This is a four year degree which started for the first time in September 2004.
Computer Games in year one introduces students to different types of games and gets them to analyse their structure. Programming (C++) is a subject in all years and games engineering is studied in year two and three. There is a visual stream which offers 3D graphics and audio in year one, two, and three and AI in year four.
Applied Physics, Human Computer Interaction, Online Gaming Technologies and practical projects keep the students busy. In year three students go on a six month work placement. In year four a module called Programming for Games Devices will give students a taste of mobile and other gaming platforms.
Year 1: Computer Games, Computer Graphics, Applied Mathematics, Programming, Computer Architecture.
Year 2: Programming and Operating Systems, 3D Graphics and Audio I, Data Structures & Algorithms, Games Engineering I, Applied Physics I, Human Computer Interaction.
Year 3: 3D Graphics and Audio II, Games Engineering II, Network Programming, Applied Physics II, Animation, Project I, Industrial Placement (6 months).
Year 4: Programming for Games Devices, On-line Gaming Technologies, Real World Modelling and Simulation, Artificial Intelligence for Games, Project II.
Leaving Certificate: 2 subjects at Higher Level grade C or better. 4 subjects at Ordinary Level grade D or better. Subjects must include: Mathematics at Ordinary Level grade B3 or better and English or Irish at Ordinary level grade D3 or better.
COURSE CODE: CW131
COURSE PLACES: 30
€ GRANTS AVAILABLE
NFQ LEVEL 8
Address: Institute of Technology, Carlow, Kilkenny Road, Carlow.
Contact person: Joseph Kehoe, Acting Head of Department of Computing.
Tel: 059-917 0435