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#36817
Anonymous
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I’m not sure on the first one, up to 10,000 for the main characters would seem acceptable to me, but I’m not sure of that, a lot of detail on models nowadays is gotten through normal maps, which don’t add extra polies.

As for the 2nd one, is your model triangulated? Polygons don’t have to be triangles, in your case it sounds like 3DS Max 8 is using triangles, and you’re using quads, which means you’d use half the amount of polies.