Home Forums #IrishGameDev in the News Orchestrate Project under way : Dare to be Digital

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This topic contains 29 replies, has 15 voices, and was last updated by  mal 12 years, 4 months ago.

  • Author
    Posts
  • #4245

    rosdahale
    Participant

    Hi all, almost a week gone already and its amazing how much work we have done already. We have updated our site with some images of the progress so far (concept art, grey maps ect…) along with the diary section (http://www.silvertonguesoftware.co.uk), so take a wee peep !

    Things are going really well and we are all on track, any questions or comments welcome.

  • #22199

    peter_b
    Participant

    Just read ye’re diary on the site there, impressive. Sounds like things are going really well for ye. Congrats and best of luck, ye definately got ye’re heads screwed on nice and tight :)

  • #22201

    lk_
    Participant

    Nice work there mate. Give Mark a slap on the head(Irish team) for me :lol:

  • #22205

    r_mc_gowan
    Participant

    dont know if mark wud like that too much! :P

  • #22207

    maniacrobot
    Participant

    Had a quick look, very nice!

    Best of luck to y’all

  • #22209

    lk_
    Participant

    Spoil sport

  • #22389

    rosdahale
    Participant

    The following screen shots are from the grey map with a few temp textures added (actual texturing wont be done for a few weeks)

    http://www.rosdahale.dsl.pipex.com/Concept_Tex_1.jpg

    http://www.rosdahale.dsl.pipex.com/Concept_Tex_2.jpg

    Also a few concept art pictures :

    http://www.silvertonguesoftware.co.uk/Home/Concept8.jpg

    http://www.silvertonguesoftware.co.uk/Home/Concept7_Large.jpg

  • #22394

    gizmo
    Participant

    You get my PM rosdahale??

  • #22395

    rosdahale
    Participant

    Sorry just checked my PM’s for the first time in months,

  • #23572

    rosdahale
    Participant
  • #23593

    Darksaviour69
    Participant

    its looking good… looks kind of french

  • #23594

    lk_
    Participant

    Yeah very “french”. Reminds me of Rayman. You guys really seem to be coming along nicely keep it up.

  • #23595

    mal
    Participant

    Very cool, sort of Tim Burton-esque.

    Dontcha just hate it when people complain about small things? :)

    The buttons on this guy need a higher-res texture, maybe even a few more polys…

    http://www.silvertonguesoftware.co.uk/images/Game4.jpg

    Or, to get some experience with what real games companies do… Photoshop the screenshot :)

    Mal

  • #23610

    rosdahale2
    Participant

    As the website says the shots were taken at various stages of development and at that point the textures for the character had not been created and were temps. That character is currently being worked on.

  • #23616

    rosdahale2
    Participant

    Even more screenshots added !

    http://www.silvertonguesoftware.co.uk/Games.html

  • #23638

    rosdahale2
    Participant

    Yet again more screenshoots added today, we hope to have most of it done by the Games Festival next week

  • #23640

    Dermy
    Participant

    music is obviously integral to the game… have you any examples that you can share?

    good luck with the run in.

  • #23642

    rosdahale2
    Participant

    We have some tracks layed out but they are not set in stone yet, so dont want to release them yet as they may change. Richard is currently working on some audio today so we will see how it goes

  • #23643

    Dermy
    Participant

    Thats the thing about art… you can get away with showing a sketch and asking those viewing to fill in the detail in their heads…to use their imagination… but there is no equivalent ‘sketch’ in terms of music composition, it just sounds unfinished.

  • #23645

    rosdahale2
    Participant

    Well we have decided to change one of the tracks as it just does not fit in with the temp of that particular part of the game. Its amazing how much a difference the music and audio makes to the overall product

  • #23658

    Idora
    Participant

    coming along really nicely, guys…. keep up the great work

    oh, and congrats Caroline on being asked to speak at the Women in Games conference next week!

  • #23659

    aphra
    Keymaster

    Caroline..I’ll be looking our for you in Dundee

    Aphra.

  • #23736

    rosdahale2
    Participant

    Want to see the game in action ???? Ok here we go –

    The following video files are taking from the first test of the boss level. By first test I mean still some work to do on it !

    http://www.silvertonguesoftware.co.uk/Files/Video1.avi
    http://www.silvertonguesoftware.co.uk/Files/Video2.avi

    Videos require the XVID codec.

    Also more screenshots added at http://www.silvertonguesoftware.co.uk/Games.html

  • #23737

    beans_w
    Participant

    top drawer. excellent.

  • #23738

    r_mc_gowan
    Participant

    cheers lad. things are falling into place nicely. we have hit some major bumps in the past few weeks, but we got there, well some where, in the end. next wed is judgement day, so we will have everything wrapped up, hopefully!, by then.

  • #23739

    beans_w
    Participant

    under p then. ;) smae as us.

    who wrote the music?

  • #23740

    r_mc_gowan
    Participant

    we used alot of loops for the boss battle, and we also used sound sources, modifed by myself for game elements, pikkolo’s run, walk, jump, hurt, sing, etc. used cuebase. anymore wip’s to show us?

  • #23741

    Skyclad
    Participant

    On a slightly off topic note, I’d like to thank the folks at dare for taking the time to keep us updated here at gd.ie. It’s great to be able to see the progress that is being made, and I’m sure we are all looking forward to some downloadable demos of the final product :)

    Dave

  • #23747

    jediboy
    Participant

    Richy,

    aye, those AVIs look great. Keep up the great work.

    now about those maltesers ya robbed of me….

  • #23755

    mal
    Participant

    Looking good!

    Some Phooka screenshots would be cool to see… beans_w? ;)

    Mal

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