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23/06/2004 at 11:23 am
#12890
Anonymous
Inactive
If anyone managed to get that scene working well in a game engine they would derserve a big medal! ;)
Its very high poly, every rivet is modeled!
I haven’t had a chance to update it in a couple of weeks due to being very busy in work, but eventually it will be a still scene with some very high detailed textures and lighting. I might do a simple camera walkthrough, but seeing as I will probably be using high quality radiosity and shadowing that might be a bit unrealistic until I get my SGI render farm… ;)