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This topic contains 4 replies, has 4 voices, and was last updated by  omen 11 years, 12 months ago.

  • Author
    Posts
  • #4886

    niallcusack
    Participant

    Hi everyone,

    I am a student in my final year and my final year project is to develop a game (Well demo) for XBox. I was hoping to develop the game using the Unreal Engine 2 (As it is quality and free – both good and the reason I am not using the Unreal Engine 2x). I have the Microsoft XDK but was wondering does anybody know how to convert the c++/unrealScript files to .xbe format without obtaining the engine liscence. It is proving to be a major stumbling block and it would be really helpful if anybody could point me in the right direction. All suggestions wlecome.

    Thanks in advance,

    Niall

  • #28421

    Darksaviour69
    Participant

    u should try the xbox homebrew scene, my guess is that some has messed with it
    http://www.xboxscene.com/

  • #28425

    lk_
    Participant

    I’d ask around over at BeyondUnreal they’ve a forum section on the UE2 runtimes.

    http://forums.beyondunreal.com/forumdisplay.php?f=438

    Someone might be able to help out.

    //edit
    Ignore the above I found your post on the site

  • #28433

    niallcusack
    Participant

    Thanks for the help. Our efforts are proving fruitless though. I got a reply from someone in Epic saying they wouldn’t release the code we need. He also called me Neil. I don’t like him. Anyway next step is try get Torque.
    Thanks again for the suggestions.

  • #28454

    omen
    Participant

    Thats sounds about right. Give you free code then if you want to use it in a sensible way, you have to pay :)

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