Senior Unity Developer role Dublin City

At Kitman Labs, we want to revolutionise preventative health and optimise performance. We’re doing that by building software that enables world class sports teams to perform at the peak of their abilities. Our clients are elite professional and international squads in sports like rugby, soccer, American football, baseball and basketball.

About the Job

At Kitman Labs, we’re focused on helping our customers collect data in real time and turning it into actionable insights that they can use to reduce the risk of injury and optimise the performance of their athletes.

Our computer vision tools allow customers to perform efficient and accurate biomechanical screenings using consumer technologies like the Microsoft Kinect. We’re looking for Unity developers to join the team and help us develop those tools and provide an amazing user experience. The ideal candidate should enjoy writing clean, efficient, and tested code for a shared codebase.

We expect each engineer to help define what their priorities should be, but some projects we imagine you working on would include:

  • Research and prototype new techniques to improve the accuracy of the data we collect
  • Developing new user interfaces for screening large numbers of users
  • Work closely with our product and design teams to create new computer vision tools

REQUIREMENTS

Skills you definitely have

  • A minimum of three years experience in Unity3d
  • At least one shipped Unity3d project
  • Experience working in a team environment
  • Experience with source control systems such as Git, SVN or Mercurial

Skills that will help, but aren’t a requirement

  • Experience using Microsoft Kinect
  • Experience creating 2D and 3D assets
  • Experience developing with the Unity SDK for Windows Store
  • Experience with automated testing of Unity applications

Contact wendy@kitmanlabs.com for more information.

Win Student tickets to Inspirefest 2017

inspirefest logo-2017

Many of you will know that the Inspirefest conference is coming up in early July. The main conference runs from July 6th & 7th in the Bord Gáis Energy Theatre in Dublin’s Silicon Docks.

We like their focus on diversity and inclusion which is in line with the ethos of gamedevelopers.ie and of our Network in Play project.

We have two student tickets worth €95 euros each to give away in advance to this important networking and knowledge sharing event.  Tickets give entrance to the full conference progamme and to Fringe festival July 6th – 8th, with live music, spoken word, international theatre premieres, art exhibitions, coding workshops and much more.

In order to enter you must:

*Write up to 400 words max on what diversity means to you and why attending Inspirefest could be useful for you.
*include a 1oo word biography for yourself
*include a scan of your student card – you should be registered and attending a post-secondary college course (university, IT or private college course)
*We also ask that you write a 350 word blog post after the conference about your experience which we will post on gamedevelopers.ie after the event

Closing Date is Friday the 30th of June at 18.00.

Send your entries to news@gamedevelopers.ie with Inspirefest competition in the subject header.

The winners will be announced on Tues the 4th of July.

You should be able to meet Aphra from gd.ie at the venue on the first day to get your tickets and gain entry.

For more on Inspirefest see https://inspirefest.com/

For more on the Network in Play project see https://gamedevelopers.ie/diversity/

 

Boon is seeking a 2D art intern (Dublin)

2D GENERALIST INTERN – GAME ARTIST/ANIMATOR

Boon is seeking an awesome 2D Generalist to join us for a 6-month internship starting mid-June. This is an excellent opportunity to learn from the super talented Boon art team.

The position is unpaid but travelling expenses will be paid. It is located just off Merrion Square in Dublin 2.

Key qualities we’re looking for:

  • Outstanding artistic abilities demonstrated with portfolio.
  • Knowledge of adobe suite or equivalent

Nice to have

  • Spine experience
  • Any 3D experience

Other Qualities

  • Display high standards, good attention to detail and a methodical work process.
  • The ideal candidate should have an ability to work effectively in a small team.

To Apply

You will need to send us a portfolio showcasing clear examples of your 2D skills. We’re looking for high potential!

Send us an e-mail at jobs@boon.ie and check out our website for more info http://www.boon.ie

Imirt Inspire – an evening of talks, June 28th (Dublin)

Wed June 28th 5pm – 7:30pm
Neill Theatre, Long Room Hub, Trinity College Dublin

Imirt, the Irish Game Makers Association is proud to present an evening of talks about game design and culture on June 28th from 5pm to 7:30pm.

The event is in collaboration with the MSc in Interactive Digital Media in Trinity College Dublin and the Trinity Long Room Hub Arts and Humanities Research Institute. We have been able to bring two excellent international speakers to Dublin thanks to support from Enterprise Ireland and Northern Ireland Screen.

The event is free but space is limited so please reserve a ticket here:
https://www.eventbrite.ie/e/imirt-inspire-tickets-35342979804


Elizabeth LaPensée

‘Game Mechanics as Cultural Expression’

Elizabeth LaPensée, Ph.D. is an award-winning writer, designer, and artist of games, comics, transmedia, and animation. She is Anishinaabe, Métis, and Irish, living near the Great Lakes as an Assistant Professor of Media & Information and Writing, Rhetoric & American Cultures at Michigan State University. Most recently, she designed and created art for Manoominike (2016), a motion game about practices of wild ricing, as well as Honour Water (2016), an Anishinaabe singing game for healing the waters.


Christopher Floyd

‘Interview: Building Games Communities’

Christopher has worked all over the video game industry and its various sectors, including production and press, including several years at Indie MEGABOOTH, growing the company from just two domestic events per year, to over six international showcases in USA, Europe, and Asia. In his spare time, Christopher has organized Dota 2 eSports tournament ‘The Rektreational’, and is an active member of Seattle Indies. He currently runs a co-working office for game developers in Seattle, Indies Workshop.


Imirt 2016 Irish Game Awards presentation

Awards for the inaugural Imirt Irish Game Awards will be handed out in a short presentation.

Brenda Romero, chairperson of IMIRT, was excited to see the results of this year’s competition. “We had a wide variety of entrants from across the sector, including solo independent developers, students and professional development teams,” said Romero. “ It was genuinely a pleasure to see the variety and quality of games being created in Ireland.”


With thanks to:

Source: http://www.imirt.ie/news/2017/6/12/imirt-inspire-an-evening-of-talks-on-june-28th

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Black Shamrock Expanding – Multiple Development Roles (Dublin)

Black Shamrock is a fast growing game developer based in Dublin city centre. We are passionate about developing (and playing) truly awesome, world class games – and we need your help make them!

We are developing Action-RPG and strategy titles for PC / PS4 / XboxOne, for several fantastic and established game IPs. Our headline title which we are working on is the popular World of Darkness RPG, Werewolf: The Apocalypse.

The studio is managed by game industry veterans and backed by an established publisher/developer with a very successful track record over the last 15 years.

We are expanding and now hiring intern, junior and senior staff in multiple roles…

…and we want to hear from YOU!

-AI programmers
-Gameplay programmers
-GUI and VFX programmers
-Tools programmers
-2D & 3D Artists
-3D Animators

To apply, check our website www.black-shamrock.com and send CV and application letter to: job@black-shamrock.com