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#41329
Anonymous
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Standard way of achieving this is by have a platform independent interface and write platform specific classes which implement pc and xbox;)[/quote:d7596abe1e]
Yep and their is an "#if XBOX" defined by default for small code differences but it does get messy if simply using the "Create a copy for Xbox" project modifier in Visual C#. Maintaining different devs with default setup does not give enough control.