Home Forums Education, Training and Jobs Mortal Kombat Creator On Breaking Into Games Biz

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    • #5427
      Anonymous
      Inactive

      http://www.dperry.com/articles/2006/06/ed-boon-mortal-kombat-cocreator/

      -Most people won’t be able to start at the top. You need to decide which discipline you want to be involved in (programming, art, animation, design..etc) and then figure out a way to get your foot in the door somewhere.

      -Don’t expect to join a company as a game designer or lead programmer if you have no experience. Companies rarely roll the dice (with big positions) on people who have no experience.

      -Even though passion and talent are the biggest contributors to someone’s success in the industry, I would suspect that a college education will probably open some more doors that might not be available to someone without a formal education.

      [/quote:13a711ca8c]

    • #32367
      Anonymous
      Inactive

      If anyone has MK: Deadly Alliance, there’s (on the xbox version, i have anyhow) a good special feature that’s sort of “a day in the life MK developers”, i found it interesting to watch.

      It covers all the elements too – coders, animators, a bit of testing, the motion capture etc.

    • #32377
      Anonymous
      Inactive

      Great article!

      Loved the MK games when I was growing up, although the less said about that horrible sub-zero side scrolling spin off the better…

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