D and 3D art in games.

Narrative Design

  • Understanding the importance of narrative in games.
  • Creating realistic characters and worlds through the use of interactive narrative.

2D Game Art

  • Working with preliminary designs and ideas, determining the overall look of the world in which a game takes place using sketches and colour schemes and creating atmosphere.
  • How and when to use reference images.

3D Modelling

  • Creating game assets in 3D Studio Max.
  • Texturing and animating 3D models for use in games.
  • High polygon 3D workflows for games.

Game Audio

  • Assessing game audio requirements.
  • Studio and location recording techniques.
  • Game audio development workflows.
  • Non-linear audio for games.

Entry requirements

The only prerequisite is a passion for games. Applicants may be accepted without formal academic qualifications, and everyone is offered an interview regardless of prior experience or academic qualifications.

During the interview process, you need to show us your passion for games. A portfolio of work, which expresses your abilities, is recommended, but not a necessity.

Fees

Total Cost: €3,570 per year (2 years in duration)

Contact details

Higher Certificate in Games Development – Pulse College

 

Higher Certificate in Games Development, Level 6
Pulse College Dublin & Galway

2 year full-time course

 

Course Overview

With the continued growth of the games industry in Ireland, Pulse College has partnered with DIT to deliver an innovative Higher Certificate in Game Development.

If you have a passion for games, creative flair and technical aptitude, Pulse College can equip you with the professional skills required to enter this innovative, rapidly-growing industry.

Taught by practicing industry professionals, Pulse College ensure’s that you receive the very highest levels of training. A key part of the course involves producing a portfolio of work that will help you to get into the exciting and rapidly developing games industry.

Course content

This course covers a wide range of topics from game production techniques to concept art, character design, 3D animation, game audio and programming, and a key part of the course involves you producing a portfolio of work that will help you to get into the exciting and rapidly developing games industry.

During the course, you will learn about:

  • Dynamics of modern 3D games by looking at what goes on ‘under the hood’
  • Concept art
  • Construction of complex scenes
  • Development of 3D game levels
  • Production of realistic environments for first, and third, person games
  • Camera and lighting techniques, audio design for interactive media, texturing and special effects all play a part in this immersive games development course

Whether you want to be a games designer, storyboard artist, concept artist, 3D modeller or animator, kickstart your games development career with Pulse College.

 

Career prospects; Further studies

Career paths open to graduated include:

-Game Designer

-Narrative Designer

-Level Designer

-Game Programmer

-Game Artist

-Graphic Designer

-Creative Director

-PreVis Artist

-Technical Artist

-Lead Artist

-Concept Artist

-Animator

-Environment Artist

-3D Modeller

-Quality Assurance Tester

-Sound Designer

-Producer

-BSc in computer game development (level 7&8), DIT Aungier Street

 

Entry requirements

 

The standard minimum entry requirement for first year admission to this Higher Certificate programme is five passes in the Leaving Certificate including Mathematics and either Irish or English. Or alternatively a FETAC Level 5 qualification. Applicant subject to interview.

If you do not have the minimum Leaving Certificate requirements, please contact us as we can talk to you about other routes you can take to enrol on the course.

 

Fees

 

Total Cost: €6770 per year (2 years in duration)

 

Contact details

 

Pulse College Dublin
ABYDOS-FB-banner

World Record Server Test

Will_You_Join_Us

Abydos Entertainment is an independent game development/server tech studio. Our studio is based in Dublin at the GEC (Guinness Enterprise Centre).

Most independent developers want to create, either a world, character or mechanic that brings people together. The concepts from games span many other platforms and genres. And we love that, content breeds content, a win win situation.

But how is this relative to our goal at Abydos?

As I write this post there are hundreds if not millions of people playing online, we know that these worlds are now mostly always online.

We want to express our hope that this breakthrough in connectivity with our Nxtgen server tech will propagate new worlds. Imagine your favourite open world game, then put yourself in it with 9,999 others, all playing at the same time in the SAME SPACE, not broken up but all together interacting.

What can you do? 

Team Abydos needs your help, we’ve worked on a first person shooter that tests our server tech. We need your help to push it to the limits, join in on our testing, help push technology forward for gaming and developers.

Abydos’s World Record Event will take place at the web summit in Dublin, Ireland, 4-6th of November, 2014.

Sign up online. 

Share it, play it and if you can, break it (with numbers).

Team Abydos.

Animation Skillnet courses

animationskillnetlogo

Animation Skillnet is an industry led training network for the animation, games and VFX sectors in Ireland.

They run subsidised, high-end training courses delivered by industry specialists and organise professional networking events and conferences for member company employees and freelancers.

 

The following courses may be of interest to gd.ie readers.

 

1) Introduction to Toonboom Harmony (10 Thursday Evenings)

2) Storyboarding with Storyboard Pro (5 Friday Evenings) –

 

Also, there are still some places left on these two courses:

 

3) Animation Business Fundamentals (5 Tuesday Evenings)

4) 3D Animation Masterclass with renowned Animation Director Kyle Balda

 

The key contact person is Gareth Lee, Network Manager.

M.Sc. in Software Engineering and Database Technologies – NUIG

NUI Galway logo

M.Sc. in Software Engineering and Database Technologies
National University of Ireland, Galway – GYE04

2 year part-time course

Course Overview

This programme aims to provide a flexible, part-time, blended learning route for students to gain the necessary professional skills, conceptual frameworks, methods, technologies and hands-on experience of software development as a basis for a career in the IT industry.  Students also acquire specialised knowledge of specific IT topics, particularly in the area of software development and database systems, and develop advanced research and/or development skills. The programme is offered jointly by NUI Galway and Regis University, Denver, USA

Develop your career with an innovative MSc in Software Engineering and Database Technologies. Designed and delivered jointly by NUI Galway and Regis University, Denver (USA), this tailor-made programme will advance your knowledge of software development and database systems. This wholly online course is particularly suited to people who are working or who have other daytime commitments.

Who is the course for?
This is an ideal programme for students who wish:

  • to update their Information and Communication Technology development skills.
  • to learn about information technology with a specific emphasis on software development or   database technologies while gaining advanced research skills.
  • who already work in the area, but would like to gain a recognised Masters qualification.

Course content

The programme is part-time and runs over two years. You will study one online module every eight weeks, and in addition you will research and write a thesis during your second year. The programme content is extensive and varied, and includes both mandatory and optional modules, including:

  • Software Engineering
  • Computer Architecture and Operating Systems
  • Fundamentals of Programming
  • Database Architecture
  • Database Concepts
  • Database Administration
  • Middleware Architectures and Database Applications
  • XML Concepts for Database Development
  • Service Oriented Architecture Concepts
  • Object Oriented Design
  • Object Oriented Programming
  • Distributed Systems
  • Artificial Intelligence
  • Real-Time Systems
  • Graphics Programming

Career prospects; Further studies

Information Technology in general, and software/database design and development in particular, is one of the success stories in the Irish economy. This course will equip you to participate in this vibrant, international industry. Since IT is crucial in every sector, many of our graduates also have used the course for career advancement and progression within their current employment field.

Entry requirements

This degree is open to honours degree graduates (Level 8) in Science, Engineering, or other relevant disciplines, and to other graduates with three or more years of relevant experience, and to those otherwise satisfying the MSc entry standards. An IELTS score of 6.0 or equivalent international qualification will be required, if applicable.

Fees

EU (Total): €4,250 p.a. 2014/15 (inclusive of Levy)

Contact details

Aisling Monahan | Catherine Cronin | Sam Redfern
T: +353 91 495 698 | +353 91 495 041 |+353 91 493 670
E: aisling.monahan@nuigalway.ie | catherine.cronin@nuigalway.ie |sam.redfern@nuigalway.ie

http://www.nuigalway.ie/courses/taught-postgraduate-courses/software-engineering-database-technologies.html

 

Diploma in Software Engineering – NUIG

NUI Galway logo

Diploma in Software Engineering, Level 8
National University of Ireland, Galway – GYE16

1 year part-time course

Course Overview

This diploma provides a focused programme of study in the area of software design and development, providing an insight into technical skills and modern industry techniques. The computer languages Java and C are taught in the diploma, as well as Object Oriented Design and a number of important software engineering methodologies.

This is an ideal programme for students who wish to:

  • Update their software development and  ICT skills
  • Study in a flexible, on-line environment
  • Engage with an interesting and challenging curriculum
  • Improve their employability opportunities by re-skilling in the area of software development
  • Develop key professional skills of critical thinking,  problem-solving and communications skills

Course content

Rather than being a general-purpose award on computing, the intention of this diploma programme is to provide a coherent and complimentary set of in-depth modules which bring the student up-to-speed on relevant software development tools and techniques.

The programme includes five core modules on:

  1. Fundamentals of Programming
  2. Object Oriented Design
  3. Object Oriented Programming
  4. Distributed Systems
  5. Software Engineering

Students may also chose to take an elective module from either of the following areas by replacing one of the core modules listed with one of the following.  Such an option will enable prospective students to choose modules in accordance with their professional development requirements.

  1. Artificial Intelligence
  2. Real-Time Systems
  3. Graphics Programming

Entry Requirements

The Diploma programme is open to honours degree graduates (minimum 2nd class honours) in Science, Engineering or other relevant discipline, and to other degree graduates with three or more years of relevant experience, and to those otherwise satisfying the postgraduate entry standards (degree equivalent qualifications).

Applicants with an ordinary or pass degree or Level 7 diploma must have at least three years relevant experience to be considered for the programme.

Fees

EU (Total): €4,250 p.a. 2014/15 (inclusive of Levy)

A fees scholarship of up to 30% may be available for students who wish to upskill for the purposes of re-employment.

Contact details

NUI Galway IT Online Programmes http://www.nuigalway.ie/itonline/
Applications should be made online at www.pac.ie

http://www.nuigalway.ie/courses/taught-postgraduate-courses/softwareengineeringdip/

M.Sc., External Stream, Higher Diploma in Software Design and Development – NUIG

NUI Galway logo

M.Sc. in Software Design and Development
M.Sc. in Software Design and Development (External Stream)
Higher Diploma in Software Design and Development
National University of Ireland, Galway – GYE03, MSc
GYE15, MSc (External stream)
GYE12, HDip

2 years full-time (MSc),
1 year part-time (MSc—External Stream)
1 year full-time (HDip)

Course Overview

The MSc (Software Design & Development) is aimed at candidates with little or no I.T. experience. It firstly provides focused training in software development techniques, tools, and essential academic foundations. Critically, it also develops students’ research capabilities, and allows them to pursue a substantial research project in some aspect of computing. The programme aims to provide students with the necessary skills, conceptual frameworks, methods, technologies, and hands-on experience of software development, as a basis for a career in the I.T. industry. Students will also acquire specialised knowledge of specific I.T. topics and develop advanced research and development skills.

