Thanks for that! The first thing our lecturer did this year was warn us about Torque so thats a little worrying but if it is catered towards RTS then it obviously has to be a viable option.
We don’t have time to create our own engine – this is going to be just one of the four games we make this year(not including Dare!). This was the reason why we were thinking Ogre wouldn’t be a good option as it isn’t an engine as such just a graphics engine and doesn’t really provide much in the way of audio, physics and I think no help with AI. It does have a lot of community help however so thats definitely a major plus.
From what ye said about Source I’m definitely very wary of it now!
Will check out those other engines mentioned ^^^^, cheers!