Ah brilliant. I played the original Elite but not Frontier.
UNION is a very different game though, the pilot does not aim the weapons so he/she isn’t pointing directly at them to shoot.
I can, quiet simply, make drag a server setting, so that people can play without it if they choose. Alternatively I’ve been considering developing a ship stabilization system (which automatically fires thrusters to make flight more stable), which can then be toggled on and off. All these things will have to wait though, I want to move on and get some basic gameplay in place.
We’ll definitely do lots of playtesting in 091 Labs. :)