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Also thought provoking was the preconception of what I was going to see on that site, which has set me thinking.

I *expected* to see martial arts game, in which the characters bodies reacted to Havok-type physics, and the falls, tumbles and acrobatics took on a realistic-quality, rather than the Capcom ‘Arcade’ style we’ve become so used to…

I *expected* to see bone-crunchingly realistic movies of Tibula buckling, vertebrae dislocating and collar-bones snapping.

Sounds a bit gruesome, perhaps, but isn’t it beat-em-ups got ‘Ragdolled’?