Black Shamrock is looking for a cinematic artist to work on a new ambitious project.

Position Duties
– Based on design documents and scripts, you will create compelling dialogue cut scenes with excellent pacing, camera and character acting inside the game engine

– Communicate and work closely with scriptwriters and Level Designers to translate scripted scenes into cinematics and to balance story with gameplay

– Follow and maintain pipelines and technical requirements

– Balance quality with efficiency when working under tight deadlines

– Validate the cinematics to ensure that the integrations did not cause any conflicts with the rest of the game

– Anticipate production needs

Candidate Profile
– Minimum of 2 years’ experience in the games or films industry as a Previz Artist, Animator, Camera Artist, Video Editor or any similar job

– Experience with character and camera animation in 3D software

– Experience with Unreal Engine is a plus

– Experience in video editing

– College Diploma/Degree in cinema, animation, video game development or equivalent

– Good knowledge of cinematography and acting.

– Basic understanding of narrative causality and logic

– Ability to understand and solve problems

– Ability to work with people from other fields of expertise

– You are autonomous, have a team spirit and a good relationship toward other team members

– Ability and desire to work in creative and collaborative teams

– Originality and proactivity when setting out solutions

– Well Organized

Additional Information
– Full-time in-house position

– Central Dublin location

– Available as soon as possible

– Salary to be defined depending on your profile

Resume – motivation letter – website – references… (if relevant)

Email address: job [at] black-shamrock [dot] com

Please, when answering this announcement add the Reference #ID01​ in your email.
To: Recruitment manager