University of Ulster 

B.Sc. (Hons) in Computing (Game Development)
University of Ulster – G457

4 year full-time course

Course Overview

The Computing/ICT industry is the fastest growing sector in the Northern Ireland economy and graduates from the Faculty’s computing courses are highly sought after. The modern student is increasingly concerned that their investment in education is rewarded with enhanced employment prospects. In this respect Computing courses at Ulster exemplify the University’s vision of “professional education for professional life”. Graduates from Computing programmes at Ulster will have developed the necessary skills and abilities to make a significant contribution to the industry.

This course is offered at the Coleraine campus by the Faculty of Computing and Engineering. This course is aimed at students who are seeking a career within the computer games industry. The general computing skills developed within the course are also highly relevant for many other fields in which Information and Communication Technology (ICT) is used for example in the software industry, banking, agriculture, education, and government.

The course helps you to:

*gain a thorough understanding of the principles, techniques, tools and technology of ICT and identify opportunities for its use and application in the workplace with a particular emphasis on the computer games industry

*extend your knowledge and skills in the design and development of computer games

*demonstrate and develop your skills by developing, constructing, evaluating and documenting a significant piece of software for use in a games-related area

*enhance your interpersonal and problem solving skills which are particularly important in successful system development.

Course content

In years one and two you will acquire a range of practical skills and develop a broad professional awareness. Students study modules in each of the first two years covering subjects such as programming, information systems, mathematics, computer technology, web development, artificial intelligence and computer game development. The structure of the first two years is shown below.

Year 1

 

  • Software Development i

  • Introduction to Web Development

  • Computer Hardware and Networks

  • Professional and Academic Skills

  • Software Development II

  • Web Information Systems

  • Computing Foundations

  • Professional and Academic Skills

Year 2

 

  • Data Structures

  • Web Applications Development

  • Game Design and Development

  • Professional Development and Employabililty

  • Concurrent Systems

  • Web Database Systems

  • Mobile and Cloud Computing

  • Professional Development and Employabililty

Year 3

 

  • Console and Mobile Games Development

  • Software Project Management

  • Individual Project

  • OPTION A

  • Individual Project

  • 3D Game Technologies

  • OPTION B

 

Options are determined both by the research interests of staff and the demands of employers, and are reviewed frequently. The modules on offer typically contain options such as

*Professional Web Services Development

*Database Technology

*Cloud Based Architectures

*Data Analytics and Performance Modelling

*Digital Image Processing

*Intelligent Systems

 

Work placement/Internship

After a period of placement preparation in year two, you will normally spend a year on placement in the IT industry.

During this time you will have the opportunity to consolidate and extend the skills that you have acquired during your first two years of study.

 

Career prospects; Further studies

Graduates will have many career opportunities available to them, in developing software (including games software) as a project manager, in systems analysis, in planning and technical management, or information management and database environments.

There are also many and varied opportunities for postgraduate study either specifically in digital game research or generally in computing.

Entry requirements

Irish Leaving Cert: Offer in range 280-300 UCAS tariff points to include grades B1B2B2C2C3 (Typical Profile).

Minimum English and Mathematics at grade D3 if Higher and C3 if Ordinary level.

 

Contact details

Faculty of Computing and Engineering
Tel: +44 (0) 28 9036 6305
Email: compeng@ulster.ac.uk
Web: http://www.compeng.ulster.ac.uk

Course Director
Dr Adrian Moore
Tel: 028 7012 4317
Email: aa.moore@ulster.ac.uk

http://study.ulster.ac.uk/prospectus/course/201415/1578