well, to be fair, my actual first model was a fire gem (that’s to say, a translucent sphere with a nice volumetric gradient texture) on a granite background, I believe a metallic texture with some reflection and a few light emitting volumes where also present, to complete the mess.
It raytraced on a 386SX laptop using POV. I believe the resulting 160×100 picture took a little less than 4 hours to render…
it must have been around 1990 or so, IIRC
ah the good old days of hand typed 3D modelling :roll: