Home › Forums › Site Feedback › An open letter to the gamedevelopers.ie community
- This topic has 98 replies, 27 voices, and was last updated 17 years, 1 month ago by Anonymous.
-
AuthorPosts
-
-
29/08/2007 at 1:21 pm #6236AnonymousInactive
-
29/08/2007 at 2:29 pm #38239AnonymousInactive
I disagree. I think the shindigs as a concept for one is worth the forum alone even though I have yet to attend one.
While there is a certain amount of just chatter, that is the norm for any forum and it adds entertainment value. Being serious all the time is draining.
There is definitely room for improvement, but thats as much down to personal initiatives of the people on the forum as anything. The forum is a tool really.
Personally I think the Irish scene is so small that to announce anything on these forums is the same as announcing it to the whole of the Irish scene.
-
29/08/2007 at 2:47 pm #38240AnonymousInactive
I don’t see much to discuss in regards to development in Ireland at the moment. I like when Mal or Ronan posts new stuff, but no one else seems to announce of show off their wares.
There are some good articles but there is not a presence from the larger companies in Ireland…you know the places where people might get game development jobs – Instinct (used to be named Torc….remember them?)
Darkwater, Nephin etc…For me the big question is whether all these new Irish graduates set up shop and start creating games in Ireland or will they emigrate? The Irish people I know in the UK don’t seem to have plans to return to Ireland as;
a) There are no studios that seem to be doing anything
b) It would be insane to set up a studio :p
c) Its too feckin’ expensive :pSo yep….we talk about games
-
29/08/2007 at 3:02 pm #38241AnonymousInactive
I don’t see much to discuss in regards to development in Ireland at the moment. I like when Mal or Ronan posts new stuff, but no one else seems to announce of show off their wares.
There are some good articles but there is not a presence from the larger companies in Ireland…you know the places where people might get game development jobs – Instinct (used to be named Torc….remember them?)
Darkwater, Nephin etc…For me the big question is whether all these new Irish graduates set up shop and start creating games in Ireland or will they emigrate? The Irish people I know in the UK don’t seem to have plans to return to Ireland as;
a) There are no studios that seem to be doing anything
b) It would be insane to set up a studio :p
c) Its too feckin’ expensive :pSo yep….we talk about games[/quote:9ebe6646ed]
well there is darkwater studios who i hope to apply for a job at next year. But there are not much details on there projects apart from they are working on an orignal pc and current gen title (360, PS3) as well as a mutliplayer only game.
Maybe once I have been in the industry for a long time I will set up a studio. lol
-
29/08/2007 at 3:08 pm #38242AnonymousInactive
Personally, I tend to post questions relating to tech / development in forums like gamedev.net or j2meforum.com as there’s a larger membership so the chances are better for getting an answer to a problem for example.
I use gd.ie to reading the articles, find out what might be going on jobs wise in Ireland and just for general chit chat.
Although I’ve aways found any members I’ve PM’d with questions have been really helpful so I’m very glad of gd.ie for that especially.
I think what happens in communities ebbs and flows, sometimes it can all be in one direction and then it’ll revert to how it used to be.
-
29/08/2007 at 4:42 pm #38243AnonymousInactive
I aggree with Dillion in a way that alot of the stuff on this forum is what he said it is but I also agree with Anthony that the people here are extremely helpful. It is a pity there is not much discussion going on about the industry and/or what it is like to be inside it, I also find the jobs section too narrow like I think it would be helpful if some members made people aware here when there is jobs in their companies even if they are not in Ireland. People sharing stories of stuff in the industry or people talking about how they got in or other industries they started in or how the industries compared etc.
But all in all I think this site is great, could do with some tweaks but it is a great help and has a rare commodity of a great and helpful community. Cheers.
-
29/08/2007 at 4:44 pm #38244AnonymousInactive
Currently the forum kind of reflects what is actually going on in game development in Ireland – ie not a lot!!!
Probably because of this, the focus of the forums is more on posting snippets of game related information, links to "cool / fun stuff", and general chit-chat, which I enjoy reading ( and posting :) )
It would be great to see some of the larger companies posting WIPs etc, but posting here might not be high on their priority list, or legally possible ( unfortunately ).
Currently, the mix seems to be 1/4 development related, 1/4 linking to game development news, and 1/2 general chitchat. That seems fine to me.
Mal
-
29/08/2007 at 5:01 pm #38245AnonymousInactive
It would be great to see some of the larger companies posting WIPs etc, but posting here might not be high on their priority list, or legally possible ( unfortunately ).
[/quote:7cc553da3b]I’ll get the ball rolling with WIP’s.
Sega Rally (Revo).
Out end of September. Its awesome! Lots of cool features, cutting edge tech galore! Finally a title to justify why you spent your hard earned green on a piece of hardware!
Out on PS3\360\PC\PSP! Buy it and make us rich :)
Sorry couldnt resist the plug. But it is an industry update.
-
29/08/2007 at 5:31 pm #38246AnonymousInactive
> Sorry couldnt resist the plug. But it is an industry update
lol
It’s actually more than that – your a great example of someone who used to not work in the games industry when you first joined gd.ie, were keen to find some local employment, and because of the lack of local opportunities, headed overseas and are now working for a top company on an excellent title ( which hopefully will make you a nice royalty, which of course you’ll spend generously buying drinks at a future gd.ie shindig :)
So IMO, posting this kind of news ( which of course you have been doing, and it’s been great to read updates – especially when they’re hot off the press! ) is very relevant to the boards.
This again shows the reality of the situation over here – most members will realistically have to go overseas to get any decent kind of game development work.
This is down to lack of opportunities in Ireland / huge opportunities overseas.
There is also the chicken and egg scenario of experience – a new team over here will require experienced developers ( ie have to get them from overseas ), whereas overseas games companies with multiple teams have the facilities to bring in very highly skilled, but potentially low industry-experienced, employees from overseas ( including Ireland ).
Mal
-
29/08/2007 at 5:37 pm #38247AnonymousInactive
Another thing is that all developers are super-duper secretive, so even on anonymous forums people cant talk in any detail about what they are up to or even what projects they are working on.
So all I can write is that I’m currently designing levels for a game :p
There are mostly artists and coders on here, so I guess we should be discussing code and posting more art :)
Good to get a debate going !
-
29/08/2007 at 7:42 pm #38251AnonymousInactive
-
30/08/2007 at 10:05 am #38261AnonymousInactive
-
30/08/2007 at 10:20 am #38262AnonymousInactive
Me too, me too!
When I was studying in BCFE it was GD.ie that gave that slight foot in the door of the industry. Trick is to keep pushing that foot in and eventually kick the door in.
Thanks to this site I’ve won an IGDA scholarship, taken part in Dare to be Digital, and gotten onto a masters programme (which I wouldn’t even have known about if it wasn’t for this site).
And since I’m now sitting in Lionhead as part of the Fable 2 design team I guess I have no complaints :D
-
30/08/2007 at 12:28 pm #38273AnonymousInactive
On the subject of graduates leaving Ireland, I’m off to the UK to do a masters but I really have no intention of ever coming back. Just wondering how many others are of the same opinion or do most people intend to come back at some stage?
-
30/08/2007 at 1:12 pm #38277AnonymousInactive
I went to Abertay and am about to hand in my Masters tomorrow hopefully. Can see myself maybe working in the UK for a while but will want to come home at some stage and if that means that I have to take up a regular software engineering job, so be it. Obviously games would be the first priority though.
I’ve found gamedevelopers.ie to be fine, can go through long periods of time where theres nothing going on or no posts in the forums though. At the same time people are saying they’d like to see more stuff about Irish work in progress but I put up a post-mortem of a group project game there a couple of months ago and didn’t get a since reply/comment so why bother?!
-
30/08/2007 at 2:15 pm #38278AnonymousInactive
I put up a post-mortem of a group project game there a couple of months ago and didn’t get a since reply/comment so why bother?![/quote:57f4bceec7]
Hi Parrotbait,
I did actually read your Lego RTS post-mortem at the time but just didn’t have any comments as PC & RTS are not my areas of expertise. Looked like a fun project to have worked on though. Encouragement can be hard to muster once a project is complete and I did not see a download link so you missed out on posts from people who would have tried it out. I for one would have liked to have played it.Still your post got over 230 views and probably a good few click throughs to the article so your name and what you are capable of may have stuck in a few peoples minds which while possibly not immediately evident could pay dividends in the future also lets not forget less experienced developers benefited by reading about that games’ cycle. Anyway, good work and I hope others will not be put off posting post-mortems.
-
30/08/2007 at 4:37 pm #38282AnonymousInactive
On the subject of graduates leaving Ireland, I’m off to the UK to do a masters but I really have no intention of ever coming back. Just wondering how many others are of the same opinion or do most people intend to come back at some stage?[/quote:692e600147]
good luck with the masters in england john , when you off then ? we should meet up if we can ever get the rest of the old ballyfermot class together . and yea i am staying here and giving the Irish system a go , starting Computer science in DIT this september
-
31/08/2007 at 3:54 am #38292AnonymousInactive
When I eventually gradute I’m outta here, to the UK of to the USA. Until at least 2012, which is hopefully when i even have a reason to consider coming back to Ireland to work in games development.
Games Journalism is even a field I’d actively pursue, albeit outside this country.
If you crave Indy development via this site…go nuts! Nothing stopping anyone getting anything going, I’m sure it would be encouraged.
Also, this is basically ythe only proper forum I use nowadays, it’s likeminded people, with funny / interesting views, and I’ll get to the next shindig ( I’ve been at one when I wasn’t even a member! ) too so It’s all worth it!
-
31/08/2007 at 8:30 am #38293AnonymousInactive
I have no idea when I’ll move back to Ireland, but it wont be anytime soon :roll:
I don’t understand business all that well, but doesn’t Ireland have like a really low corporation tax (12%)? The wages are not more than the UK, and there are HUNDREDS of Irish game developers in the wild.
So….why are no foreign publishers\studios setting up in Ireland?
-
31/08/2007 at 1:23 pm #38297AnonymousInactive
I am going to England end of next month to go to college to finish my degree in Brighton, as for coming back I would like to come back someday but as things are now with jobs its not very likely that will be any time in the near future.
Seems to be a recurring theme, most people I know who are in the creative world are going to England and some in other industries, seems if you have ambition you cant get far in alot industries in this country.
-
31/08/2007 at 4:56 pm #38298AnonymousInactive
I have no idea when I’ll move back to Ireland, but it wont be anytime soon :roll:
I don’t understand business all that well, but doesn’t Ireland have like a really low corporation tax (12%)? The wages are not more than the UK, and there are HUNDREDS of Irish game developers in the wild.
So….why are no foreign publishers\studios setting up in Ireland?[/quote:05d31a4054]
well lately there is a huge demand for it graduates. people who finish the LC seem to be going in to engineering, teaching( i know a load of people doing it).
so it wudnt surprise me if publishers/developers are looking at those factors. plus infrastructre and telecomunications
ps thats just my opinion
-
03/09/2007 at 10:36 am #38325AnonymousInactive
I’ll admit that 56k internet is a factor…but infrastructure? its a bunch of nerds in a building making games, just set the studio in a location that is not Dublin city centre.
-
03/09/2007 at 10:50 am #38328AnonymousInactive
yeah dublin would be the wise thing to do
-
03/09/2007 at 2:52 pm #38331AnonymousInactive
No way, should be Cork the real capital of Ireland :wink:
-
03/09/2007 at 3:26 pm #38334AnonymousInactive
I thought Cork was its own republic? :P
-
03/09/2007 at 4:05 pm #38335AnonymousInactive
> I thought Cork was its own republic?
I think it’s more of a quarantined area, than a Republic :)
Mal
-
03/09/2007 at 4:08 pm #38336AnonymousInactive
Lol come on now enough jealousy against the heart and soul of Ireland. Better stop in your tracks otherwise the infamous Cork word beginning with an L will start being thrown around.
-
03/09/2007 at 4:36 pm #38337AnonymousInactive
Langer.. ya i went there 8)
-
04/09/2007 at 1:32 am #38340AnonymousInactive
cork city is lame!
-
04/09/2007 at 9:16 am #38342AnonymousInactive
You should see the rest of the county :)
-
04/09/2007 at 10:55 am #38343Aphra KKeymaster
Hi all…back again…and trying to catch up on discussions.
I have to agree that discussions are not always game development related here but people working in game companies are often too busy or under certain constraints as to what they can discuss. Having said that if specific questions are posted there is usually a useful response. Much of what can’t get discussed openly gets passed on at the shindigs or by PM so I am not sure that the site should be judged just on the forums. Also if the forums are quiet it is because we have nothing to say, ‘we’ are the forums..nobody else.
In the past five years there has been an obvious growth in game courses and game students which is quite out of kilter with the growth of the industry itself – I suspect what we are seeing on the forums is related.
I have always wondered about why there are not more indie projects and there have been attempts to set them up but I guess college projects and the Dare competition are keeping people busy on portfolios
Aphra.
-
04/09/2007 at 3:19 pm #38349AnonymousInactive
@skyclad and eDen, jealousy as always from a couple of langers from the Pale :X
Only joking :lol: , better stop b4 a war begins between Cork and the rest of the country, as it would be sad to see us win…… again.
I have wondered about the lack of indie projects myself, but not from ppl outside the industry but from ppl within the industry. I would have thought that alot of people would be doing stuff outside of work if they really want to make waves or start their own company etc. Like Don Bluth.
-
04/09/2007 at 3:27 pm #38351AnonymousInactive
I’m fairly sure contracts specifically prevent you from doing work for anyone other than your current company.
So if anyone was working on anything they would have to keep it very quiet, certainly not post about it a public forum where they were known to be working in the industry
-
04/09/2007 at 3:40 pm #38353AnonymousInactive
Ya? Even if they are just working on a non-profit venture? Like I presume it would be like working on your portfolio no? Just widening your skills. And I presume alot of people in the industry do other things outside their work like giving lecturers etc. no?
-
04/09/2007 at 3:45 pm #38354AnonymousInactive
It depends on your contract and it seems to be at the descretion of the company. I think technically a company has rights to anything you do while working for a company.
Any games project you do could potentially have commercial value, and therefore is only non-profit as long as you want it to be. Free games potentially take revenue away from your employing company, so you don’t have to be making money off something for them to be unhappy with it.
I think Idora said something about this kind of thing a while back.
Lecturing is a bit different. As long as you don’t breach NDA, its basically recruiting :)
-
04/09/2007 at 4:20 pm #38355AnonymousInactive
From what I’ve read it seems to be work in a related field. For instance if you write a graphics engine in your spare time while working for a telecommunications you’d be fine but if you write a new VoIP system then its as good as theirs. There are of course some exceptions to the rule but it’s usually fairly explicitly laid out in your contract.
-
04/09/2007 at 5:11 pm #38357AnonymousInactive
So if your a character modeller and you model characters in your spare time as well, they own all of them too? Seems kind of odd that a company owns even stuff you do outside of work, after all they are not paying you for that work…
-
04/09/2007 at 6:10 pm #38359AnonymousInactive
I think the reason it’s enforceable is because you could use techniques from work, which could be seen as company secrets, for rivaling work
-
04/09/2007 at 7:38 pm #38360AnonymousInactive
So if your a character modeller and you model characters in your spare time as well, they own all of them too? Seems kind of odd that a company owns even stuff you do outside of work, after all they are not paying you for that work…[/quote:2630c15bf0]
As I said, it depends what it says in your contract. I believe the rational is that you are using the skills developed during your time in their company hence they have the/some rights to them. -
04/09/2007 at 8:03 pm #38361AnonymousInactive
wow, well thanks for the info lads, pretty surprising that.
-
05/09/2007 at 8:00 am #38363AnonymousInactive
Yeah, its fairly standard (but annoying) stuff, at least for art jobs.
-
05/09/2007 at 9:06 am #38365AnonymousInactive
-
05/09/2007 at 10:10 am #38287AnonymousInactive
I totally agree with this post, there is nothing on these forums that I cannot get elsewhere, spam postings, links to movie trailers and general fanboy-ish banter.
Also questions posted here have been met with a lacklustre response. See here for no response.
http://www.gamedevelopers.ie/forums/viewtopic.php?t=3861Are there any developers here, what is happening, there seems to be little or no interest here development or at least there are a few people carrying this that are in the industry, the rest of the stuff on the servers is pretty much tumbleweedy. If you get my drift.
-
05/09/2007 at 1:01 pm #38258AnonymousInactive
The terms of the contract can vary, but almost all will have some clauses relating to what you create when with the company.
AFAIK, it is only really enforceable if what you create can in some way be used to compete against the company (some of our lawyers here might detail further).
We recently let someone go because we were unable to agree terms of contract, so don’t presume that a company will change them just for your benefit.
Dave
-
05/09/2007 at 1:03 pm #38257AnonymousInactive
Also questions posted here have been met with a lacklustre response. See here for no response.
http://www.gamedevelopers.ie/forums/viewtopic.php?t=3861%5B/quote:ac5460aff8%5D
Maybe nobody was able to answer it? :)Dave
-
05/09/2007 at 2:19 pm #38367AnonymousInactive
@y2kprawn
I remember reading that when you posted it first, dont have the answer so couldnt supply it, no idea about such things. Maybe you should bump the post and someone will come around and eventually answer it.
@Skyclad
I wonder what they mean by competition tho, like making a short film on your time off could be seem as competition, even drawing a picture could be taking customers away from their games…. I wonder where they draw the line. And if you were making a mod or something you could be using that to practice skills needed in work or to learn skills needed to get a higher position or change position.
-
05/09/2007 at 3:05 pm #38366AnonymousInactive
I wonder what they mean by competition tho, like making a short film on your time off could be seem as competition[/quote:7457a9be34]
This is generally decided by a judge. Unless there is a direct financial impact, the company is therefore rarely likely to go that far. If your home-grown product is good enough, you would probably just quit before launching it anyway, right?Dave
-
06/09/2007 at 8:43 am #38370AnonymousInactive
Those IP/non-competition clauses vary widely in scope.
Some will be all inclusive like "every thing you create belongs to the company" and some will be more restricted like "anything you do in the same field as the company". You would just need to agree the definition/scope of ‘same field’. Some companies will be flexible on this and some won’t
it’s in your own best interests to read theses kinds of clauses very carefullyBtw, these clauses are just as much to protect the companies resources and time as much as any IP you create. For example – how does the company know you didn’t create the lovely, detailed model during work hours or using company PCs, software, assets, etc.?
Regardless of what you think of them they’re a pain in the proverbials for all concerned
-
06/09/2007 at 10:03 am #38362AnonymousInactive
Okay, I’m back after a week off to find a nice big thread.
Unfortunately, this thread is somehow symtematic of this forum. It started out as a serious point inviting serious discussion, and has spawned off several completely unrelated conversations and the main point of the thread has been lost. Back at the start we had several very informative long threads about serious issues, but those seem to have disappeared in recent times.
As for games dev chat, as people have pointed out, (for some reason that I don’t really understand) the games industry is very secretive and we just can’t talk willy-nilly about things on public forums.
One of the greatest acheivements I can see this forum doing has been in helping out students, there has been much discussion about courses, books and tools to help them get where they want to go. They also have access to communicate with those of us who work in the industry and ask for advice. I have sent quiet a few emails to people on these boards with advice on the industry and universities I’ve been too.
The other is creating a community of like minded people. Shin-digs are a great benefit as people can put faces to names and we’re not all just faceless entities. Moving from here is the next step, but it isn’t something that isn’t something you can force. -
06/09/2007 at 10:12 am #38374AnonymousInactive
To stick to both the original topic and the spin-off one, what would happen if we as a community decided to make a game together, from a contract standpoint? I’m currently not under one of those clauses, but what would be the case if you had different people from different companies under these clauses working together to make a game (not very likely, but theoretically)?
-
06/09/2007 at 11:16 am #38375AnonymousInactive
What would be the case if you had different people from different companies under these clauses working together to make a game[/quote:0670b4b01e]
If the game is to be comercially sold the people under those clauses should not be too attached to their current jobs or like getting sued I guess. As stated previously though even non profit work can get you in trouble.Most of the veteran people I have talked too regarding freelance work are under these clauses (and no they were not just fibbin to get rid of me :wink: ). Don’t know how enforceable this is but I have even heard of some contracts that say that if you moved companies you can’t work on a similar game to your last project for x years so as anything proprietary you learned can’t be applied in your new company.
-
06/09/2007 at 12:02 pm #38379AnonymousInactive
Hey guys sorry to sort of splinter the topic a bit again but kind of relates. One of marks against the site that was mentioned was the strings of posts about new games coming out. While it seemed most people agree we can’t be serious all the time they fill up the front page quite quickly and I would guess more "serious" posts get less attention when not on the front page. Should the front page simply list the last 10 active topics (and the name and time of the last poster) rather than the last 10 posts.???
-
06/09/2007 at 12:23 pm #38380AnonymousInactive
Hey guys sorry to sort of splinter the topic a bit again but kind of relates. One of marks against the site that was mentioned was the strings of posts about new games coming out. While it seemed most people agree we can’t be serious all the time they fill up the front page quite quickly and I would guess more "serious" posts get less attention when not on the front page. Should the front page simply list the last 10 active topics (and the name and time of the last poster) rather than the last 10 posts.???[/quote:8b378250fd]
Makes sense to me – Last 10 active threads rather than last 10 individual posts would certainly be more useful IMO. Dave?
OK back on topic again… (which makes for interesting reading too BTW – nice one Bren)
-
06/09/2007 at 12:40 pm #38381AnonymousInactive
I didn’t mean in a commercial sense, more like a freeware game, but I agree, it would probably be a breach of contract in some way.
And off topic again: how’s things going Ian, England suiting you?
-
06/09/2007 at 1:21 pm #38382AnonymousInactive
Unfortunately, this thread is somehow symtematic of this forum. It started out as a serious point inviting serious discussion, and has spawned off several completely unrelated conversations and the main point of the thread has been lost.[/quote:1bb78409a9]
Uhhh…you do realise this is the internet right? -
06/09/2007 at 1:47 pm #38383AnonymousInactive
Yes, but the frequency of splinter threads has raised and the frequency of something of a series nature has lowered. Remember the heady days of yuor long contraversal threads Dave. They were really good and the topic pretty much stayed to the point. We don’t have interesting threads like that anymore.
-
06/09/2007 at 2:26 pm #38385AnonymousInactive
Yes, but the frequency of splinter threads has raised and the frequency of something of a series nature has lowered. Remember the heady days of yuor long contraversal threads Dave. They were really good and the topic pretty much stayed to the point. We don’t have interesting threads like that anymore.[/quote:97215dbfb2]
And that’s exactly what prompted me to start this thread in the first place.
But I’ll be honest and say that I’ve been a tad disappointed by the fact that most posts on this thread have been people saying that don’t see anything that needs improving, either that or the posts have been completely off topic…but hey, at least we can all sleep soundly at night now that we know what everyone’s opinion of Cork is… :roll: -
06/09/2007 at 2:43 pm #38386AnonymousInactive
And that’s exactly what prompted me to start this thread in the first place.
But I’ll be honest and say that I’ve been a tad disappointed by the fact that most posts on this thread have been people saying that don’t see anything that needs improving, either that or the posts have been completely off topic…but hey, at least we can all sleep soundly at night now that we know what everyone’s opinion of Cork is… :roll:[/quote:5a89bf5966]Honestly, I don’t know what could be done, other than strive for more interesting postings.
The purpose of the forum is to bring a community together to encourage development growth, there’s very little ‘the forum’ can do to acheive this goal, its up to those gathered here to do that with the help of organisations such as IGDA and Enterprise Ireland.What is it that YOU think we, as a community can do to improve the forum presence?
-
06/09/2007 at 3:06 pm #38387AnonymousInactive
What is it that YOU think we, as a community can do to improve the forum presence?[/quote:79dec06268]
As a lot of people have pointed out the shindigs are a great place for people to meet others with similar interests in areas game development etc… but for people like me who live down the country getting to Dublin on a Friday evening after work is an epic pain, perhaps we could think out organising regional shindigs every 3 months or so.
In relation to the forums themselves I would like to see some way added for member to flag posts on threads as being off topic and hopefully in time repeat offender will think before they post.
Given the size of the community I think it would be overkill to go suggesting adding moderators to the forums but some sort of self regulation like this could go along way to keeping threads on topic and relevant
-
06/09/2007 at 3:20 pm #38388AnonymousInactive
Most of the time I don’t have a problem with posts going off-topic. I think more often than not topics end up in the wrong section. If a serious word was never typed in the general discussion section I wouldn’t mind at all.
I’m all for moderators splitting threads up when they drift off-topic. This thread is a good example, the discussion about what you can and can’t do under contract is something worth knowing, but it is off-topic for this thread.
As for improvements to the community, none spring to mind. At this stage I’m an ex-pat so I’m mostly thinking about how convenient the christmas shindig will be.
I think we should be making efforts for meetings in non-Dublin areas of Ireland, but also to meet up at conferences and the like (e.g. If anyone is attending London games week in October) so we ex-pats can catch up.
-
06/09/2007 at 3:54 pm #38389AnonymousInactive
Yeah, the shindigs are something I miss too. Made it to one and to 2 Dare events in the last 4 years…not great is it…
I think you right, something probably needs to happen as thing have been a bit stagnant recently and a few posters seem to have disappeared or are less active in recent times. Maybe we just need some new blood?
-
06/09/2007 at 3:56 pm #38390AnonymousInactive
I think we need more forum members. I know quite a few people in the Irish Biz who never use this site.
Some of whom may be able to answer questions say about automated testing or what not.
Rather than asking individuals to join, can we got go on a ‘recruitment drive’ to get new members.
What representation does VUgames, Microsoft, Instinct, Dark Water et al have on here? ‘Not much’ is the answer.
So, how do we get the message out there?
-
06/09/2007 at 3:58 pm #38391AnonymousInactive
I didnt see Damo’s post – 2 minutes after his !
-
06/09/2007 at 4:05 pm #38393AnonymousInactive
Well if you build it they will come…
I know several people with experience in the games industry who have moved back to Ireland from the UK, some have stayed in games and some haven’t, and they registered here as members but never stuck around because they didn’t see any value in it…
-
06/09/2007 at 4:38 pm #38394AnonymousInactive
Hey guys,
To be honest, I have to say I agree with dillon on this one. I joined this site early this year and regularly browse the forums, but I have to say that I rarely come across anything that motivates me to respond or contribute to the thread. I have seen alot of responses on this thread talking about "serious" debate, but surely discussion of the games industry doesn’t have to turn us into Trinity english students. As well as the serious stuff, I want to hear about stuff like your first attempts at getting a job after graduation, what your first job was like, and how you have progressed in the industry, with as many amusing (read: embarrassing) anecdotes as possible.
As well as that, i’ve seen that alot of talk about across the forums consists of chat about how the industry in Ireland is non-existent or dead. Gentleman, take a look to your left and to your right, you ARE the games industry. Rather than asking why the big bad publishers and developers aren’t setting up in Ireland, ask yourself, what we doing wrong. Are we making the industry aware of the quantity of talent available in Ireland, are we making them aware of the benefits of working in Ireland rather than the U.K, are we campaigning to get more tax-ememptions specifically for Dev. studios to attract them, are we making the leaders of the country aware of the opportunity to fill the gap left by the declining Irish film industry.
In short, are we giving them any real reason to come to Ireland? IS there any real reason for them to come? These are the questions we should ask ourselves. Rant over, sorry Bren…
-
06/09/2007 at 4:43 pm #38395AnonymousInactive
-
07/09/2007 at 7:56 am #38401AnonymousInactive
I think you right, something probably needs to happen as thing have been a bit stagnant recently and a few posters seem to have disappeared or are less active in recent times. Maybe we just need some new blood?[/quote:5277589f7e]
Some companies block the use of forums during working hours and a lot of post-santa effect game devs just want to switch off after they finish for the day, sometimes the last thing I want to do is talk about games or work when I get home- I’d rather play them. I’ve stepped out of the Irish game dev scene (for the next few years anyway) but it still disappoints me that more Irish dev studios don’t court the community a bit more. Kudos must be given to Demonware for sponsoring the site though.
-
07/09/2007 at 9:33 am #38403AnonymousInactive
I have seen alot of responses on this thread talking about "serious" debate, but surely discussion of the games industry doesn’t have to turn us into Trinity english students. [/quote:db16bf4a86]
They weren’t Trinity like discussions, but discussions with a lot of thought put into them about the importance of things within games. Posts with thought rather than a random flame which is common place now.I reckon everyone working in the industry thats on the board is more than willing to offer advice to those trying to get in. And when people do ask for advice on these matters, there is usually a lot of response. Its usually questions about which uni course is better though. We don’t really hear from people when they’re looking to go on from there for some reason…
-
07/09/2007 at 12:40 pm #38412AnonymousInactive
Pete wrote…
> Some companies block the use of forums during working hoursThat sucks – when you get an individual within a company who paranoidly doesn’t trust the "trusted employees" to surf safely, and to not post about obvious in-house information that shouldn’t be out there, so they block all access to a "dangerous" site like gd.ie!
It’s a bit like the whole leading a horse to water thing – you can whip the horse to get it to to water, or you can give the horse a special hot curry dinner as a reward, and having it sprint to the water. Or to the bog. I think that’s how it goes…
Mal -
07/09/2007 at 1:58 pm #38415AnonymousInactive
Some companies block internet access…
-
07/09/2007 at 3:33 pm #38416AnonymousInactive
But some use forums too ya? I mean a few months back they started posting renders of characters in zbrushcentral for Assassins Creed game but this was by members of zbrushcentral working for the company not the company itself. Strange that more Irish companies dont do this here, raise awareness…..
-
07/09/2007 at 4:24 pm #38418AnonymousInactive
Strange that more Irish companies dont do this here, raise awareness…..[/quote:30085761b8]
What companies? -
07/09/2007 at 4:48 pm #38419AnonymousInactive
Strange that more Irish companies dont do this here, raise awareness…..[/quote:d1a2813c8d]
What companies?[/quote:d1a2813c8d]lol. Darkwater is the only one working on PC, 360 etc as far as i know. The rest is all mobile phones. But there are some middle ware places like demon ware.
-
07/09/2007 at 8:41 pm #38420AnonymousInactive
Well mobile phone games have content they could post too no?
-
08/09/2007 at 11:01 am #38422AnonymousInactive
Well mobile phone games have content they could post too no?[/quote:f6ef761b62]
After "build it and they will come" I thought "Ask and you shall receive" would be a funny response. Here is my input.
http://www.gamedevelopers.ie/forums/viewtopic.php?p=34018#34018 -
11/09/2007 at 12:43 pm #38478AnonymousInactive
I use the forum quite a lot its one of the first sites I go to whenever I open up firefox it can go through long periods where nothing is going on though maybe its because of the number of members. I get the impression that a lot of the forummers know each other too and some of the threads can degenerate into almost chat-like to-and-fro and that can be a bit offputting sometimes IMO
-
11/09/2007 at 2:07 pm #38484AnonymousInactive
I get the impression that a lot of the forummers know each other too and some of the threads can degenerate into almost chat-like to-and-fro and that can be a bit offputting sometimes IMO[/quote:daa2e332b7]
Indeed, one of the disadvantages of the shindigs… -
04/10/2007 at 2:47 am #38747AnonymousInactive
my two cents………
…….. but no one else seems to announce of show off their wares.
[/quote:6a4f95f6e6]
well i put this up a few days ago http://www.gamedevelopers.ie/forums/viewtopic.php?t=3972
not that anyone has noticed.
less talk more "do".
who here is involved in modding/ indie game development? as re; nothing happening in ireland. this is the 21st century. i have worked on two indie games and just got recruited to one of the best mod teams around.(recall to hell) i am always turning away freelance work. HELLO. the internet. you dont have to get out of bed to work on games. instead of moaning that nothing is happening in ireland, do something yourself. in this day and age you can put together a dev pipeline for free, all tools, engine, etc.
i avoided getting involved with the irish scene just for this reason. its clicky. its lazy. if people would get off their arses and show willing, maybe outside investment would consider coming in. i mean, all the eastern european contries that supply our builders have better games scenes than us. its embarassing. yea, you might have to flip burgers or sell phones, or whatever. make games in the evening/ weekends etc. set yourself some personal goals. release some stuff. take pride in the skills you have and be persistant enough to learn more.i know this sounds ranty. its not meant that way. i would love to just stir up some ambition in people.
