How many of the original GoldenEye staff still remain? I can’t say I like when people talk about companies pedigree as if it’s a reason why they can’t make shit games. Staff Move on, Moral goes up and down, Publisher – Developer relations go back and forth, these can all impact a studio and their development.
UBI has made a few decent games, they have also made bucket loads of shovel ware. So you could say that UBI have pedigree, but when you look at their shovel ware titles you don’t go playing them because somewhere in there is "Pedigree".
Bad Games are still Bad Games.