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This topic contains 3 replies, has 3 voices, and was last updated by  finishingsauce 11 years, 9 months ago.

  • Author
    Posts
  • #5135

    finishingsauce
    Participant

    is anybody here using character studio alot??
    if so i was wondering if there is some why in character studion that i can precisely position the pivots of the bones rather than scaling them into place??

    thanks in advance

  • #30059

    Pete
    Participant

    If you’re talking about skeleton construction using Biped in figure mode, AFAIK you have to scale the bones into place. Do you have to use Biped as your skeleton- You can still use Physique on a non-Biped rig

  • #30061

    r_mc_gowan
    Participant

    setting up your own rig using bones and setting your own IK solvers takes a bit longer than using the convenient biped, but it has great advantages

  • #30063

    finishingsauce
    Participant

    yeah i know that i would be able to have more control using a bones rig. i just am a bit pushed for time to set up the rig and add in the controls that i need. so i thought i would see if i could get away with character studio. not to worry, thanks forthe suggestions though

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