MSc (External stream): the Discipline of Information Technology offer a Masters in Software Design & Development comprising an initial taught year and a subsequent research year (PAC code GYE03). However, this programme differs from the MSc (PAC code GYE03) in that students register for the second research year having already completed a HETAC/NUI (or equivalent) higher/postgraduate diploma that is equivalent to the 1st taught year. It may be necessary to take some qualifiers prior to entry such as a research methods module.The research year culminates in the delivery of a thesis. Final MSc mark is determined by 2nd year result only. This programme is in line with the University Policy for Recognition of Prior Learning in that it recognises prior academic qualifications.
As a distance-learning programme, it suits candidates who are in full-time employment and/or living abroad. The programme is in line with the University Policy for Recognition of Prior Learning in that it recognises prior academic qualifications.

The Higher Diploma in Software Design and Development is aimed at candidates with little or no IT experience. It provides a focused and intensive training in software design and development techniques, tools and essential academic foundations.
The programme requires students to pursue a substantial software design and development project and also develops students’ research capabilities.

Course content

MSc: this full-time programme runs over two academic years. The first year follows the normal academic cycle of two semesters, with examinations at the end of each semester. This period consists of intensive lectures, laboratory sessions, tutorials, as well as group and individual software projects. Time will also be spent in developing research interests, which will become the focus for the second year. In second year, students carry out research and development in a specific area under the supervision of a staff member. The degree culminates with the submission of an academic thesis detailing the research work completed.

MSc (External stream): this course is research-based only and begins with an eight-week qualifier module (e.g., an online-taught module in research methodologies) prior to start of the academic year. This module enables students to identify a research strategy, a research topic and an academic supervisor. Students then pursue their research project over one academic year, during which they complete a body of work equivalent to 800 hours of academic studies. Students can re-register for the following academic year, if they are not able to complete their thesis within one year.

HDip: this full-time programme runs from September to May and follows the normal academic cycle of two semesters, with examinations at the end of each semester. The programme consists of intensive lectures, laboratory sessions, tutorials, as well as group and individual software projects. Time will also be spent developing research interests to facilitate students that fulfill certain requirements to transfer to the MSc (Software Design and Development).

The programme includes such modules as:

• Databases
• Software Engineering
• Programming in Java
• Object-Oriented Programming
• Internet Programming
• Computer Architecture and Operating Systems
• Computer Networks
• Research Methods

Career prospects; Further studies

MSc: a wide variety of opportunities are open to graduates, including the software industry itself, or in a broad range of other sectors such as telecommunications, medical informatics, energy informatics, digital media, banking and consulting. Many graduates continue with careers related to their specialised field of research. Companies/ organisations that recruited graduates recently include: Fidelity Investments, Galway; Starlight Solutions, Galway; and Ericson, Athlone.

MSc (External Stream): Recent graduates have already been in full-time employment while participating in
this programme.

HDip: opportunities exist in various industries, ranging from web design, gaming, banking, telecommunications, health and energy sector (working as skilled software practitioners). Companies/organisations that have recruited graduates recently include: Cisco, Galway; HP, Galway; DCM Compliance, Limerick.

Entry requirements

MSc: Candidates must have a minimum 2.2 honours (Level 8) undergraduate degree (or equivalent international qualification). If applicable, applicants require a GPA score of 3.0 (or equivalent international qualification) and an IELTS score of 6 (or equivalent international qualification).

MSc (External stream): Students must hold a second class primary degree (Level 8), preferably in a numerate discipline and a HETAC/NUI (or equivalent international qualification) accredited higher/postgraduate 60 ECTS diploma in ICT. If applicable an IELTS score of 6 or equivalent international qualification is required.

HDip: The programme is open to candidates with little or no IT experience, who have obtained a Level 7 primary degree (or equivalent international qualification). A background in a numerate discipline is desirable. If applicable, applicants require a GPA score of 3.0 (or equivalent international qualification) and an IELTS score of 6.

Fees

EU (Total): €3,500 p.a. 2014/15 (inclusive of levy)

Contact details

Full programme description on the following web-site:
http://www.nuigalway.ie/information_technology/pgrad.html

Mr. Seamus Hill
T +353 91 495 232
E seamus.hill@nuigalway.ie

Dr. Hugh Melvin
T +353 91 493 716
E hugh.melvin@nuigalway.ie


Information Technology Web site.

http://www.nuigalway.ie/courses/taught-postgraduate-courses/software-design-development.html

 

Higher Diploma in Software Design and Development – NUIG

NUI Galway logo

Higher Diploma in Software Design and Development (Industry Stream/ICT Skills)
National University of Ireland, Galway

1 year full-time course

Course Overview

The HDipAppSc programe structure is based on a first semester of immersion in computing knowledge, supported by extensive laboratories, followed by a second semester of specialisation and industry placement. Key features of the approach are that it provides a:

  • Solid foundation in key computing knowledge at the level expected by industry;
  • Choice of specialisation allowing participants to focus on areas of strength and interest;
  • Model for industry involvement allowing industry to influence development and training of participants;
  • Significant placement/internship allowing participants to gain relevant experience and giving industry an opportunity to field test potential recruits.

Apply via the ICT Skills Initiative: www.ictskills.ie

Course content

The syllabus is designed to build upon a prerequisite numerate background and aims to develop the skills and knowledge required for software design and development, and combine these skills with practical knowledge and experience from an industry placement. Outcomes will include:

  • A good understanding of core computing modules in: Object Oriented Software Development; Database Development; Computer Architecture, Operating Systems & Communications; Software Engineering and Project Management; and Internet Programming.
  • A solid foundation in advanced modules and industry-relevant specialisms, including one of Enterprise Java Programming; or .NET Programming.
  • An appreciation and awareness of industry-strength software development processes and technologies, enabled through a 3–6 month placement, and work experience on a practical and challenging industry project.

Work Placement/Internship

In the first weeks of Semester 1, the student will be introduced to their work placement company, and allocated both a company mentor, and an academic supervisor, and so initial work on the project element can start at an early stage. This will allow scenarios where students can map out their project work plan, which could involve activities to learn a company-specific technology in preparation for their placement.

Career prospects; Further studies

  • Software Design
  • Programming
  • Java or .NET Platforms
  • Software Engineering.

Entry requirements

The programme is open to candidates with level 8 degrees, preferably with a background in a cognate discipline. Students will be assessed prior to being offered a place on the course, and this assessment can include a formal interview and/or standard aptitude assessment tests. Students may transfer to the MSc (Software Design & Development) subject to places being available, and subject to the student completing a required additional course on research methods, and an interview, in tandem with the achievement of a minimum 2.1 result in the Higher Diploma.

Fees

Student levy: €224 p.a. 2014/15

Contact details

Dr Enda Howley
ehowley@nuigalway.ie

Applications are made online via www.ictskills.ie

http://www.nuigalway.ie/courses/taught-postgraduate-courses/softwaredesignanddevelopmenthdipappsc-industrystream/

 

M.A./P.Grad.Dip. in Digital Media – NUIG

NUI Galway logo

M.A./P.Grad.Dip. in Digital Media
National University of Ireland, Galway – GYA62

1 year full-time course

Course Overview

The MA in Digital Media aims to synthesise artistic and technological knowledge. This unique course is delivered by combining expertise from the Huston School of Film and Digital Media, the Information Technology Department and the Digital Enterprise Research Institute (DERI). It is a multidisciplinary programme which takes graduates from relevant academic backgrounds and industry professionals who want to develop or extend existing skills.

Course content

Modules include:

  • Interactive Digital Media
  • Film Making for the Internet
  • Emerging Web Media
  • Databases
  • E-Learning
  • 3D Modeling and Animation
  • Digital Media Analytics and Visualisation
  • Internet Programming
  • Research Methods
  • Copyright in the Digital Era
  • e-Business Marketing
  • Human Computer Interaction
  • Graphics & Image Processing
  • Film in the Digital Age
  • A History of Avant Garde Film
  • Introduction to Creative Difference and Innovation
  • Service Learning

Career prospects; Further studies

The career paths from this course are limitless. Digital media graduates are required in all industries. Innovative concepts and skills in advanced Web and Internet Technologies are fuelling the expansion of traditional companies, an increase in newer Web-centric companies and social networking sites. Artistic skills in graphic modelling and animation in film and games are increasingly sought by entertainment industries. Graduates can utilise their own creativity and skills to become entrepreneurs.

Entry requirements

NQAI Level 8 degree or equivalent H2.2. GPA 3.0 or international qualification. IELTS score of 6.5 or equivalent if applicable. Students who do not meet the honours degree requirement but have a level 8 degree may be admitted to the PDip course with the possibility of progressing to the MA if they receive a minimum of 60% in their course work during the year, subject to qualifying examination and appropriate arrangements.

Fees

EU (Total): €3,500 p.a. 2014/15

Contact details

Dr Amy Mollaghan | Dr Rod Stoneman
T +353 91 494 264 | +353 91 492 999
E aimee.mollaghan@nuigalway.ie /rod.stoneman@nuigalway.ie
http://www.filmschool.ie/programmes/mapgrad.dip-digital-media

http://www.nuigalway.ie/courses/taught-postgraduate-courses/digital-media.html

 

B.Sc. (Hons) in Computer Science and Information Technology – NUIG

NUI Galway logo

B.Sc. (Hons) in Computer Science and Information Technology, Level 8
National University of Ireland, Galway – GT350

4 year full-time course

Course Overview

We depend on electronic devices, such as computers and mobile phones, computer software and networks to store, process, transmit, retrieve and manipulate information.
Students will cover the technology used in these devices and will focus on the development of the software applications that make these devices useful.

Course content

The programme has a flexible course structure, where students can choose to study a range of Next-Generation Technology areas including: Digital Media and Games, Enterprise Informatics, Energy Informatics, Computational Mathematics, Scientific Computing and Medical/ Bio-informatics.

These core subjects provide a solid theoretical and applied background in Computer Science and Information Technology.

Work placement/Internship

Students will undertake a five-month (April–August), off-campus work placement following completion of their third year of study. In the event that no external placement is available, students will be given projects on campus. This Professional Experience Programme gives students an opportunity to work on projects relevant to their course of study and significantly improves their chances of obtaining employment after graduation.

Career prospects; Further studies

Graduates of the BSc in Computer Science & Information Technology are highly skilled and are equipped to take on employment as professional engineers, designers and consultants in a range of organisations, specialising in areas such as software design and development, digital media and games, IT consultancy, telecommunications and medical informatics. Career prospects for IT/computing graduates are very strong in Ireland and throughout the world. The government’s Expert Group on Future Skill Needs has highlighted a shortfall in the number of IT/computing graduates as the number of students studying IT/computing is not adequate to meet the demands in virtually every sector.

Graduates can pursue postgraduate study as Masters or PhD students. Directly after their undergraduate courses, students can earn a Master of Science (MSc) Degree, which involves either course work with a minor thesis, or research work with a major thesis, or students can enter a PhD programme.

