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was actually gonna post that there.
good advice mal. Although ODE programming isnt fo the faint hearted. Anyone who ventures into it, should have a very solid knowledge of c++.[/quote:27dad6afd5]everyone should have a very solid knowledge of C++ :twisted:

Aside from the open-source engines that are out there a few closed-source ones are available under free evaluation licenses too.

I’m playing about with Novodex at the moment. It’s been integrated into the Unreal3 engine and is the native SDK for the PhysX hardware physics chip. It’s mightily impressive