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measuring an employees contribution or prroductivity is a hard one, I’ll give you that… but anyone who measures productivity by number of hours a bum was on a seat deserves a slap, particularly as the linger a programmer’s bum is on a seat the lower his productivity goes as his bug count rises – and I find it hard to believe that EA would use this as a metric

Reading through the PDF on EA, it’s clear they innovate in technology and production processes apparently but not in game play. different strokes for different and all that…

(If that’s true though – that they innovate in production processes – why is there a seeming need for the massive overtime all the time???)