Entry requirements

Minimum Grade Higher C3 in two subjects and passes in four other subjects at Higher or Ordinary Level in the Leaving Certificate including: Irish, English, Mathematics, a laboratory science subject (i.e. Chemistry, Physics, Biology, Physics with Chemistry (joint), Agricultural Science) or Technology and any two other subjects recognised for entry purposes. Additional: Minimum Grade D3 in the Higher Level or B3 in the Ordinary Level Leaving Certificate paper in Mathematics. Or, alternatively obtain a pass in the Special Engineering Entrance Examination in Mathematics (held in the University).  For A-Levels a Grade D in A-Level Mathematics or Grade B in O-Level Mathematics is required. Entry points(2014): range 420 – 560.

Fees

EU (Total): €7,492 p.a. 2014/15 (Inclusive of Levy & SCC)

Contact details

Discipline Information Technology
College of Engineering & Informatics
+353 (0)91 493143
info@it.nuigalway.ie
http://www.it.nuigalway.ie/

http://www.nuigalway.ie/courses/undergraduate-courses/computer-science-and-information-technology.html

 

M.Sc. in Computer Science (Software Engineering) – MU

Maynooth University

M.Sc. in Computer Science
Maynooth University – MHG50/MHG51

1,5 year full-time/2 years part-time course

Course Overview

The Master of Science in Software Engineering degree at NUI Maynooth exposes graduates in Computer Science and related disciplines to the many facets of this complex area – the technical, the methodological, the organizational – so that successful participants will subsequently be able to lead major projects in software engineering in many industrial and commercial sectors.

Course content

The taught modules are delivered over two semesters, followed by the work placement and dissertation.

Participants will be required to complete a six-month period working in an industrial environment and to present a dissertation on issues pertaining to the execution of this work. Alternatively students may opt for a research-based project that is not based on their work placement.

Course Duration: 15 months Full-time to include 6 months work placement; at least 2 years Part-time

Career prospects; Further studies

Students are qualified for many jobs in the software industry. Many students gain full-time employment with the company who sponsor their work placement. Past graduates in the Masters programme have been accepted for membership of the IEI. Associate membership (AIEI) has been granted to those graduates with less than 2 years work experience, with Ordinary membership (MIEI) granted after a minimum of 2 full years work experience.

Entry requirements

Admission will normally be restricted to graduates who have achieved a good honours degree in Computer Science or a discipline involving significant amounts of practical and theoretical issues in computer science. Note that this degree requires students to have a good initial knowledge of Computer Science, and ability in Mathematics. Applicants must have a recognised primary degree which is considered equivalent to Irish university primary degree level.

Minimum English language requirements

  • IELTS: 6.5 minimum overall score
  • TOEFL (Paper based test): 585
  • TOEFL (Internet based test): 95
  • PTE (Pearson): 62

National University of Ireland Maynooth’s TOEFL code is 8850

Contact details

Programme Director Dr Stephen Brown
Email smsc-cd@cs.nuim.ie
Website www.cs.nuim.ie/mscse/msc-computer-science-software-engineering

https://www.maynoothuniversity.ie/study-maynooth/postgraduate-studies/courses/msc-computer-science-software-engineering

 

 

B.Sc. in Multimedia, Mobile and Web Development – MU

Maynooth University

B.Sc. in Multimedia, Mobile and Web Development (SCMWD), Level 8
Maynooth University – MH140/MH203

4 year full-time course

Course Overview

Consider Multimedia Mobile and Web Development if you are interested in:

  • studying all the essentials of computers and software, as well as key areas in mathematics, business, and organisational studies
  • participating in extensive supervised practical work, including a six month placement in industry
  • acquiring hands-on programming skills and advanced problemsolving techniques
  • learning to think logically and analytically when approaching complex issues. You will also develop your creativity and communication skills

Course content

Computer Science as part of a Multimedia, Mobile & Web Development degree (Science Entry): In first year you will take Computer Science, Mathematics and two other science subjects. In second, third and fourth year you will take Computer Science and Multimedia topics only. In third year students complete a six month placement (subject to availability).

Career prospects; Further studies

IT skills are in high demand, therefore career opportunities are many and varied, and include work in areas such as graphical interface design, medical imaging, video-based information systems, multimedia systems development, electronic publishing, computer-assisted translation, e-learning systems development, games development, website design and development, and software development.
IT skills are also in demand in non-computing industries, such as financial services, business and administration, health services, and the automobile and aeronautics sectors.

Entry requirements

Applicants are required to have a minimum of six subjects in the Irish Leaving Certificate with two Higher Level papers at C3 and four Ordinary or Higher Level papers at grade D3. CAO Points: 360. Points may vary yearly.

Contact details

Maynooth University Department of Computer Science
Tel: 01 708 3847
Fax: 01 708 3848
Email: admin@cs.nuim.ie

https://www.maynoothuniversity.ie/study-maynooth/undergraduate-studies/courses/bsc-multimedia-mobile-web-development-scmwd

 

B.Sc. in Computer Science and Software Engineering – MU

Maynooth University

B.Sc. in Computer Science and Software Engineering, Level 8
Maynooth University – MH203

4 year full-time course

Course Overview

Consider Computer Science and Software Engineering or Multimedia, Mobile and Web Development if you are interested in:
  • studying all the essentials of computers and software, as well as key areas in mathematics, business, and organisational studies
  • participating in extensive supervised practical work, including a six month placement in industry
  • acquiring hands-on programming skills and advanced problem solving techniques
  • learning to think logically and analytically when approaching complex issues. You will also develop your creativity and communication skills

Course content

Computer Science as a specialised degree – Computer Science and Software Engineering (Science Entry): Computer Science is taken with Mathematics and two other Science subjects in first year. For the remaining three years you will concentrate on Computer Science. In third year students complete a six month placement (subject to availability).
or
Computer Science as part of a Multimedia, Mobile & Web Development degree (Science Entry): In first year you will take Computer Science, Mathematics and two other science subjects. In second, third and fourth year you will take Computer Science and Multimedia topics only. In third year students complete a six month placement (subject to availability).

Career prospects; Further studies

IT skills are in high demand, therefore career opportunities are many and varied, and include work in areas such as graphical interface design, medical imaging, video-based information systems, multimedia systems development, electronic publishing, computer-assisted translation, e-learning systems development, games development, website design and development, and software development.
IT skills are also in demand in non-computing industries, such as financial services, business and administration, health services, and the automobile and aeronautics sectors.

Entry requirements

Applicants are required to have a minimum of six subjects in the Irish Leaving Certificate with two Higher Level papers at C3 and four Ordinary or Higher Level papers at grade D3. 405 . Points may vary yearly.

Contact details

Maynooth University Department of Computer Science
Tel: 01 708 3383
Fax: 01 708 3848
Email: admin@cs.nuim.ie

https://www.maynoothuniversity.ie/study-maynooth/undergraduate-studies/courses/bsc-computer-science-and-software-engineering

 

B.A. in Digital Media – MU

Maynooth University

B.A. in Digital Media, Level 8
Maynooth University – MH110

3 year full-time course

Course Overview

The digital revolution is transforming how we communicate, how we express ourselves and how we form communities. This dynamic programme encompasses the twin challenges of learning to use media technologies creatively and learning to analyse the impact of new media on society and individuals.

As a student, you will have an opportunity to explore what happens when technology and imagination meet. Kairos Communications, a leading independent television and radio production company, will deliver part of the course. You will gain practical experience in a professional studio environment, learning to design digital products and to master, cameras and sound recording equipment , digital image manipulation, web design and basic animation.

You will also study the social, cultural and human implications of new media, and you have the added option to explore the underlying computer science. As the creation of digital media content is often collaborative, you will be encouraged to work on practical projects in groups, developing team-building and networking skills. You will develop your individual creativity, rooted in theoretical reflection and a solid skills base.

Course content

Specialised Digital Media degree (Joint Major option): In first year, all Digital Media students take Media Studies, Digital Media, and Computer Science modules. They take one additional Arts subject. In this option, students continue with Digital Media & Media Studies modules as well as their other Arts subject after year one. The credits in the final two years of the degree are split evenly between in Digital Media and Media Studies theory and practice modules, and the student’s chosen Arts subject. Students who do not wish to continue with the BA Digital Media after first year can choose to transfer to MH101 Arts, continuing with Computer Science and their other Arts subject.
Digital Media as a Major, with another subject as a Minor (Major/Minor option): In first year, all Digital Media students take Media Studies, Digital Media, and Computer Science modules. They take one additional Arts subject.In this option, students discontinue Computer Science at the end of first year. The majority of credits in the final two years of the degree are in Digital Media and Media Studies theory and practice modules, along with one additional Arts subject (the minor). Students normally take at least 50 credits of their Minor subject over the three years.
Digital Media as a Single Major degree: In first year, all Digital Media students take Media Studies, Digital Media, and Computer Science modules. They take one additional Arts subject. In this option, students discontinue the other Arts subject after year one. The majority of credits in the final two years are in Digital Media and Media Studies theory and practice modules and Computer Science. Students who have not taken higher level mathematics and who intend to continue with Computer Science in secind year are recommended to take Mathematical Studies as their Arts subject in first year.

Work placement/Internship

Students who opt to spend a year studying abroad are awarded a BA International degree. Students can make this choice during second year.

Career prospects; Further studies

The world of digital media production is still being defined, and the delivery of new, interactive forms of entertainment and information is still being explored. Graduates will benefit from a combination of enhanced creativity, practical production skills, and a solid grounding in the theories behind new media. Students should be prepared to enter areas such as web design, advertising, animation and game design, or the technical field of digital media application development. They may also consider careers in more traditional areas of the media, such as journalism, research, marketing and public relations.

Entry requirements

Applicants are required to have a minimum of six subjects in the Irish Leaving Certificate with two Higher Level papers at C3 and four Ordinary or Higher Level papers at grade D3. HD3 or OB3 in Mathematics required. 350 . Points may vary yearly.

Contact details

Anne Byrne
Tel: 01 708 3624
Fax: 01 708 6422
Email: media.studies@nuim.ie

https://www.maynoothuniversity.ie/study-maynooth/undergraduate-studies/courses/ba-digital-media

B.Sc. in Computer Science and Software Engineering (Arts) – MU

Maynooth University

B.Sc. in Computer Science and Software Engineering (Arts) (Csea), Level 8
Maynooth University – MH140

4 year full-time course

Course Overview

Computers have become a part of everybody’s daily life. In the Department of Computer Science we teach how computer systems work, with a particular focus on software, and we research how computer systems will develop into the future.
Our courses cover a wide spectrum of topics from software to computer hardware, from internal details of operating systems to computer applications, and from software engineering practice to computational theory. We provide excellent facilities for practical work, with most of our modules including a mix of lectures and lab work. Many of our students also spend time working in industry as part of their course.
We endeavour to provide a supportive and enjoyable atmosphere for learning – we provide a programming helpdesk, extensive assistance during practical work – and we are always available outside of lectures to help our students. A new ICT building is currently under construction and will house the Department of Computer Science from the summer of 2015.

