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I dunno, with Wind Waker it felt like there was alot of unnecessary broken filler, like the figurines – which was annoying that you had to wait 24 hours til they were ready, which just translated into playing you’re wind waker to skip ahead 12 hours twice everytime you wanted some figures made; and the boating everywhere for treasure – which again was good and fun until you either got rupees or more heart pieces both of which were not needed as the only time I died was at the end and I had nothing left to buy in the game.

Twilight Princess feels like the core story is very long and many hours spent point a-b ing, without the exploration side parts.