Entries open for Imirt Irish Game Awards (16th Aug)


If you released a game in 2019 then you should consider entering the fourth Imirt Irish Game Awards.

All entries for the game awards must have been released during the 2019 calendar year.

Please submit your game or game dev tool in as many categories as you see fit.

All entries are eligible for the Game of the Year category. Typically, game makers should self-nominate their games.

Nominations are open until 31st July 2020 16th of August.

Further information including on eligibility at https://forms.gle/syYKJEhMP9VNnDsJA 

Note: All entries must be submitted by Imirt members whose membership covers the period of 2020. If you have not renewed your Imirt membership this year, please do so as soon as possible by visiting http://www.imirt.ie/join/

In addition to these awards, your membership helps ensure that Imirt continues to grow and is able to provide a common representative voice for the Irish game maker community.


9th Impact working on Big Brother Game

During the lock down we learned that Galway based game development studio, 9th Impact, are partnering with Endemol Shine Group on the first Big Brother mobile game, to be released towards the end of 2020.

9th Impact have previously partnered with major TV rights owners including on Danger Mouse. For more on 9th Impact see https://9thimpact.com/ 

Well done to all the team.

Full info below on the deal and available at https://www.endemolshinegroup.com/endemol-shine-group-partners-with-9th-impact-for-big-brother-game/




Introducing a new genre of reality gaming, ‘Big Brother: The Game’ will be available worldwide for Apple and Android devices.

With a life changing prize fund up for grabs, anyone, anywhere can win the world’s first online multi-player reality TV show.

Players can become virtual housemates, experiencing life as a Big Brother contestant. They must make strategic choices in order to remain in the house and ultimately become victorious. The skill of the game is social, psychological and interpersonal.

Anil Mistry, Director of Gaming & E-Commerce at Endemol Shine Group, said, “This project was an ambitious undertaking and we needed a partner who had the vision, the capability and the creativity to deliver something truly unique that would both appeal to strategic gamers and delight Big Brother fans.”

Head of Development at 9th Impact, Dr. Finn Krewer, said, “Our approach to designing this game was to think of a person’s mobile device as their portal into a massive online Big Brother season. The player will face competitions, chores, nominations, evictions and have to navigate all the same complex social relationships and intrigue that make the TV show so compelling.”

Big Brother The Game will have 2 modes – Housemate and Spectator.

The game is free to download and the Spectator mode is free with optional purchases. To become a Housemate the player must use a Token to enter the House which is an in-app purchase.

Last year marked twenty years since Big Brother first aired in the Netherlands. Since then, 480 series have aired across 62 markets, producing an over 28k episodes. 7,153 housemates from around the globe have spent over 35,000 days in the house, with over 5,000 live evictions.

‘Big Brother: The Game’ is set to launch globally later this year.

NEW: Experienced C#/Unity Developer – VRAI (Dublin)

We’re looking for an experienced C#/Unity Developer for our dev team working on our data driven VR simulation product, as well as creating bespoke VR simulation experiences.

The ideal candidate will be an experienced C# developer who creates high quality software, and is a problem solver.

Your Responsibilities

*You will lead the Development team working in a multi-disciplinary environment with the Asset team, Data Team and Management team.

*Your team will translate product design and plans into high quality virtual simulation

*Share knowledge, help and mentor colleagues in a communal, cross-disciplinary and remote team environment

*Design and implement well-engineered, reliable, maintainable, and bug-free code

*Solve challenging technical issues

*Follow best practices, development processes, and coding standards

*Document and peer review technical designs with other software engineers

Candidate Requirement

*4+ years of professional games/simulation development experience

*Bachelor’s degree in Computer Science, Computer Engineering or similar field.

*Extensive experience with self-testing to minimize and fix issues

*Expert knowledge of software development and best-practices

*Experience in leading a team of developers

*Experience of multi-user networking would be a bonus


During COVID remote working is supported but there will be a requirement in future to attend the office in Dublin for meetings, sprints etc.

The position is envisaged as fully flexible with the option of using city centre offices if and when needed.

About Us

VRAI create data driven VR simulation training for hazardous environments. Our customers are leading organisations such as the Irish Defence Forces, the United Nations in Somalia and International Airlines Group (IAG) in Heathrow Airport.

We have created HEAT, Hazardous Environment Awareness Training. HEAT combines authentic virtual training environments with cutting edge data capture and analytics capability.

HEAT allows organisations whose activities are Risky, Remote or Rare to train in a more authentic, memorable and measurable way.

We create shared value for our customers, investors, employees and community by adopting the ‘Triple Bottom Line’. We focus not just on profit, but also on people and the planet.

See more on the company at https://vrai.ie/

Posted 20/07/2020