Home Forums Creative Content Environment in CryEngine 3 Reply To: Environment in CryEngine 3


Looks like a solid start duggan. Are you adding any game mechanics to this project?

Just a couple of tips. In the vegetation tool are you using scale variation on those fir trees? Setting it to a value around 0.2~0.3 would make them look a bit less uniform.

If you want to add some visual polish to your forests you could consider adding a particle system that emits falling leaves occasionally and then subject them to gravity. Place this particle system in the denser areas of vegetation

The skybox looks mighty empty. You could maybe add some clouds, and boids.