Home Forums General Discussion Unreal 3 to use SpeedTree technology

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This topic contains 10 replies, has 5 voices, and was last updated by  gizmo 12 years, 6 months ago.

  • Author
    Posts
  • #3901

    Pete
    Participant

    Screenies here

  • #18837

    Nooptical
    Participant

    mmmm…..speedtree… :D

    Great little plugin/app. Very very nice screens too.
    The next Unreal engine is really getting me excited for next gen gaming, graphically anyway.

  • #18855

    gizmo
    Participant

    Unfortunately not good news for people who have just spent vast sums of money on a new PC. According to one of the development team, Unreal3 is running at between 20 and 30 fps on maxed out current hardware, basically everything but an SLi rig. :(

  • #18856

    RonanHayes
    Participant

    Try developing maps on next gen engines. Its a total nightmare, Im currently getting about 40 fps max on the Reality engine.

    3.4gig pro
    Intel Mobo
    4 gigs ram
    X800 256

    Its madness. Speedtree has been available in UT since mid 2004, its just now with Unreal 3 are the levels large enough to have a significant visual impact.

  • #18858

    gizmo
    Participant

    Heh, I’m just about to start work on either a HL2: DM or Counter-Strike:Source map of DCU, so I’ll let you know how much it pounds my system. :D

  • #18861

    Nooptical
    Participant

    Unfortunately not good news for people who have just spent vast sums of money on a new PC. According to one of the development team, Unreal3 is running at between 20 and 30 fps on maxed out current hardware, basically everything but an SLi rig. [/quote:1940b68cd7]

    No matter when you buy your new tricked out system, there will always be something new just around the corner to make your rig redundant. HOW redundant depends on when you buy your new computer.

    If anyone spends a vast fortune on a new system in the near future they would be very foolish in my opinion. Next gen console are reaching the final stages of development and as such, technologies used to create these consoles will start appearing on the PC hardware/software market. Specifically graphics cards and new next gen game engines which use new features and the power of those cards.

    I was thinking of upgrading, but what I have at the moment is enough for what I need to do. I will wait until the end of this year or beginning of next year before I upgrade. My upgrade will be made redundant soon after I get it, thats the nature of this industry, but not as redundant as systems being built now will be by the end of the year.

  • #18864

    RonanHayes
    Participant
  • #18865

    Nooptical
    Participant

    That’s a good way to do things. But I just like to have the latest and greatest!
    I usually upgrade less often, but when I do upgrade I just get the top stuff……

  • #18882

    gizmo
    Participant

    Yea I’ve done the same. The great thing is bar, the new BTX case and motherboard standard, things seem to be stabilizing in the hardware world. With AMDs Dual Cores supporting the current gen of mobos and PCI-E currently ruling the roost when it comes to upgrading all I’ll have to do is work on the graphics card and the CPU.

    Then again my plan is to add another GeForce in about a year to make an SLi rig and from what I’ve heard the next gen of graphics cards of just faster versions of whats available now so I wont be losing out relaly.

    Then again that may change when Microsoft release the new Direct X early next year…:D

  • #18900

    lk_
    Participant

    Are they not already working on the next version of PCI express, I thought a standard was expected around the end of the year… Things will never stabilize within the hardware industry, as games push the boundaries hardware has too keep up….

  • #19046

    gizmo
    Participant

    A new version of PCI-E?? I severely doubt that although you never know whats going on behind the scenes!
    To be honest though with the amount of money the motherboard and graphics card companies have thrown at the PCI-E platform recently I would have my reservations.

    Well obviously when I say stabilising I mean on the connection/socket front. Many people thought that the new AMD Dual Core CPUs, even though using Socket 939, would require new motherboards, however the annoucement has added some level of stability to the market for the near future in my opinion.

    Obviously new generations of add-in cards will be released for the newer games, especially with the launch of the next-gen consoles around the corner, however if they all use the current platforms it will make upgrading mildly uptodate systems easier…

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