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This topic contains 8 replies, has 8 voices, and was last updated by  Steph 11 years, 8 months ago.

  • Author
    Posts
  • #4842

    bomberman
    Participant

    Hi everyone…

    I know I have been very silent recently but:
    – it is for a good reason ;)
    – it does not mean I don’t come here every day !!!

    Just wanted to let you know about this news:
    http://www.allaboutsymbian.com/news/item/BitRabbit_Hops_Into_More_Mobile_Markets.php

    They do mention “Irish Developer”… :)

    I should be able to announce some really great things soon, if everything turns out like I hope it will !!!

  • #27933

    fitch
    Participant

    yehaa! well done bomberman :D

  • #27934

    aphra
    Keymaster

    great to hear Bomberman..

    do let us know!

    Aphra

  • #27940

    kyotokid
    Keymaster

    Nice one M8 !

  • #27942

    Idora
    Participant

    good stuff, Michael. Keep up the good work

  • #27947

    mal
    Participant

    Excellent news! BTW do you have any sneak preview screenshots from your latest game(s) that you can share? :)

    Mal

  • #27949

    bomberman
    Participant

    Hey thanks all of you :) It’s good to feel supported… especially when this is still kind of amateur thingie…
    mal, can’t show or say precise things for the moment since it’s still in negociations… you know how it works… stupid but you have to stick to it :(

    All I can say is a number of Amiga and console games from the 90s are on the way and also… some GBA games, some published, some not. Although they would have been outstanding… only lack of brand left them out of the shelves :(. Stupid industry… Did I say that already :D

    Also, all games are now automatically produced on Symbian (Series60 of course and UIQ on the way), Windows Smartphone and Pocket PC. I have setup a SDK where you develop on a PC, no hassle with bloody phone manufacturers SDKs (buggy, slow, not practical) and all the the issues of smartphone programming. So it’s just “normal” programming (not even knowledge of DirectX is required), and then the SDK churn out all the smarphones/Pocket PC versions without modifying original source code.
    This explains all the games on the way :)

    Really hope to tell you more ASAP ;)

  • #27950

    maniacrobot
    Participant

    Fantastic man, well done!

  • #27955

    Steph
    Participant

    Also, all games are now automatically produced on Symbian (Series60 of course and UIQ on the way), Windows Smartphone and Pocket PC. I have setup a SDK where you develop on a PC, no hassle with bloody phone manufacturers SDKs (buggy, slow, not practical) and all the the issues of smartphone programming. So it’s just “normal” programming (not even knowledge of DirectX is required), and then the SDK churn out all the smarphones/Pocket PC versions without modifying original source code. This explains all the games on the way :)[/quote:4531a85ac4]

    Smart – you might want to stop the games development and license that baby out instead :lol: :twisted:

    All the best, mon ami – Great to hear you’re still on the up-&-up :D

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