Hi guys. Finally got round to getting the first alpha out (Been working on other projects and playing too much with my new GP2X which rocks by the way :D) .
I still need to do a tonne of work on the car physics though. I was using much of Marco Monster’s physics code originally but took it out to get verlet collisions working. If anyone has any tips on how to apply realistic driving controls to a 2d verlet system I am all ears.
Anyway hope the game at least loads for those who volunteered. Looking forward to some feedback.