Home › Forums › General Discussion › 3D models ive made.
- This topic has 19 replies, 5 voices, and was last updated 19 years ago by
Anonymous.
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November 25, 2004 at 12:50 am #3610
Anonymous
InactiveOnly new here so feel free to butcher these images. been using max this past few years so feel free to comment or crit.
the engine room is from trek and the yoda head is one of my first attempts at modelling a charecter. the room with the models and stuff is a college project from last year.
Enjoy :)
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November 25, 2004 at 12:57 am #16040
Anonymous
Inactivemore pics
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November 25, 2004 at 1:02 am #16041
Anonymous
Inactivemore
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November 25, 2004 at 1:39 am #16042
Anonymous
InactiveNice, I like the ‘Engine’ room scenes. How many Mesh smooth iterations on Yoda?
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November 25, 2004 at 2:39 am #16045
Anonymous
Inactivenot sure but i think its just 1, first attempt so im not to proud of it probably should have started with something simple hehehe. had the idea in my head so i had to try hehe ile check that iteration thing for ye probably be 2moro b4 I get the fact for certain but im nearly sure its only 1. then again I wasnt being too “poly friendly” when making the model
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November 25, 2004 at 12:36 pm #16058
Anonymous
InactiveCool environments Jimmy.
Mal
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November 25, 2004 at 7:55 pm #16073
Anonymous
InactiveYour Yoda is kool, you should have seen my first attempt at Head modelling(in saying that the following still applies now…lol), it was dire!. as for the Treky scenes. you should be proud of ’em.
*winks in an unfashionsble Klingon manner*
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November 26, 2004 at 12:03 am #16082
Anonymous
Inactiveactually on the yoda it was on 2 iterations (throwing caution to the wind when i was making it)
Thanks for the compliments.
anyways heres more stuff i dug up from old portfolio cds and stuff.
first ones of a cell shaded tranformer in 3d max -
November 26, 2004 at 12:04 am #16083
Anonymous
Inactiveanother few on the way
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November 26, 2004 at 12:05 am #16084
Anonymous
Inactiveanother
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November 26, 2004 at 12:05 am #16085
Anonymous
Inactivezzzzzzzzz more
engine room is next up with afew more renders
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November 26, 2004 at 12:06 am #16086
Anonymous
Inactiveengine room
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November 26, 2004 at 12:07 am #16087
Anonymous
Inactivealmost there
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November 26, 2004 at 12:07 am #16088
Anonymous
Inactivelast one for tonight :)
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November 26, 2004 at 6:02 pm #16115
Anonymous
InactiveNice engine room! :)
I think you’ve made a few too many cuts in Yoda’s face…..but good for your first time making a head!
I did a cell-shaded Optimus Prime also a while back, its on my website if you want to have a look. :)
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November 26, 2004 at 7:22 pm #16118
Anonymous
InactiveI like the texture you used for your bed!, is it bumb maped?, if not it looks savage for a normal map. two tumps up from me!
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November 26, 2004 at 7:29 pm #16120
Anonymous
InactiveI think its a photo/texture of rumpled bed clothes, I don’t think there is a bump map on it……correct me if I’m wrong though! ;)
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November 27, 2004 at 5:15 pm #16129
Anonymous
InactiveProbably noopti; still, gets the effect across alright. Wish I had a digital camera at the moment….sigh.:(
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November 28, 2004 at 6:42 pm #16131
Anonymous
InactiveIm in his class and yep, its a digital photo alright! It works well.
I agree with Nooptical, a few too many cuts on poor auld yoda! Did you work off front and side profiles or a reference pic?
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November 29, 2004 at 12:11 pm #16142
Anonymous
InactiveThe mapping for the bed is a slight bump map, just messing around with a photo i took of the the bed sheets and then used a soft selection on a plane,
The yoda was made using reference from various angles mainly front and side but I took alot of reference from the films so i could get a better bearing on what details go where.
Sorry for the delay in replying to ure questions pc was getting reformatted cuse of damn spyware and such.
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