Course content

Computer Science as a specialised degree – Computer Science and Software Engineering (Arts Entry): in first year, students take Computer Science, Mathematical Studies, and an Arts subject. You will take Computer Science, Maths and up one other Arts subjects in first year. For the remaining three years you will concentrate on Computer Science. In third year students complete a six month placement (subject to availability). MH140 CAO sub-option CSA.

Computer Science as part of a Multimedia, Mobile & Web Development degree (Arts Entry): In first year you will take Computer Science, Mathematics and one other Arts subject. In second, third and fourth year you will take Computer Science and Multimedia topics only. In third year students complete a six month placement (subject to availability). MH140 CAO sub-option MWD.

Career prospects; Further studies

IT skills are in high demand, therefore career opportunities are many and varied, and include work in areas such as graphical interface design, medical imaging, video-based information systems, multimedia systems development, electronic publishing, computer-assisted translation, e-learning systems development, games development, website design and development, and software development.
IT skills are also in demand in non-computing industries, such as financial services, business and administration, health services, and the automobile and aeronautics sectors.

Entry requirements

Applicants are required to have a minimum of six subjects in the Irish Leaving Certificate with two Higher Level papers at C3 and four Ordinary or Higher Level papers at grade D3.  A B3 at Ordinary Level or a D3 at Higher Level Maths is also required. 380. Points may vary yearly.

Contact details

Tel: 01 708 3383
Fax: 01 708 3848
Email: admin.cs@nuim.ie

https://www.maynoothuniversity.ie/study-maynooth/undergraduate-studies/courses/bsc-computer-science-software-engineering-arts-csea

 

M.Sc. in Multimedia – DCU

M.Sc. in Multimedia
Dublin City University – DC605

1 year full-time

Course Overview

The MSc in Multimedia focuses on the design, content provision and creative authoring of interactive digital media (multimedia) products, services and new media artworks. Combining both practice-based and theory-based learning, the programme addresses how new digital tools, emerging technologies and networks are central to the production and distribution of all media genres and information formats, in the media, the creative and commercial sectors, and in everyday social and cultural life internationally.

Course content

The programme is delivered on a full-time basis over a single academic year. Together with taught modules which are delivered over the course of two semesters, students undertake a team-based major project during the summer months for completion in late August.

The programme is structured to provide a grounding in a wide range of multimedia technologies, applications and creative problem solving approaches to interactive new media products and services. The structure also facilitates students to extend their specialist competencies in video, imaging, sound, web development, animation, project management, multimedia authoring, media enterprise, e-learning and new media installation, in line with their individual interests and orientations.

The programme’s approach to student-centred learning is reflected in the emphasis on team-based projects and assessments, while also providing considerable scope for individual choice.

Career prospects; Further studies

A DCU Multimedia qualification is recognised worldwide and is much in demand in Ireland. There is an enormous diversity of opportunities within the industry. Former graduates are currently employed as web developers, graphic designers, imaging specialists, content writers, advertising creatives, project managers, sound designers and lecturers.

The nature of the businesses for which they are employed ranges from the creative and entertainment industries to e-learning companies, and from universities to the museum and heritage sectors. Students have been recruited by companies such as Martello Media, TDP and EMG in Dublin and a variety of digital media establishments abroad. Students have also formed successful Irish based production companies including Sock Media, NakedTiger and Evoke3.

  • Web Developer
  • Digital Video Specialist
  • Digital Imaging Specialist
  • Interactive Animator/Designer
  • Content Writer
  • Sound Designer
  • Installation Designer
  • Project Manager
  • New Media Artist

Fees

This programme is supported by the Higher Education Authority (HEA) under their Graduate Skills Conversion Programme, resulting in a reduced fee for European Union citizens. This is subject to review each year but in 2012/2013 the fees payable per annum by EU citizens were reduced to €2,750.

Entry requirements

Students will normally be expected to have a second class (2:1, 2:2) or better honours degree. Candidates are drawn from a wide variety of backgrounds including humanities, fine arts, visual communication, social sciences, business, journalism, computer application, engineering, new technology & the creative arts. A familiarity with digital software tools is expected.

Candidates should note that an interview is part of the selection process for this programme. Shortlisted candidates are expected to be available for interview. Candidates shortlisted for interview will be able to book their interview through the Postgraduate Applications Centre (PAC) website (www.pac.ie). Interview slots will be allocated on a first come first served basis. It is not possible to accommodate other interview dates.

International candidates are expected to have educational qualifications of a standard equivalent to those outlined above. In addition, where such candidates are non-native speakers of the English language they must satisfy the university of their competency in the English language.

Contact details

Mr Karl Grimes
karl.grimes@dcu.ie

http://www.dcu.ie/prospective/deginfo.php?classname=MMM&degree_description=M.Sc.+in+Multimedia+%28PAC+Code+DC605%29

 

M.Sc. in Computing – DCU

M.Sc. in Computing
Dublin City University – DC836/827

1 year full-time/2 year part-time course

Course Overview

The M.Sc. in Computing offers a choice of Majors, designed to equip graduates with a range of cutting edge skills, which enable them to produce high quality software and systems that deliver solutions to business and the economy.

Major 1 – Data Analytics:
This exciting new Major, delivered in conjunction with leading industry players,builds on the School’s expertise and its participation in Insight, Science Foundation Ireland’s Centre for Data Analytics. Technologies such as the internet, sensor nets, social media and cloud computing are generating vast amounts of data. To say we are drowning in information is an understatement. Yet in this vast sea of raw data, there are gems of knowledge that can be used to improve processes and generate value. This Major provides students with a deep understanding of the issues, techniques and tools to examine large amounts of raw data in order to extract meaningful conclusions from the information these contain.

Major 2- Cloud Computing:
Cloud Computing is a paradigm that is changing the way we access computing resources. Computing resources can be accessed anytime, from anywhere. This Major examines the techniques required for this paradigm shift and investigates fundamental issues relating to cloud architecture, cloud security, data mining and networks.

Major 3 – Software Engineering:
This Major builds upon the expertise within the School of Computing and its participation in Lero, the Irish Software Engineering Research Centre. This Major will equip software engineering professionals with additional cutting-edge skills to produce high quality software and systems that deliver value to business and the economy.

Major 4 – Security and Forensic Computing:
Computer security is a topic that is constantly in the news and is becoming a central issue in our IT-driven society. The programme focuses on security of all software systems and attacks the problem through emphasising preventive approaches. The programme’s dual approach studies system fundamentals and cryptographic methods, as well as exploring forensic investigative techniques.

Major 5 – Human Language Technology:
Recent years have seen substantial return on investment derived from deployment of large-scale commercial HLT applications. Benefiting from the School’s key role in the SFI-funded CNGL Centre for Global Intelligent Content and from its industry partners, this new major aims to equip students with the specialised multi-disciplinary skills to develop novel HLT applications, together with an understanding of the advanced capabilities required for next generation HLT systems.

Course content

Over the duration of the programme, students will develop employment-enhancing skills across a number of key areas. These include amongst others:

  • Enhancement of their proven ability to engineer software
  • Improvement of their knowledge of operating systems and networks.
  • Development of strong team-based skills, developed through significant project work during the course.
  • Enhanced communication skills through scheduled presentations to lecturers and peers.
  • Improved understanding of the business and social context of their work and awareness of new directions
  • Development of research skills to enable contribution of novel ideas, methods and tools to new challenges in their professional careers.
 The M.Sc. in Computing, (with Major), is designed to be completed in one calendar year of full-time study or two years of part-time study. It consists of two (full-time) or four (part-time) taught semesters, followed by a practical project, completed between May and September. During semesters, students undertake an integrated group of taught modules.

Career prospects; Further studies

The M.Sc. in Computing, MCM (Major) aims to help meet the demand from industry for recruitment of personnel, with significant exposure to relevant advanced topics in computing. The programme is suitable for both experienced professionals and recent graduates. It enables software professionals with a number of years’ experience, to improve proficiency across a range of key disciplines in the field and to update skills beyond the narrow remit of training courses. It also supports recent graduates of computing and cognate disciplines to gain specialised knowledge and skills for higher level industry entry at an early stage in their careers.

Entry requirements

The entry requirements for this programme is a 2.1 or higher in computer science or related discipline. Students with a 2.2 may, in exceptional circumstances be considered but will have to attend DCU for an interview and may be asked to carry out a short exercise to ascertain their suitability for this programme.

Contact details

Ms Irene McEvoy
irene.mcevoy@dcu.ie

http://www.dcu.ie/prospective/deginfo.php?classname=MCM&degree_description=MSc+in+Computing+%28with+Major+Options%29+Full+Time+DC836+%2F+Part+Time+DC837

B.Sc. (Hons) in Multimedia – DCU

B.Sc. (Hons) in Multimedia, Level 8
Dublin City University – DC133

3 year full-time course

Course Overview

New digital and multimedia technologies are increasingly being adopted in traditional media and communication fields, e.g. digital multimedia in the audiovisual sector and multimedia applications in education. The range of multimedia applications is growing across other sectors too, such as tourism, entertainment and architecture. This course gives you a grounding in the tools used for developing these many multimedia products.

Multimedia is for creative and enquiring minds, and for those who are interested in making new multimedia services and products, or telling stories in an innovative way. While you don’t need practical experience before coming on the course, you should enjoy working with computers. Other important skills are problem solving, flexibility and the ability to be a good team player.

Course content

For students who can demonstrate an interest and competence in the field, your degree course focuses on the conceptual and creative dimensions as well as the technological aspects of multimedia. You will develop an understanding of theory relevant to digital media, including issues of content and form.

You will acquire a command of the concepts and practices in digital text, image and sound manipulation, and multimedia authoring. In this way, you will be equipped to contribute to multimedia product development and to manage a diverse range of multimedia projects.

Project work is a vital part of this degree and you will be set numerous individual and group projects throughout your three years. These all contribute to your overall grade.

Career prospects; Further studies

You will find employment in diverse areas of multimedia (both application and content creation) across different industrial and cultural sectors. These include the education, tourism and heritage industries, e-commerce, media and broadcast industries, as well as the expanding electronic media/arts sectors.

  • Games developer
  • Website designer
  • Graphic designer
  • Advertising manager
  • Computer programmer

Entry requirements

In addition to the general entry requirements for admission to the university the following entry requirements apply: HC3 English/GCE A-Level C English plus GCE A-Level D or GCE AS-Level C or GCSE C Mathematics. FETAC level 5 students applicable, transfer applications from levels 6-8 and international students welcome.

Contact details

Mr Martin G Molony
martin.molony@dcu.ie

http://www.dcu.ie/prospective/deginfo.php?classname=MMA&degree_description=B.Sc.+in+Multimedia+%28Bachelor+Honours+Degree%29

B.Sc. (Hons) in Computer Applications – DCU

B.Sc. (Hons) in Computer Applications, Level 8
Dublin City University – DC121

4 year full-time course

Course Overview

Computing technology is all around us in our everyday lives, from the mobile phone that wakes us in the morning to the GPS system in the car to the networking website we post photos on. It is in use in everything from booking concert tickets to securing your college place. As intelligent, innovative and forward-thinking people continue to develop technology, it can help us to solve problems in a great range of applications (e.g. traffic circulation, climate modeling, the study of diseases, systems engineering, business modeling and ecology). As well as learning how computers work, you will get an understanding of the technology behind computer games, mobile phones, the internet and many other computing-based products.

