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This topic contains 2 replies, has 2 voices, and was last updated by  Gortmore 8 years, 8 months ago.

  • Author
  • #7260


    Has Anyone used the car paint material in the mental ray renderer options. I have applied it to my model but I cant apply a decal to it. everytime I add anything to it the paint just goes a bright luminous colour and looks crap.

    Has anyone come across this or anyway to sort it out.

    Any help appreciated.


  • #44069


    Assuming you’re using max here. instead of trying to integrate a decal to the overall material, select the faces on you model that you want to apply the decal too and detach them. apply a push modifier with a low value to eliminate z fighting, then apply your texture to this new geometry, controlling transparency with an alpha channel or opacity map in a new material.

  • #44071


    You know I now wanna hit myself for not thinking of that. Its very obvious.
    Thank you.

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