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I guess no one watches Family Guy…


From a mainstream point of view theres no sign of political based mainly because there target audiences of games these days have very little interest in politics. Even Republic: The Revolution, while not an entirely complex politicial simulation was isolated because many people looked at what it was about and decided it wasn’t for them (of course there were many other gameplay related reasons however in the context of this discussion this reason which I heard seems most relevant).
On the other hand theres been some basic management like this available in other popular games such as Sim City, unfortunately this leaned more towards the entertainment side a little too much with players merely trying to find the correct balance in order to have a prosporous city while not actually thinking about the effects the changes were having…

Maybe when a game is created that can a balance the realism of politics with entertainment we may see more becoming available.