This degree prepares you for a professional career in computing and information technology. It gives you an in-depth knowledge of software engineering and the practical skills to apply this knowledge to develop tomorrow’s software. Such knowledge is highly sought after by employers.

Course content

The first year is devoted to gaining a strong competence in computer programming and to acquiring essential mathematical skills.

In subsequent years, specialisms in software engineering will equip you with the necessary skills to create software and to invent new ways of using it. Examples include web applications, computer games, mobile applications and the software that is contained in the devices we use on a daily basis (e.g. mobile phones, entertainment systems and cars). There is a strong emphasis on practical work and working as part of a team.

You will complete major projects in Years Three and Four. These projects provide an opportunity for you to put into practice the software development techniques studied in class.

Year 1: Core Introductory Hardware and Software Modules, Including Networks, Web Design and Programming

Year 2: Information Systems or Software Engineering Specialisations

Year 3: Intermediate Specialist Topics, 3rd Year Project, INTRA Work Placement Programme

Year 4: Advanced Specialist Topics, 4th Year Project

Work placement/Internship

In Year Three you will have the opportunity to spend six months on paid work placement. The INTRA programme integrates academic study with closely related jobs. It will give you an understanding of the professional and practical business world and will help you to stand out in the graduate employment market.

Career prospects; Further studies

Software engineers typically find work in computing and electronics companies such as Microsoft, Intel, IBM, Iona, and many specialised software companies. Some graduates choose to start their own businesses. Potential employers include AIB, Accenture, BEA Systems, Compaq, Enterprise Ireland, IBM, Intel, Irish Life, Microsoft, O2, RTÉ, Sun Microsystems and Xilinx, to name but a few. You can also pursue further studies in areas such as e-commerce, bioinformatics, security and forensic computing, cloud computing or software engineering, all of which lead to successful careers in research.

This course is also suitable for those who wish to pursue a career in teaching computer studies, as it is recognised by the Teaching Council (see www.teachingcouncil.ie for further details).

Entry requirements

In addition to the general entry requirements for admission to the university the following entry requirements apply: C3 in Ordinary Level or D3 in Higher Level Mathematics. Students are also expected to attain a minimum points score of 300/GCE A-Level D or GCE AS-Level C or GCSE C in Mathematics. Students are also expected to attain a minimum points score of 300. No FETAC level 5 paths. Transfer applicants and international students welcome.

Contact details

School Secretary
School of Computing
Tel: +353 (0) 1 700 8980

http://www.dcu.ie/prospective/deginfo.php?classname=CA&degree_description=B.Sc.+in+Computer+Applications+%28Bachelor+Honours+Degree%29

B.Eng. (Hons)/M.Eng. in Digital Media Engineering – DCU

B.Eng. (Hons)/M.Eng. in Digital Media Engineering
Dublin City University – DC199

4 year full-time course

Course Overview

Digital media engineering is a branch of engineering that deals with the creation, processing and presentation of digital content. If you play computer games, listen to music on your mobile phone or use social networking websites to keep in touch with your friends, then you already know what digital media engineers have to offer. This branch of engineering has a diverse range of applications and can lead to careers in a variety of interesting areas. For example, the graphics technologies used in computer game development can also be used to create advanced 3D visualisations of medical image data for use in the diagnosis of disease. All of these technologies are significantly changing the way we live. If you think you want to be a part of this change, then digital media engineering may be the degree for you.

Mathematics has played a key role in the development of digital media engineering, from the ideas behind the MPEG audio and video standards to the cryptography essential to securing online transactions. You will need to be comfortable with logical and methodical approaches to understanding these and other mathematical and algorithmic methods. Leaving Cert Honours Maths and Leaving Cert Applied Maths, when well understood, are excellent indicators of ability in the field of digital media engineering. Your thirst for knowledge and drive to contribute to society will lead to constant learning and innovation throughout your career.

Course content

You will learn the skills needed to plan, design and implement the technology of computer-based digital media processing and network-based digital media delivery. As a graduate of this course, you will possess a combination of software, electronic, signal processing, network, hardware and web-engineering expertise, as well as technical knowledge and skills. You will also have the knowledge to understand and use new and exciting digital media developments as they arise, giving you flexibility in a rapidly changing area.

This four or five-year course has five academic threads:

  • Mathematics and Science
  • Applied Engineering Sciences
  • Software Programming and IT Skills
  • Professional and Personal Development
  • Discipline-specific Technologies

Each thread addresses a particular aspect of Digital Media Engineering and can run for one, two or more years.

You will have the opportunity to do individual degree-relevant projects in Year Four and in the optional Year Five. These projects will allow you to work in a specialist area of your choosing and apply the Digital Media Engineering skills that you will acquire during your studies.

Work placement/Internship

The final key component of your degree is the six-month INTRA work placement in Year Three. This is usually with a business in Ireland, but some students may go abroad or get placements in research positions within DCU. Some of the biggest companies in the world offer INTRA placements, including Google, Vodafone, IBM, Philips, eBay and Microsoft. Degree-relevant work experience obtained on an INTRA placement can be extremely beneficial when it comes to finding a position as a graduate engineer.

Career prospects; Further studies

A degree in digital media engineering provides the skills required to pursue a career in a variety of interesting areas that have the potential to aid society and improve people’s quality of life, for example:

  • Systems development for diverse database-backed web services
  • Hardware design of Digital Media Devices (phones, PDAs, mobile robots etc.)
  • Service creation for tomorrow’s mobile networks
  • Technology development for the computer animation and gaming industries
  • Development of virtual reality, tele-presence and visualisation applications
  • Web applications and interfaces for delivery of content to diverse environments
  • Systems architecture design for e-commerce/B2B applications
  • Designing automated computer vision systems for medical imaging and visual inspection
  • Development of state-of-the-art interactive media systems
  • Developing archival or browsing systems for libraries of multimedia content
  • Integration and User interface design for TV/Satellite/WebTV.

Upon successful completion of your four-year B.Eng. (Hons) degree, and subject to meeting the relevant entry requirements, you will have the option to continue your studies on DCU:s Masters programme in the relevant area.

Entry requirements

Points in 2013: 385. Points may vary yearly.

In addition to the general entry requirements for admission to the university the following entry requirements apply: HC3 in Mathematics or HC3 in Applied Mathematics with HD2 in Mathematics/GCE A-Level C in Mathematics. No FETAC level 5 entry paths. Transfer applications and international students welcome.

Contact details

Ms Breda McManus
mcmanusb@eeng.dcu.ie

http://www.dcu.ie/prospective/deginfo.php?classname=DME&degree_description=B.Eng+and+M.Eng.++in+Digital+Media+Engineering+%28Bachelor+Honours+and+Masters+Degree%29

M.Sc./P.Grad.Dip. in Computer Science (Mobile and Ubiquitous Computing) – TCD

MSc/Postgraduate Diploma in Computer Science (Mobile and Ubiquitous Computing)
Trinity College Dublin

1 year full-time course

Course Overview

Mobile and ubiquitous computing technologies allow interconnected computing devices to be embedded unobtrusively in everyday appliances and environments, and to co-operate to provide information and services on behalf of their human users. This rapidly emerging field is driving the deployment of the next generation of Information Technology solutions and has been an active research area at Trinity College Dublin for many years.

Course content

The Mobile and Ubiquitous Computing programme provides a comprehensive grounding in modern communications and wireless concepts and advanced distributed systems engineering, tightly aligned with an in-depth understanding of the technologies and development strategies used in building and deploying complete mobile and ubiquitous computing solutions. Specific topics to be covered usually include:

  • Wireless Concepts and Technologies
  • Real-time and Embedded Systems
  • Vision Systems
  • Information Architecture
  • Middleware for Ubiquitous Computing
  • Human-Computer Interaction
  • Context Awareness
  • Mobile and Transient Security
  • Mobile and Autonomous Systems Innovation

 

Entry requirements

This course is open to graduates who have achieved the equivalent of at least an upper second-class honors degree, or better, in computing, computer engineering, information technology, or a related discipline. Well qualified candidates from other numerate disciplines such as mathematics, engineering, statistics and physics, and those with appropriate domain experience, are also encouraged to apply. Candidates will be required to provide evidence of their programming and computing skills and experience.

Contact details

Course Coordinator(s): Ms Elaine Noone
Course Email(s): postgraduate@scss.tcd.ie
Course Tel(s): +353-1-896 3094
Course Url: www.scss.tcd.ie/postgraduate/mobile-ubiquitous-computing

http://www.tcd.ie/courses/postgraduate/az/course.php?id=DPTCS-MUCO-1F09

 

 

B.A. in Computer Science – TCD

BA in Computer Science, Level 8
Trinity College Dublin – TR033

4 year full-time course

Course Overview

Computer science at Trinity College is a challenging and exciting course with a focus on innovation and cutting-edge technology that demands the very best from our students. As a Computer science graduate you will be able to apply your deep computer science knowledge along with a range of professional skills in teamwork and management to solve computational problems in all walks of life.

To get the best from the course you need to be interested in developing clear logical ideas about situations and about how to develop feasible schemes (‘algorithms’) for computers to deal with these situations. You need to be comfortable using mathematical techniques to solve problems.

If you are knowledgeable about computers already, to the extent of building them or writing programs for them, so much the better – but bear in mind, no prior knowledge of computer science is assumed.

Computer science at Trinity is an integrated programme: students study for an honors Bachelor’s degree over four years and have the option to study for a fifth year leading to a Master in Computer Science (MCS) degree.

Course content

In the first three years of the programme, you will develop key skills in designing and implementing computer programs and systems, solving problems, using mathematics and communicating both orally and in writing. You will learn how to use a range of programming languages and how to tackle large software engineering projects. You will also learn about computer hardware and develop a broad knowledge of other topics, including networks and telecommunications, information management and the relationship between computers and society.

At the end of year 3, you choose to study either for the honors Bachelor’s degree (B.A. Moderatorship in Computer science) or the Master in Computer science (MCS).

If you decide to study for the honors B.A. Moderatorship in Computer science degree over four years, you can choose from a range of advanced subjects to study including: artificial intelligence; computer graphics and animation; computer vision; networked applications; mobile telecommunications; and many others. Topics are reviewed annually to reflect developments in the field of computing.

If you decide to study for the Master in Computer science degree over five years, you also choose from the range of advanced subjects listed above. In your fifth and final year, as well as continuing to study advanced subjects, you will spend the second half of the year working with an academic supervisor on a substantial research dissertation in an area of your choice.

Work placement/Internship

You will spend the second half of this fourth year working with an academic supervisor on a substantial project in an area of your choice.

If you decide to study for the Master in Computer science, the second half of your fourth year will be spent working on internship either in Ireland or abroad. Here you will have opportunities to work on real projects putting into practice the knowledge and skills that you have developed during your studies.

You may apply to spend your third year studying at a university abroad as part of an exchange programme.

Career prospects; Further studies

Graduates from this programme are highly sought after and can expect to find employment anywhere in the world. Each year leading employers in the sector attend a special recruitment fair held at the School of Computer Science and Statistics which affords students an opportunity to chat informally regarding their career opportunities. Nine of the top ten ICT companies are located in Ireland and they work closely with the School in sourcing graduates in the field.

Graduates find employment in almost any sector from communications and entertainment to manufacturing and transportation, government, healthcare, education and many more. Positions can be found within: design, testing, manufacturing, support and implementation, information systems, research and development, operations and management. Many graduates hold senior positions such as CTO and CIO. Others pursue careers in research to PhD and beyond. The School is proud of the entrepreneurial and academic success of its graduates.

Entry requirements

Entry points for 2012: 450 points. Required points may vary yearly.

Contact details

www.scss.tcd.ie/cs
E-mail: undergraduate@scss.tcd.ie
Tel: +353 1 896 1765

http://www.tcd.ie/courses/undergraduate/az/course.php?id=DUICS-ICSC-1F09

M.Sc. in Software Development – CIT

 cit-logo

MSc in Software Development
Cork Institute of Technology – CR_KSDEV_9

1 year full-time course

Course Overview

The programme is designed to provide the postgraduate student with the advanced theoretical knowledge and skills necessary for their continuing professional development (CPD) in the software industry. The main focus is in the area of software development with particular emphasis on current software design principles and methods and software quality.

Course content

In part-time mode, students attend up to 2 -3 evenings per week depending on the modules selected.
Each taught module is scheduled for 2 hours lectures, 1 hour laboratory/tutorial per week

Career prospects; Further studies

Doctor of Philosophy (PhD)

Entry requirements

Applicants will normally have a primary honours degree with first or second class honours or its equivalent, in a computing discipline. Other applicants may be accepted if they have at least four year’s experience in Software Development and can satisfy CIT that they possess an adequate background for the programme.

Applicants may be interviewed by an admission panel. Particular attention will be paid to the applicants software development experience and motivation as well as their formal knowledge of object oriented technologies. Applicants may be directed to undertake bridging studies before commencing the programme. The interview will also be used to explore the student’s CPD plan.

Fees

€420 per 5 credit module (incl. exam fee)
€840 for the 30 credit Research Project
Non-EU Applicants: please email fees@cit.ie

Contact details

Dr John Creagh
IT@cit.ie
021 433 5113

http://www.cit.ie/course/CRKSDEV9

M.Sc. in Cloud Computing – CIT

cit-logo

MSc in Cloud Computing
Cork Institute of Technology – CR_KCLDC_9

1,5 year part-time course

Course Overview

The MSc programme is delivered using online learning technologies. CIT does not currently have plans to deliver this programmes using traditional full-time face-to-face delivery. Instead students will attend class remotely and remote login to cloud based labs. All lectures will be delivered at night and CIT’s cloud based lab environments will be available 24/7. This offers the maximum flexibility for students who can learn at their own pace, anytime, anywhere.

The MSc in Cloud Computing will use cloud based infrastructures to deliver and as a result students will learn about cloud computing while using the cloud. Learning technologies such as Blackboard, Adobe Connect and virtualised lab infrastructures are just some of the systems that we will be used to deliver this innovative programme. All lectures will be streamed live over the Internet and each session will be captured and stored in the cloud for later retrieval by students. This will facilitate lecture review and revision and will enable students to access lectures and labs anytime, anywhere on any device with a web browser.

Course content

The programme aims to provide the graduate with the advanced conceptual understanding, detailed factual knowledge, and specialist technical skills that are required for success in Cloud Computing. Graduates of this programme will be well equipped to meet the challenges associated with the major changes currently occurring in the IT industry. In this context the programme covers both theoretical background and practical design considerations.

The content seeks to reflect current and likely future practice in cloud planning and management, the design and management of virtual environments, the consolidation of data centres, security techniques in multi-tenant virtualised environments and related areas that contribute to the building of both private and public cloud environments.

Entry requirements

Entry to the MSc in Cloud Computing will require a minimum of a Level 8 honours degree in Computing or in a cognate discipline. As this programme is designed specifically for computing professionals working in the IT industry only graduates with experience will gain direct entry into this programme.

Fees

€10,800 but may be paid in 3 instalments of €3,600.

Contact details

Dr Donna O’Shea
cloud@cit.ie

http://www.cit.ie/course/CRKCLDC9

B.Sc. (Hons) in Web Development – CIT

cit-logo

BSc (Hons) in Web Development, Level 8
Cork Institute of Technology – CR 312

4 year full-time course

Course Overview

Web Development refers to the programming required to create websites and web applications. This course can be considered as software development for the web. It provides graduates with the skills and knowledge required to design and create websites and web applications (i.e. the programmes/websites that people use every day on the Internet). Some examples would be Facebook, Youtube, Amazon, or basically any website you visit.

Course content

The course has a strong focus on the use of current and emerging web technologies and on user experience. Besidesthe Web based modules, the course has a mix of general software development modules to produce a rounded and competent software developer.

This is primarily a software development course. You will learn how to programme and, in particular, how to use your programming skills to create websites and web applications. You will be taught the web standards and techniques required for creating websites (HTML, CSS, JavaScript) as well as the programming required to create web applications.

Work placement/Internship

In Year 3, students will study at a foreign university or a minimum of 13 weeks on work placement.The Department has links to many third level institutes in Europe and will advise students where study places may be found where the medium of instruction is English. Movement within the EU may be supported by the EU Erasmus programme.

In addition, CIT includes modules on business, management and entrepreneurship to better prepare you for your career.

Career prospects; Further studies

The Web has become a primary delivery mechanism for software systems. Web applications can be deployed on desktops, laptops, or mobile devices i.e. any device that can run a browser. Therefore, the trend in software is towards web based systems and the demand for qualified developers in the space is strong and growing. There are a large number of companies in Ireland, both large and small, developing applications for the Internet.

Possible Areas of Employment

  • Web Developer
  • Software Developer/Programmer
  • User Experience Developer
  •  Web Designer

The games industry requires interdisciplinary teams when developing new products. A graduate with good software development skills and in particular, programming skills would be a major asset to such a team.

Graduates with honours degrees of suitable grades are eligible to apply for postgraduate research degrees at Masters (MSc) or Doctoral (PhD) level where further specialisation in your preferred area of computing is possible. Graduates can also apply for a taught MSc course such as: MSc in Software Development MSc in Networking and Security.

Entry requirements

A minimum of Leaving Certificate Grade C3 in two Higher level subjects together with a Grade D3 in four other subjects at Ordinary or Higher level including Mathematics and either Irish or English. Helpful subjects with ‘problem solving skills’ or that require analytical thought, e.g. English, Science, Mathematics, Engineering, and Business. A modern continental language such as German or French would be an advantage for the semester abroad.

Contact details

Mr Gary Couse
gary.couse@cit.ie
021 4335160

http://www.cit.ie/course/CR312

B.Sc. (Hons) in Software Development – CIT

cit-logo

BSc (Hons) in Software Development, Level 8
Cork Institute of Technology – CR 106

4 year full-time course

Course Overview

Software development programmes provide graduates with the skills and knowledge required to design and create the software programs that people use every day. For example, you use software programmes when using the internet, booking a flight or writing up your homework on a PC. This course has been designed such that its first year modules are common with other Level 8 computing courses at CIT. Therefore, having successfully completed Year 1, a student may be eligible to transfer to another Level 8 CIT computing course. This flexibility allows a student to make a more informed decision one year into their studies.

Course content

The key to this Honours Degree lies in its broad range of modules. It is designed to give the student a strong understanding of how computers and the Internet work. It teaches students to take a concept for an application from a drawing to a fully functioning application. Elective modules throughout the course allow the student to specialise in particular areas of their choice e.g. mobile applications, web development, and web security.

In addition to pure computing modules, CIT includes communication and management modules to develop other skills that will be useful for a career in computing. Programming is seen as a core module in all semesters of the Degree. The students develop applications using a range of languages such as Java, C, PHP, and Python. They develop applications for the desktop, the web and for mobile devices. The key goal is to bring the student to a level where they are familiar with the tools and work practices used within the software industry today.

Work placement/Internship

In Year 3, students are in industry for five months.The placement runs from April to August inclusive. Placements for students are organised on a country-wide basis with a particular focus on Cork and Dublin. Students have been placed in France, Germany, Sweden and the USA.

Career prospects; Further studies

Graduates have taken software development jobs in large multinationals such as IBM, EMC2 and Ericsson as well as in smaller indigenous Irish companies. Other students have taken jobs within large IT departments in companies within the Chemical, Pharmaceutical or Food Industry. Students have also moved into roles in System Administration, Customer Support or Software Testing. A percentage of students from the course have also chosen to take up jobs in the Software Industry abroad.

Possible Areas of Employment

  • Software Development Engineer
  • Web Developer
  • Software Testing

The games industry requires interdisciplinary teams when developing new products. A graduate with good software development skills and in particular, programming skills would be a major asset to such a team.

Honours Computing graduates are eligible to apply for a Masters degree (MSc Research). Research may be in one of many areas. The present areas of Department research include distributed applications, component software, software engineering, artificial intelligence and computer networks. The Department has strong links with institutions in Germany, Sweden, France and Portugal. Currently, there are eleven registered MSc and six PhD research students in the Department. The MSc normally takes two years. A doctorate (PhD) requires at least three years of full-time post-graduate research work.

Entry requirements

A minimum of Leaving Certificate Grade C3 in two Higher level subjects together with a Grade D3 in four other subjects at Ordinary or Higher level (one of which must be Irish or English). Applicants must have obtained a grade D3 or better in Higher level Mathematics or a Grade B3 or better in Ordinary level Mathematics. Helpful subjects with ‘problem solving skills’, or that require analytical thought e.g. Mathematics, Science, Engineering and Business.

Contact details

Ms Helen Fagan
helen.fagan@cit.ie
021 4335119

http://www.cit.ie/course/CR106

B.Sc. (Hons) in Software Development and Computer Networking – CIT

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BSc (Hons) in Software Development and Computer Networking, Level 8
Cork Institute of Technology – CR 116

4 year full-time course

Course Overview

The course is specialised and targeted toward a particular job market. If you feel that you would be interested in planning and designing the computer networks used to allow computers communicate all over the world then apply for this course. This course has been designed such that its first year modules are common with other Level 8 computing courses at CIT. Therefore, having successfully completed Year 1, a student may be eligible to transfer to another Level 8 CIT computing course. This flexibility allows a student to make a more informed decision one year into their studies.

