Similarly, I’ve never used Maya. Didn’t Maya have a real-time physics component before reactor came along? You could preview your simulation in a real-time window before calculating keyframes?? [/quote:bc0341518f]
Yeah there is a physics component, just not as sexy as the one in Max. I messed around with it and I can get some nice results however I didn’t get too far with it as I had to get cracking with using Havok2.
Talking to the art team and the physic bods they complain that the Havok plugin is a bit weak in Maya compare with Max.