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Do you use Github with Unity? What’s it like?

After reading a bit we got scared and decided to go with Perforce.

See the comments here about people using dropbox for storing their WIP versions: http://stackoverflow.com/questions/18225126/how-to-use-git-for-unity3d-source-control


I’ve asked folks on Irish Game Dev on FB and most use Git on github or bitbucket.

@All: There’s still places left for the workshop. Updated details of pre-reqs on the events page. All are welcome.