Home Forums General Discussion 1944 D-Day gets a mention on gamedev.net Reply To: 1944 D-Day gets a mention on gamedev.net

#32923
Anonymous
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There semms to be an awful lot of modeled detail in those characters (which look great BTW) that could be done in normal maps and save on triangles, no? Maybe use the extra tris to round off the helmet? Those hands look good the tesxture size must be like 4096 or something to get all those lines and ridges in, will they be seen this close in the game? The fingers look a little “planar”, the bump isn’t as realistic here as is on th erest of the hand. Lokkin forward to playin this one tho :o