Composing for games
|17th May 2012
The founder of Games Music Ireland, Mick Kiely, in association with Windmill Lane Recording Studios will be offering a short course in Composing for Games, June 11-12-13 2012 in Windmill Lane, Dublin.
The module will take place over three days. The course offers up skilling and training in technique for composing in the field of digital games.
A brief history of music in games.
The rapid evolution and demand for music in games
Understanding a game brief
Composition, Film v Games.
Game score demo.
How the score works interactively in the game.
The importance of loop progression.
Creating the evolving score illusion.
Memory economy within the game.
Useful tips and tricks.
Composers will be assigned a brief and will work with the platform of their preferred choice in a compositional exercise where they will compose and construct game scores with interactive capability. Composers will receive one on one support during this session.
Today sees the final touches to the scores, analysis and discussion. The module closes with a talk on plans for the future. Platforms supported by the course are Pro-Tools, Logic and Reason. Also provided is a Mac computer and keyboard. The module will be delivered by Mick Kiely.
The cost for the three day course is 380.
Places are secured on a first come basis.
To reserve a place email: email@example.com
About Mick Kiely
Irelands first AAA games composer with a firm understanding of music and its place in the digital games industry. Well connected internationally with music professionals in the games industry. Also composing professionally for TV and film.