java = slow[/quote:f5dbbaceac]
This claim comes with almost no evidence. Jacob Marner did the only serious test (2002). Marner carried out comparative performance tests on OpenGL and Java 3D versions of the same 3D noninteractive space of randomly positioned, scaled and rotated boxes. He used the C++ and GL4Java bindings for OpenGL, and used Version 1.3.0 beta 1 of Java 3D. His master’s thesis, Evaluating Java for Game Development, can be obtained from http://www.rolemaker.dk/articles/evaljava/.[/quote:f5dbbaceac]
Java3D relies on Open3D or Direct X so graphic speed is virtually independent of the speed of Java.
I want any information on Java 3D and its history of game development. Any information from game developers as to why they don’t use Java 3D would be appreciated. Any necessary acknowledgments would be made. Thank you!