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There were 4 women altogether (1 in ours, silvertongue and 1 in one of the other teams, I forget the name). The other 2 were international scholars, and indeed, one of them won best artist.

We were a little disapointed not to win anything but on the other hand, we have had lots of intrest from various sources for when we enter the incubation center, to possibly continue with the game (I wont mention any names at this point until its set in stone).

The experience was well worth the ten weeks, and the mentors we had taught us a great deal.

Unfortuanatly our game demo at the moment is about 500mb, and we only had the time to test it on the system we were working on, and has had some problems running on other system, so seems unlikely it will be avalible to download.