Yeah, I know what you mean, I have names in, each character has a name. But its open and doesnt follow one set character. I wanted to take a step away from Saving Private Ryan and Band of Brothers. Sure allow the player to play the events, but give them more scope, and make them know that Omaha beach wasnt the only area of conflict. After all when I designed and developed the core AI in college it was an Educational Tutoring System but I think games would put it to better use.
The demo is only a terrain test of the Pegasus bridge area, I wanted to bench mark terrain performance. I should be releasing a large demo within the next 2 – 3 weeks. Then a few more before I start doing everything closed door.