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The first workshop will be on Normal Mapping using 3DSMax, Mudbox and Photoshop aswell as several other task specific apps/plugins. I’m ironing out venue details this week and pricing will fall out of that. So if you’re a graduate who is curious about this stuff or maybe you’re a modeller who wants to improve texturing skills or get into game art, give me a shout at gameartmentoring at gmail dot com or PM here on the site. Among other things, I’ll be showing you how to take