- This topic has 18 replies, 7 voices, and was last updated 16 years, 4 months ago by Anonymous.
July 10, 2004 at 12:51 am #3319AnonymousInactive
So which is better?
I’ve always had access to Max before, but now its Maya. As programmer I’ll only be using it for simplistic things like creating place-holder objects, while I’m waiting on the slow artists :) Just ran through basics tutorials the other day and it seemed pretty much the same with options in different palces. Anyone of them got any particular advantages/disadvantages?
July 10, 2004 at 7:14 am #13284AnonymousInactive
I’d be interested to hear what people think about that one :)
July 10, 2004 at 1:34 pm #13286AnonymousInactive
I’m still very much a beginner but I think it comes down to personal preference. I choose MAX over Maya just because as I played around with them both I found myself finding MAX easier to navigate around, thanks to its user interface, which while frightening at first is actually makes for an efficient workflow. From what I’ve seen it has a larger community online and therefore provide much more support and tutorials to help you get over the steep learning curve.
Everyone says how one is better than the other because of the differences but I couldn’t really comment on them much right now. Though, for example, Maya makes life much easier if you want to implement hair on a character, something MAX is notorious for being awful at. That said there is a very good plug-in for MAX to create hair and fur.
Personally, as you’re only going to be using it for the basics I would go with anyone of them as you probably won’t get to delve far enough to really see the comparisons. Just play around with them a bit and see which one you’re drawn to.
July 11, 2004 at 1:21 pm #13289AnonymousInactive
. I choose MAX over Maya just because as I played around with them both I found myself finding MAX easier to navigate around, thanks to its user interface[/quote:feb277a835]
I agree, Max is rather intuitive.
July 12, 2004 at 1:28 pm #13297AnonymousInactive
Its whatever you’re into. Usually when they can, modellers/animators will stick to the app they learned in college. I prefer max because of its UI, vast plugins support and user base and it low poly and UVW editing tools.
July 13, 2004 at 4:49 pm #13334AnonymousInactive
I like max simply because I’m used to it! I had a look at maya a good while back but couldn’t get my head around the UI. I’m just too used to doing things quickly in Max, to have to learn a new app would be a headache. ;)
July 14, 2004 at 8:59 am #13343AnonymousInactive
….modellers/animators will stick to the app they learned in college….. [/quote:b0e318ecab]
Suppose thats the core of the matter – Max was the only real option. Maya was too expensive so less people used it, created plugins etc and liked it.
I can only see Maya getting more popular.
July 14, 2004 at 9:14 am #13344AnonymousInactive
From a professionals point of view which of the 2 is better?
And, how much is a standard Maya 5 package?
July 14, 2004 at 9:23 am #13345AnonymousInactive
July 14, 2004 at 11:40 am #13351AnonymousInactive
July 14, 2004 at 12:50 pm #13355AnonymousInactive
Where did you get that list Pete?, some of those movies are pretty old!…. Oh and I didn’t realize Maya was so expensive! 7500!, man thats asking. Ah well I’ll have to stick with max 5 for the moment.
Oh and just out of curiousity, where was Max used in “The Last Samurai”???
July 14, 2004 at 12:59 pm #13357AnonymousInactive
Oh and I didn’t realize Maya was so expensive! 7500!, man thats asking. Ah well I’ll have to stick with max 5 for the moment.
You can download a free version from their website…
July 14, 2004 at 1:05 pm #13358AnonymousInactive
You can download a free version from their website… [/quote:7ad6b286f1]
One thing that annoys me about the PLE is how the company name ‘Alias’ is spamming the screen when you render your scene. At least you get to learn the app, and after all, it is free…
July 14, 2004 at 2:53 pm #13376AnonymousInactive
Ah well I’ll have to stick with max 5 for the moment.
How much is Max anyway – version 6 is $3,495.00?
Whereas version 5 is $755
The quote I gave was for Maya 6 (the latest version) – so I assume the previous versions of Maya would be similarly price to 3DSMax’s
(sorry for yank monies)
July 14, 2004 at 3:02 pm #13378AnonymousInactive
You can download a free version from their website… [/quote:7a7d62bdb5]
July 14, 2004 at 3:05 pm #13380AnonymousInactive
Twas in Ronny’s post:
July 14, 2004 at 3:27 pm #13384AnonymousInactive
July 14, 2004 at 7:23 pm #13395AnonymousInactive
Oh and just out of curiousity, where was Max used in “The Last Samurai”??? [/quote:8e661d7db9]
All over. Mainly for “invisible” effects in fight scenes, swords prodruding from the backs of warriors as they get skewered by Mr. Cruise etc. Only the hilts were real.
July 15, 2004 at 7:46 am #13400AnonymousInactive
All over. Mainly for “invisible” effects in fight scenes, swords prodruding from the backs of warriors as they get skewered by Mr. Cruise etc. Only the hilts were real. [/quote:c123bd874b]
Only the hilts, really!, in that case thats some nice work.
PS: what about the wooden sticks Cruise gets battered with(lol)
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