Course content

Programming and Software Engineering are a crucial part of the course, accounting for roughly a quarter of the mandatory modules. The programming skills you will learn can be applied to web development, and the Web Development Fundamentals and Web Publishing modules in first year can be built on through choosing elective modules in Web Development in later years.

Work placement/Internship

Students are in industry for five months during the third year of the course. The placement runs from April to August inclusive. Placements for students are organised on a country-wide basis with a particular focus on Cork and Dublin. Students have been placed in France, Germany, Sweden and the USA.

Career prospects; Further studies

Graduates of the course have found careers in a range of industries – such as networking, telecoms, data storage and finance – as Software Developers, Quality Assurance Engineers, Technical Trainers, and Support Engineers. Some have progressed into Project and People Management roles. Graduates have commented that the dual nature of the course and the variety between the modules, opened more doors to employment than a single-focused course could have.

Possible Areas of Employment

  • Software Development
  • Network Engineering
  • Software Testing
  • IT Support

The games industry requires interdisciplinary teams when developing new products. A graduate with good software development skills and in particular, programming skills would be a major asset to such a team.

Suitably qualified graduates are eligible to apply for postgraduate research degrees at Master’s (MSc) or Doctoral (PhD) level where further specialisation in your preferred area of computing is possible. Suitably qualified graduates may also apply to:

  • MSc in Software Development
  • MSc in Networking and Security (Taught)
  • MSc in Cloud Computing

Entry requirements

A minimum of Leaving Certificate Grade C3 in two Higher level subjects together with a Grade D3 in four other subjects at Ordinary or Higher level (one of which must be Irish or English). Applicants must have obtained a grade D3 or better in Higher level Mathematics or a Grade B3 or better in Ordinary level Mathematics. Helpful subjects with ‘problem solving skills’ or that require analytical thought, e.g. Mathematics, Science, Engineering, and Business.

Contact details

Mr Jonathon Sherwin
IT@cit.ie
021 4335121

http://www.cit.ie/course/CR116

B.Sc. in Computing – CIT

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BSc in Computing, Level 7
Cork Institute of Technology – CR 016

3 year full-time course

Course Overview

The Computing programme provides graduates with the knowledge and skills necessary to successfully pursue a career in the Information and Communications Technology sector. This multipurpose course provides the student with the knowledge to tackle networking problems, identify requirements and using these to design and create a workable software solution for any business.

This course allows you the time to discover which area of Computing you enjoy. It also gives you total control when it comes to continuing on the path you have chosen. This course opens up the different strands in computing allowing you the time needed to develop and grow in each area. When you have successfully completed Year 3, you decide which Honours Degree to take, again YOU are in control. With this course you have more choice and more flexibility and, above all, more time to grow.

Course content

This course has been designed such that its first year modules are common with other Level 7 computing courses at CIT. Therefore, having successfully completed Year 1, a student may be eligible to transfer to another Level 7 CIT computing course. This flexibility allows a student to make a more informed decision one year into their studies.

Career prospects; Further studies

Graduates of this course have primarily moved on to complete an Honours Degree of their choice. Qualified graduates are eligible to apply for entry to the Year 3 of the BSc (Hons) in Software Development (CR106), thus requiring two further years of study OR enter Year 4 of the BSc (Hons) in IT Management or the one year add-on BSc (Hons) in Cloud Computing. However others have gained employment as Graduate Software Developers and Graduate Networking Engineers.

Possible Areas of Employment

  • Software Development
  • Web Developer
  • Network Engineer
  • DBMS Developer
  • Software Support Engineer

The skills acquired in completing the course in software development and programming are very applicable to the games development industry.

Entry requirements

Leaving Certificate Grade D3 at Ordinary or Higher level in 5 subjects including Mathematics and either English or Irish. Helpful subjects that contain some element of problem solving e.g. Mathematics, Science, Engineering, and Business.

Contact details

Ms Deirdre Dunlea
IT@cit.ie
021 4335111
deirdre.dunlea@cit.ie

http://www.cit.ie/course/CR016

B.A. (Hons) in Multimedia – CIT

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BA (Hons) in Multimedia, Level 8
Cork Institute of Technology – CR 112

4 year full-time course

Course Overview

Multimedia combines the creativity of art and design with the skills and knowledge of computer technologies and programming to create interactive digital media products such as online and mobile applications, screen based or environmentally interactive designs.

The course is designed to foster a range of interests and abilities including art, design, music, technology and computing. As they progress through the programme students are encouraged to develop particular specialisations based on their individual interests and talents. Areas of specialist study include e-Learning, games development, interaction design, interactive programming, 3D/ animation, video production and audio technology.

Course content

The course places particular emphasis on individual and team based projects. Students learn how to integrate the various skills and competencies required to produce an effective multimedia products. A unique aspect of this course is its joint accreditation with the University of Applied Sciences in Darmstadt, Germany.

Work placement/Internship

At present, there is no formal work placement in the Department. Industry briefs and tuition play a very important role in the multimedia programme. The Department links up with Media Industry’s both nationally and internationally and provides industry solutions for their needs, giving the students real life experience from live industry projects.

Career prospects; Further studies

Employment prospects are wide and varied. All graduates will be comfortable working as part of a multi-disciplinary team, managing projects and possibly starting their own business. Areas of specialist employment include e-Learning, games development, interaction design, 3D design and animation, interactive programming and audio technology.

Entry requirements

At least two Leaving Certificate subjects at Grade C3 minimum (Higher Level), together with a further four subjects at Grade D3 minimum (Ordinary or Higher Level). The six subjects must include Mathematics and either English or Irish. Helpful subjects are Art, Music, and English.

Contact details

Mr Trevor Hogan
trevor.hogan@cit.ie
T: 021 4335818

http://www.cit.ie/course/CR112

B.Sc. in Computing – CIT

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BSc in Computing
Cork Institute of Technology – CR_KCOME_7

2 year part-time course

Course Overview

This programme is designed as a follow on programme from the Higher Certificate in Computing.

Course content

Among the areas you would be required to study are

  • Programming
  • Analysis and Design
  • Systems Administratiaon
  • Web based System development
  • Business Management
  • Project

Modules to be offered on a cyclical basis over two academic years.

The skills acquired in completing the course in software development and programming are very applicable to the games development industry.

Entry requirements

To be eligible to undertake the programme or a single module you must hold a Higher Certificate in Science in Computing or equivalent. The Department operates a policy of recognising prior learning (RPL) in compliance with the overall institute policy of RPL.

Fees:

€300 per module (inc. exam fee)

Contact details

Department Secretary
it@cit.ie
021 433 5160

http://www.cit.ie/course/CRKCOME7

B.Sc. (Hons) in Cloud Computing – CIT

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BSc (Hons) in Cloud Computing, Level 8
Cork Institute of Technology – CR_KCLDC_8

1 year part-time course

Course Overview

CIT’s Department of Computing has developed a one year add-on honours Bachelor of Science in Cloud Computing degree that aims to develop students both technically and personally and produce broad based graduates of high academic and practical standards to match the needs of both the Irish and international IT industry. This unique programme was developed in conjunction with leading experts from EMC, VMware, Cisco, SpringSource, Microsoft, RSA and other key cloud computing companies.

Course content

Online programme. An emphasis is placed on cloud computing throughout this programme and this focus is supported by the addition of modules in networking, virtualisation, storage, security, application development, data mining and individual multidisciplinary projects. This combination of modules along with practical and laboratory workshops provides graduates with an ideal education that will enable them to seek entry to a wide variety of roles and levels of responsibility within the workforce.

Career prospects; Further studies

Graduates from the programme may apply for the taught MSc in Cloud Computing. Graduates may also apply to study for a research based MSc or PhD.

Entry requirements

Level 7 in Computing or a cognate discipline

Fees

€9,600 in total but may be paid in 3 instalments of €3,200 each

Contact details

Dr Donna O’Shea
cloud@cit.ie

http://www.cit.ie/course/CRKCLDC8

M.Eng. (Hons) in Computer Science – QUB

M.Eng. (Hons) in Computer Science
Queen’s University Belfast – G402

4 year full-time course

Course Overview

Computer Science is the way in which we can transform the way we will live in the future. It will shape the technology that people will interact with on a daily basis. In the future, virtually all of the ways we communicate, interact, travel and do business will have been improved by computer science. The world will need computer scientists. It is particularly concerned with the specification, design, construction and use of computer systems. It embraces subject areas such as software engineering, hardware architecture and design, information systems, communications, graphics, simulation and modelling, artificial intelligence and human-computer interaction.

Computer systems are often highly complex in nature and must be reliable in operation, and our Computer Science degree programmes provide knowledge and expertise in many of the concepts and approaches which are required to design and maintain such systems.

 

Course content

These degrees aim to teach the fundamental principles of Computer Science, together with the necessary skills, tools and techniques to enable our graduates to embark on careers as professional software engineers, or to become suitably qualified to undertake research in Computer Science. These degrees involve extensive practical work in the School’s computing laboratories.

Stage 1

  • Computer Architecture
  • Fundamentals of Programming
  • Introduction to the Science of Computing
  • Introductory Software Engineering and Project Management
  • Programming Challenges
  • Reasoning for Problem Solving

Stage 2

  • Advanced Programming using C# and C++
  • Computation Theory
  • Data Structures and Algorithms
  • Database Systems
  • Networks and Communications
  • Professional Computing Practice
  • Software Engineering and Group Project

Stage 3

  • Agile and Component-Based Programming
  • Artificial Intelligence
  • Computer Science Project
  • Concurrent Programming
  • Design Principles and Patterns
  • Formal Methods
  • Operating System Concepts
  • Research Topics

MEng (Stage 4)

This is a four-year extended degree, established to provide a supply of particularly well-qualified graduates who will become industry leaders. It contains a blend of Computer Science knowledge and skills and business practice and management, as well as skills in conducting state-of-the-art research. Students have the option of a year’s professional experience in industry.

The first two years and much of Year 3 are common with the BSc/BEng degree. Transfer to the MEng is possible for selected students at the end of Stage 2, subject to performance.

Stage 4 modules include:

  • Algorithms: Analysis and Applications
  • High Performance Computing
  • Innovation and Entrepreneurship
  • Plus a research project

 

Work placement/Internship

In Stage 2 Single Honours BEng/BSc students spend a year on a paid, full-time placement. We have links with over 500 local, national and international employers, eg BT, Liberty, Asidua, Kainos (Belfast), IBM (England), Microsoft, Sun Microsystems (Dublin), Fujitsu (Japan) and Siemens (Germany), and students are assisted in obtaining placements, from which it is expected that students gain a City & Guilds Licentiateship.

 

Career prospects; Further studies

Employers, from large multinational firms to small local organisations, actively target our students, recognising that Queen’s Computer Science graduates are equipped with the skills they need. On graduating the majority of graduates take up posts associated with software design and implementation. Opportunities exist in fields as diverse as finance, games, pharmaceuticals, healthcare, research, consumer products, and public services – virtually all areas of business. Some of the employers include BT, Liberty IT, Kainos, Accenture, Citi, Wombat Financial Software.

