Home Forums General Discussion Penny Arcade column ‘Old Friends’

  • This topic has 8 replies, 4 voices, and was last updated 19 years ago by Anonymous.
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    • #3952
      Anonymous
      Inactive
    • #19394
      Anonymous
      Inactive

      One thing that seems to get mentioned in these type of articles is the “…and there’s lots of young people that want our job” thing and that leads to fear and insecurity and leads to working longer hours to make sure your job is safe. But in reality, once you’ve been with a company for a while and you have the run of their engine and know how things work, how many companies are going to say you only worked 2 hours unpaid overtime last week, I think we’ll hire a newbie to replace you and thus lose all the training that they’ve given to you and have to train in the next guy. I just find that ideology hard to take at times and its always heads / management that are saying it….bah!

    • #19410
      Anonymous
      Inactive

      Now that games companies are getting so large and budgets so high surely we will hit a ceiling where games are just being thrown out to make ‘loads’a monnay’, and a drastic review of the way games are being produced will be needed because the gamers will get fedup of waiting for a diamond among the coal, resulting in a cull of what used to be or potentially would have been great companies. Should we now be taking a look at the future by maybe running virtual companies within dev companies, break down into small teams similar to the way in which game design competitions work and develop numerous ideas and designs simultaneously. True, the amount of money and work that would be able to go into a game would be a fraction of what could be spent, but there would be for example 10 new games from 10 teams. Instead of one game that took a hell of lot of time to produce that may just stagnate on the market.
      I don’t know. By all means please shoot this down if tis a load of all bull.

    • #19412
      Anonymous
      Inactive

      we will hit a ceiling where games are just being thrown out to make ‘loads’a monnay'[/quote:028f344b6c]
      You don’t think we’re already there ???

      because the gamers will get fedup of waiting for a diamond among the coal, resulting in a cull of what used to be or potentially would have been great companies[/quote:028f344b6c]
      The problem is that this won’t happen, gamers won’t get fed up and they’ll buy the dregs, because thats whats out there and mass market say its A-OK! Look at the current market, majority of the games aren’t very good, and you look out for the gems now.

    • #19414
      Anonymous
      Inactive

      Very true, but can it continue to sustain itself like this, with companies breaking apart constantly just to able to create new games because the publishers have a strangle hold on IP and want to keep sqeezing it. Do we need a game dev revolution?

    • #19415
      Anonymous
      Inactive

      but can it continue to sustain itself like this, with companies breaking apart constantly just to able to create new games because the publishers have a strangle hold on IP and want to keep sqeezing it[/quote:497b081c97]
      My opinion…yes.
      Joe Public gets to see what marketing people want them to see and they are told that this is good. Joe Public doesn’t know any better and accepts this as fact and goes away happy with the latest franchise number 27 that adds an extra feature, a little bit better graphics and about half the game play as the orginal. Only a few companies have the cash the fight this…Lionhead take an age to release a game because they try to do it right. Its great to see, but not many companies have the cash and someone like Molyneux to stand up and say, we’re going to be 6 months late, don’t worry it’ll be fine and actually be listened to.

    • #19416
      Anonymous
      Inactive
    • #19431
      Anonymous
      Inactive

      In my case thats true…I want your job! [/quote:79106ac367]
      Yes, but do you have any of the training or experience that current employees have?? So why would you have a good replacement other than the fact you cost a bare fraction of what they would.

      Doesnt all this have to start with becoming a damn good programmer but having a shrewd sense of business??[/quote:79106ac367]
      Probably more importantly is being very lucky.

    • #19463
      Anonymous
      Inactive

      I really mean when I’m outa college, with a possible masters from Abertay and some experience under my belt…then I’ll come looking for you! :D

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