- This topic has 19 replies, 5 voices, and was last updated 19 years ago by Anonymous.
November 25, 2004 at 12:50 am #3610AnonymousInactive
Only new here so feel free to butcher these images. been using max this past few years so feel free to comment or crit.
the engine room is from trek and the yoda head is one of my first attempts at modelling a charecter. the room with the models and stuff is a college project from last year.
November 25, 2004 at 12:57 am #16040AnonymousInactive
November 25, 2004 at 1:02 am #16041AnonymousInactive
November 25, 2004 at 1:39 am #16042AnonymousInactive
Nice, I like the ‘Engine’ room scenes. How many Mesh smooth iterations on Yoda?
November 25, 2004 at 2:39 am #16045AnonymousInactive
not sure but i think its just 1, first attempt so im not to proud of it probably should have started with something simple hehehe. had the idea in my head so i had to try hehe ile check that iteration thing for ye probably be 2moro b4 I get the fact for certain but im nearly sure its only 1. then again I wasnt being too “poly friendly” when making the model
November 25, 2004 at 12:36 pm #16058AnonymousInactive
Cool environments Jimmy.
November 25, 2004 at 7:55 pm #16073AnonymousInactive
Your Yoda is kool, you should have seen my first attempt at Head modelling(in saying that the following still applies now…lol), it was dire!. as for the Treky scenes. you should be proud of ’em.
*winks in an unfashionsble Klingon manner*
November 26, 2004 at 12:03 am #16082AnonymousInactive
actually on the yoda it was on 2 iterations (throwing caution to the wind when i was making it)
Thanks for the compliments.
anyways heres more stuff i dug up from old portfolio cds and stuff.
first ones of a cell shaded tranformer in 3d max
November 26, 2004 at 12:04 am #16083AnonymousInactive
another few on the way
November 26, 2004 at 12:05 am #16084AnonymousInactive
November 26, 2004 at 12:05 am #16085AnonymousInactive
engine room is next up with afew more renders
November 26, 2004 at 12:06 am #16086AnonymousInactive
November 26, 2004 at 12:07 am #16087AnonymousInactive
November 26, 2004 at 12:07 am #16088AnonymousInactive
last one for tonight :)
November 26, 2004 at 6:02 pm #16115AnonymousInactive
Nice engine room! :)
I think you’ve made a few too many cuts in Yoda’s face…..but good for your first time making a head!
I did a cell-shaded Optimus Prime also a while back, its on my website if you want to have a look. :)
November 26, 2004 at 7:22 pm #16118AnonymousInactive
I like the texture you used for your bed!, is it bumb maped?, if not it looks savage for a normal map. two tumps up from me!
November 26, 2004 at 7:29 pm #16120AnonymousInactive
I think its a photo/texture of rumpled bed clothes, I don’t think there is a bump map on it……correct me if I’m wrong though! ;)
November 27, 2004 at 5:15 pm #16129AnonymousInactive
Probably noopti; still, gets the effect across alright. Wish I had a digital camera at the moment….sigh.:(
November 28, 2004 at 6:42 pm #16131AnonymousInactive
Im in his class and yep, its a digital photo alright! It works well.
I agree with Nooptical, a few too many cuts on poor auld yoda! Did you work off front and side profiles or a reference pic?
November 29, 2004 at 12:11 pm #16142AnonymousInactive
The mapping for the bed is a slight bump map, just messing around with a photo i took of the the bed sheets and then used a soft selection on a plane,
The yoda was made using reference from various angles mainly front and side but I took alot of reference from the films so i could get a better bearing on what details go where.
Sorry for the delay in replying to ure questions pc was getting reformatted cuse of damn spyware and such.
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