Do you use Github with Unity? What’s it like?
After reading a bit we got scared and decided to go with Perforce.
See the comments here about people using dropbox for storing their WIP versions: http://stackoverflow.com/questions/18225126/how-to-use-git-for-unity3d-source-control
I’ve asked folks on Irish Game Dev on FB and most use Git on github or bitbucket.
@All: There’s still places left for the workshop. Updated details of pre-reqs on the events page. All are welcome.