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    • #4684
      Anonymous
      Inactive
    • #26393
      Anonymous
      Inactive

      Wow its pretty detailed, they have the Isle of roy (donegal area) on it, thats a tiny island with about 4 houses on it.

    • #26396
      Anonymous
      Inactive

      Wow its pretty detailed, they have the Isle of roy (donegal area) on it, thats a tiny island with about 4 houses on it.[/quote:186a1ad188]

      Welcome to the world of maps.google.co.uk.

    • #26397
      Anonymous
      Inactive

      not too many there.

    • #26405
      Anonymous
      Inactive

      Thats why companies have to add themselves…it has updated since this morning, Last tiem I checked it was at 22 companies, I bet in will be over a hundred quite soon….

    • #26416
      Anonymous
      Inactive

      Thanks for the info, it looks very interesting!

      I added CanDo in Belfast ( it’s a pity you can only pick a town, there doesn’t seem to be a way to specify an exact location ), which then gave me a bit of an incentive to update our website with a few of the 3D marketing games we have completed recently ( http://www.candointeractive.com ).

      While I wouldn’t class us as a true hard-core game development company ( we do stick to interactive 3D though, and are currently working on medical, art, security and property projects: btw if you are a 3D artist, and have a bit of spare time to see if you would have an interest in interactive visualisation modelling, drop me a line – mal at candointeractive.com, and I can send you our in-house viewer to test… we may be looking to outsource some work in the very near future: NOTE modelling for real-time is not suitable / enjoyable for everyone ), I have been pleasantly surprised by the amount of 3D games and game related projects we have delivered recently.

      Having worked on a number of commercial and released games in the past, making smaller games, and more of them, can be equally as challenging, and in some ways more enjoyable, than working on a small section of one larger title. Although saying that, there’s nothing like the taste of console development!

      Mal

    • #26417
      Anonymous
      Inactive

      Nice one Mal, the first one added in Ireland :)

    • #26418
      Anonymous
      Inactive

      Last tiem I checked it was at 22 companies, I bet in will be over a hundred quite soon….[/quote:62c7191a3d]
      23 now….

    • #26419
      Anonymous
      Inactive

      24 I take it Peter added Sega Racing….

      [eidt]
      I stand corrected 25… never heard of Selatra before…

    • #26420
      Anonymous
      Inactive

      … never heard of Selatra before…[/quote:e7c29df34e]
      http://www.gamedevelopers.ie/companies/viewcompany.php?article=16 – could do with being expanded a bit if selatra folks are indeed reading this thread :)

    • #26421
      Anonymous
      Inactive

      Thanks for link Skyclad.

      Wasn’t aware Torc had two offices either… if nothing else this site is showing me how little I know about the current state of the gaming industry in Ireland….

    • #26422
      Anonymous
      Inactive

      The Selatra guys are global distributors of mobile games, rather then developers. They may be useful to contact if you have developed any mobile games.

      This map could offer quite an interesting view on the Irish games industry landscape ( including all the various aspects of it – development, distribution etc ).
      Mal

    • #26427
      Anonymous
      Inactive

      24 I take it Peter added Sega Racing….

      [eidt]
      I stand corrected 25… never heard of Selatra before…[/quote:3c5440c71d]

      Yep so i did!

    • #26461
      Anonymous
      Inactive

      Hmmm, New Zealand’s not exactly ‘detailed’ on that map. That’s just not fair :)

    • #26462
      Anonymous
      Inactive

      It’s now hit 48 studios! Looks like it’s rapidly gaining interest. Will be interesting to see how it develops over the next few weeks.

    • #26526
      Anonymous
      Inactive

      99 now.

      About 35 of them are Ubisoft = gaaaaaaaaaay

    • #26533
      Anonymous
      Inactive

      99 now.

      About 35 of them are Ubisoft = gaaaaaaaaaay[/quote:d962969b1d]
      I never knew Ubisoft had so many studios. Surely they can’t be using them all for development. Does anyone have any idea what they’re doing in places like Brittany or Casablanca?

      If you worked for them then you’d certainly have the potential to see a lot of the world throughout your career.

    • #26536
      Anonymous
      Inactive

      Apparantly the founders of UbiSoft are from Brittany so thats why one of the offices is there. I’m guessing this one could even be the first of the Ubisoft offices!

    • #26540
      Anonymous
      Inactive

      Just cause its a Monday:

      Type ” french military victories” into Google and hit I’m feeling lucky.

    • #26541
      Anonymous
      Inactive

      lmao

      :lol:

    • #26542
      Anonymous
      Inactive

      try typing “failure” into google and hit im feeling lucky

    • #26556
      Anonymous
      Inactive

      I think the Casablanca office is a development one… not sure though. It’s what I heard from Ubi people in the past. But lots of companies are relocating to Maghreb. It’s a very common thing for IT (and particularly software development) companies. This is called onshore in contrast with the offshore when relocating to India for example.

      The advantage of onshore are multiple:
      – cost lot cheaper than Europe.
      – culture not identical but similar to ours, at least a lot closer to India culture.
      – for French companies, no problems of language, all Maghreb speak French.
      – very good workforce (best students regularly come to the best engineering schools in France to get their degrees).
      – Very near so easy to manage a project (2h-3h flights at most compared to incompatible work hours in Asia).

      keeganb (how are you ? ;)), yes Ubi started in Brittany. Without being exhaustive (a book would be needed indeed), five brothers (adolescents) started reselling games software from their home around 1984. This was called Guillemot Software (name of the family). I personnally bought a lot of Commodore 64 games at that time, when it was very difficult to find games in shops and it was utterly expensive. They had a huge range of games starting at 15 euros for an audiotape game. They quickly realized that there was a huge market in publishing (they started this as soon as 1986 publishing Cinemaware beautiful games). Their first inhouse developed game was “Zombi”, a fabulous avdventure game on Amstrad CPC, icon driven, based on the classic horror films. Around 1988, all the company was established in an old castle. I know it since my executive editor was invited there for a chronicle about UBI (yes I was writing varied contributions for a real magazine back then). And then they quickly expanded later and settled in the suburbs of Paris (Montreuil) and they progressively invaded the world…

      Sorry to hijack the trade… :)

    • #26564
      Anonymous
      Inactive

      hehe just found it… an order form from Guillemot back in 1986 :D

      http://www.bitrabbit.net/back/Image1.jpg

    • #26565
      Anonymous
      Inactive

      hehe just found it… an order form from Guillemot back in 1986 :D

      http://www.bitrabbit.net/bin/Image1.jpg%5B/quote:22d2aefa7d%5D

      We don’t have access to your server.

    • #26566
      Anonymous
      Inactive

      Sorry Omen, try again :)

      you were kinda quick on that one :D

    • #26567
      Anonymous
      Inactive

      My apologies :)

    • #26848
      Anonymous
      Inactive

      139, and still no Core Design

      *shakes head*

    • #26870
      Anonymous
      Inactive

      I wouldn’t want to sully the map :p

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