The types of career open to Computer Science graduates include: Software Engineer; Systems Analyst; Web Designer; Games Developer; Systems Developer; IT Consultant; Project Manager.
Queen’s actively encourages this type of activity by offering students an additional qualification, the Degree Plus Award (and the related Researcher Plus Award for PhD and MPhil students).

 

Entry requirements

BEng/BSc Single Honours (incl. sandwich options): Irish Leaving Certificate: B2B2B2B2CC/B2B2B2B2B2 including Higher Level grade B2 Mathematics OR B2B2B2B2B2B2/AB2B2B2B2 including Higher Level grade B2 in Chemistry or Physics + Ordinary Level grade C in Mathematics.

MEng: Irish Leaving Certificate: AB2B2B2B2B2 including Higher Level grade B2 in Mathematics OR AAB2B2B2B2 including Higher Level grade B2 in Chemistry or Physics + Ordinary Level grade C in Mathematics.

All applicants: Computer Science, Computing Information Technology, Computer Games Development and Software Engineering share a common core of modules in the first year, so students may therefore transfer between these degrees at the end of first year, subject to meeting the normal progression requirements. Students who do not hold an A-level in Mathematics or Physics (or equivalent qualification) and wish to transfer to the Computer Games Development degree from one of these other degrees will need to pass an additional Mathematics exam.

 

Contact details

For entrance requirements
E: admissions@qub.ac.uk
T: +44 (0)28 9097 3838

For course information
School of Electronics, Electrical Engineering and Computer Science
T: +44 (0)28 9097 4669
E: eeecs@qub.ac.uk
W: http://www.qub.ac.uk/eeecs

http://www.qub.ac.uk/home/StudyatQueens/CourseFinder/UG/ComputerScience/G402/

B.A. (Hons) in Computer Science – UCC

 

BA (Hons) in Computer Science, NFQ 8
University College Cork – CK101

3 years full-time course

Course Overview

The BA degree is a broad degree, offering a wide variety of subjects, which means you will have an equally diverse range of postgraduate and career options following your degree. Aside from specific subject knowledge, you will also gain intellectual, social and management skills that can be applied in a variety of jobs.

The quality of a degree is as important as the subjects selected, and about 70% of employers who contact UCC look for graduates with overall good marks, rather than from a specific discipline.

This is a full-time three-year honours programme. You will study four subjects in Year 1. In Year 2 you will choose two subjects from Year 1 and continue to degree level.

Computer Science is a relatively young field and is showing rapid growth in terms of scientific and technological advancement, and impact on diverse aspects of human existence.

Course content

In Year 1 you select 4 subjects, then in Year 2 continue with two of the four subjects from Year 1. You also have the option of dividing the courses (modules) evenly or taking more courses in one subject and less in the other.

This is available in First Arts and thereafter as a 10 credit subject within the Single Subject Arts Programme. The main Computer Science undergraduate programme is in the College of Science, Engineering and Food Science (entry through CK401).

Work placement/Internship

As a UCC Arts student you will have the opportunity to avail of a work placement in Year 2.

Career prospects; Further studies

Our graduates have pursued careers in a wide range of areas including: Teaching/Lecturing, Finance/Banking, Publishing, Theatre, TV/Radio, Public Affairs, Arts Management, Archaeologist, Researcher, Information Sciences, Interpreter, Marketing and Management.

Due to the extensive range of subject choices on offer, you will have vast opportunities for postgraduate study in UCC, Ireland and Internationally. Graduates have gone on to postgraduate study in such areas as: Digital Arts and Humanities, Translation Studies, Editing, Journalism, Economics/Business, Museum Curating, Education, IT, MPlan. Criminology, Management & Marketing, Film.

Entry requirements

HC3 in two subjects, and passes in four other subjects at H or O level from Irish, English, another language, and three other subjects recognised for entry purposes. There are further subject specific requirements for subjects on offer through the BA. Entry points in 2014: 345. Points may vary from year to year.

Fees

Full-time EU/EEA/Swiss State undergraduate students may be exempt from paying tuition fees. The State will pay the tuition fees for students who satisfy the Free Fees Criteria. In 2015/16 the Student Contribution Charge will be €3,000 and the Capitation Fee will be €165.

Contact details

Loretta Brady
+353 (0)21 4903140
l.brady@ucc.ie

http://www.ucc.ie/en/ck101/computers/

B.Sc. (Hons) in Computer Science – UCC

 

BSc (Hons) in Computer Science, NFQ 8
University College Cork – CK401

4 years full-time course

Course Overview

Graduates of Computer Science at UCC understand how computer-based systems work and how we can harness their potential to develop the sophisticated computer applications upon which our modern world depends.

The BSc in Computer Science is a full-time four-year degree course that encompasses all aspects of computer systems (both software and hardware) and ICT (information and communication technology), including software development, database technology, computer networks, operating systems, algorithm security, and web technology and applications.

Course content

The BSc in Computer Science has four streams, who all share a common intake and Year 1.

In Year 1, you will study a variety of key computer science topics such as web development, database systems and computer system organisation that lay the foundation for later years.

In Year 2, you will choose from four streams, each targeting a different niche in the IT landscape: BSc in Computer Science, BSc in Computer Science (Web Systems Engineering) or Joint Degrees BSc in Computer Science (Software Entrepreneurship) and  BSc in Computer Science with Chinese.

All four streams share a core of computer science modules that cover fundamental themes so all graduates are equipped to design and develop complex software applications and understand the key technologies that underpin such applications. They also include paid work placement in the IT industry in Year 3, and a substantial individual project in Year 4 supervised by a member of staff.

Work placement/Internship

In Year 3 (end of second term), you will undertake mandatory work placement which provides real-life experience of the workplace. The placement can be for a six- or 12-month period. Our students have been placed in SME, national and international companies.

Career prospects; Further studies

The ICT sector in Ireland is a thriving industry, and nine of the top 10 global ICT companies are in Ireland. This sector employs more than 75,000 people in Ireland and is among the top three Irish growth industries, with both indigenous and international companies (www.ictireland.ie).

The National Skills Bulletin published by the Expert Group on Future Skills Needs in July 2012 identified the ICT skills that are difficult to source to be Java-related, open-source and online applications; Mobile applications for iPhone and Android platforms; Cloud computing; Linux/Unix; IT security: internet security and network security.

Entry requirements

HC3 in two subjects, and passes in four other subjects at H or O level from Irish, English, another language, Maths and two other subjects recognised for entry purposes. Entry points in 2014: 430. Points may vary from year to year.

Fees

Full-time EU/EEA/Swiss State undergraduate students may be exempt from paying tuition fees. The State will pay the tuition fees for students who satisfy the Free Fees Criteria. In 2015/16 the Student Contribution Charge will be €3,000 and the Capitation Fee will be €165.

Contact details

Dr Kieran Herley, Course Coordinator
+353 (0)21 4205892
bsc_coordinator@cs.ucc.ie

Download a brochure

http://www.ucc.ie/en/ck401/

stateofplay-sep-speakers

124 minutes of State of Play Goodness (DIT)

Hugh, Bryan and Brian from DIT have been rendering the video from the State of Play 2014 September Special that happened last month. They have kindly provided it now at this link, or you can enjoy it right here on gamedevelopers.ie tv :)

The talks were to a packed house, and Owen Harris from bitSmith Games was MC for the night. Chanel Summers started the evening with a fascinating talk about her experiences in audio across many areas of the media industry, and how it’s important to be involved from the outset of a games development project. This was followed by a talk by Brenda Romero, who discussed a wide range of areas from the world of video game developments, and her experience with making her board game Train. After the talks, a Q&A chaired by Owen between members of the audience went on and the speakers were joined by Wolfenstein 3D, Doom and Quake legend John Romero.

Twitter has plenty of photos of the evening after, and it was a great, informative evening and well done to DIT School of Media for running it. We all look forward to State of Play 2014 in November! If you’ve comments from the night, remember to pop by the relaunched forums. Follow the organisers @seriousgamesirl, and we hope that John and Brenda have had a fantastic time touring Ireland, and see the best that #IrishGameDev has to offer :)

 

[17-19 Oct.] Prototype play and interaction festival

PROTOTYPE is a brand new festival in Dublin 17-19 October 2014 – “A weekend of Playful Design and Novel Interactions.” run by Make and Do in the Project Arts Centre Temple Bar, Dublin.

Talks, workshops, events and familiar faces.

Prototype is a brand new festival of play and interaction. This is your chance to experience the world from a new perspective with removable camera eyes, to jostle and joust to a Bach soundtrack whilst trying to disarm an opponent, to throw shapes as you figure out who got an invite to the silent disco, to duel with foam pool noodles, and play chase in the dark with flashlights.

A unique festival that incites new types of social interaction, involving technology and the city, Prototype is a series of performances, workshops, talks, and a Playground games that spill across the city, alongside an adult playground in the heart of Temple Bar.

Play is for life, not just for Christmas!

All Events can be booked through Project Arts Centre.  Call Box Office: +353 1 8819 613 or visit www.projectartscentre.ie/

Fore more on the festival see their website for full details.

Complete a media industry survey and enter a draw to win €5,000 worth of research

spongeit,  a small Cork based research company, are carrying out a piece of research into the digital content sector in Ireland and they are looking for our help here at  gamedevelopers.ie to get in contact with game companies.

The research has been commissioned by Honeycomb creative works, which is a European Union INTERREG IV funded initiative. It is going to look at both those that produce digital content and those that buy digital content.

Digital does not recognise traditional geographic boundaries and neither does Honeycomb Creative Works. They are working hard between Northern Ireland and the Republic in an effort to develop a centre of excellence for all that is digital that spans across both regions. They want digital to become big and to achieve this they are working to help the little guy. When we say digital we mean games, animation, film and TV, music and interactive media.

This research will help Honeycomb to understand the needs of digital producers and also buyers of digital produce. With this information Honeycomb will be able to make more informed decisions about what help to provide in terms of technical training, business skills development, providing seed-funding or creating networks of collaboration, along with a host of other initiatives.

WHAT YOU CAN DO

We are looking for decision makers in existing digital companies to complete a really short survey where they can describe how their business fits into the digital this sector and what their needs might be. This information will paint the picture of what the digital sector looks like on our island.

The survey should take no longer than 7 minutes to complete.

If you are willing to help out the future of the digital content sector you can find the link to our survey on the first page of the research initiative’s website here; Please use reference JK007 when completing the survey at http://www.digitalresearchinstitute.eu/ so we know it’s from the community.

WHAT WE WILL DO

When our research is concluded and our findings reached we will be sharing a report with all those that completed the research. As well as that, gamedevelopers.ie will post an exclusive features which will present the headline findings of our study.

The companies that complete the research will also be in with a chance of winning a prize of €5,000 worth of quantitative market research. We will survey a nationally representative sample of consumers based in Northern Ireland and the Republic. You get to decide the questions to ask and we will find out the answers.

If you are a director or marketing manager in a company like this why don’t you join in our research project?