Home Forums Creative Content Character Study: Amano and Ancel discuss design

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This topic contains 0 replies, has 1 voice, and was last updated by  kyotokid 11 years, 5 months ago.

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    kyotokid
    Keymaster

    As is often the case, the unique nature of Rayman – who doesn’t have any arms or legs – was at the time born out of technical issues rather than a real design objective. Ancel revealed that he and his team even tried to introduce arms and legs to Rayman for the first 3D version of the game, but soon realized how much the absence of visual limbs belonged to the cute character.[/quote:9d1fc47813]

    http://www.gamesindustry.biz/content_page.php?aid=15532

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