-
04/10/2007 at 7:27 am #38749AnonymousInactive
Why are you always turning away freelance work?
-
04/10/2007 at 9:02 am #38750AnonymousInactive
Why are you always turning away freelance work?[/quote:c4dfd4063c]
because i am flat out!! i take on what i can, but i cant do them all. i get people asking me to do 3d every week for them. between college, and the projects i do take on, there is barely enough time for sleep. i haven’t had a social life since i moved back up to dublin this august. not complaining mind. its good work, and i love it. but there is plenty out there for everybody.
-
04/10/2007 at 12:46 pm #38754AnonymousInactive
I see. You’re in a fairly unique position I imagine, its rare enough in my experience students get asked to do paid freelance work. Be sure to keep your contacts alive even if you have to turn down work from them at this stage, you’ll be glad of it when you graduate
-
04/10/2007 at 5:54 pm #38761AnonymousInactive
i dont think its that rare for students, or anyoune with the requisite skills in 3d, to get paid for freelance stuff. be active on forums like OGRE3d, threedy,
game-artist, get involved with mods etc, and you will get it. its not like my skills are unique. i just love working on games.
i think it would be interesting to see what skills people have here, and see what is actually going to waste. -
05/10/2007 at 12:30 pm #38765AnonymousInactive
Interesting.
i think it would be interesting to see what skills people have here, and see what is actually going to waste[/quote:a415b6d9a3]
Most folk here actually working in the industry are under non-dislosure contracts and for artists any stuff they create is usually the IP of their employer, and is not theirs to post online so unfortunately the likelihood of seeing cool work in progress stuff is slim. It is cool when people post stuff from their personal portfolios though. Some of the stuff I worked on for the last few years can be seen on the Instinct Technology website in the downloads area
-
05/10/2007 at 5:15 pm #38766AnonymousInactive
ya, i played the instict tech demo. the engines sound wouldn’t work on my soundcard.
if most of the people here are working for companies, under NDA etc, where are all the companies hiding? i am not trying to be smart, it just seems a bit contradictory with the content of the thread.
-
05/10/2007 at 7:05 pm #38767AnonymousInactive
There is now companies in ireland, thats the point unfortunately
-
05/10/2007 at 7:15 pm #38768AnonymousInactive
There is now companies in ireland, thats the point unfortunately[/quote:b58aa6ef3e]
really? well maybe there is some hope of me not having to leave the country when i am done in college? that would be a thick slice of good news. :shock:
so far i have pretty much aimed at leaving in a few months, if my dare project doesn’t work out. i really dont want to though. but i want to work in games art. any jobs going in instict? ;) lol -
05/10/2007 at 7:46 pm #38769AnonymousInactive
What Ireland really needs is a big publisher like EA etc to set up a development studio in Ireland to give the industry a kick start.
Or all of us complaining about the lack of studios could set up one ourselves. I call CEO :lol: :lol:
I am working on a new Unreal Map and some 3D Max stuff for my portfolio so i will post thouse but its no as big as an actual studio posting stuff.
-
06/10/2007 at 3:01 am #38770AnonymousInactive
What Ireland really needs is a big publisher like EA etc to set up a development studio in Ireland to give the industry a kick start.
[/quote:ecf27b880c]
i cant see any incentive for them. they are more likely to buy existing development houses. it makes sense. the only way forward is to set up an indy company. and this rarely works either cos the companies tend to go tits up through over expenditure and general muppitude.
-
06/10/2007 at 6:19 pm #38776AnonymousInactive
Ok I said i would so here is an ealry screenshot from something I am working on in Max. The wood textures still need fixed etc. as well as a bit more detail on the chairs
-
06/10/2007 at 9:39 pm #38777AnonymousInactive
What Ireland really needs is a big publisher like EA etc to set up a development studio in Ireland to give the industry a kick start.[/quote:784af07187]
No, there is no incentive for a publisher to move here as irishlostboy says. The only hope is for a startup to do something big or a large developer to setup a studio. There are more and more of us on the boards these days who have moves either across to the UK or further afield, unfortunately we’re in a position where we can’t disclose our work as Pete said. -
07/10/2007 at 12:06 pm #38780AnonymousInactive
Ok I said i would so here is an ealry screenshot from something I am working on in Max. The wood textures still need fixed etc. as well as a bit more detail on the chairs
http://www.gearsofgames.net/Table%20scene%20early%202.jpg
http://www.gearsofgames.net/Table%20scene%20early.jpg[/quote:cbbbcdcf6d]
(OFF TOPIC)
matthew, good to see someone making a start on 3ds max. you are still in really early stages with the tool, and will have several major hurdles to overcome before your work is game-ready. the cup and spoon has too much meshsmooth on it. the teapot is of course a max standard model so cant be crit;
the table and chair, are underdeveloped in concept so far. it would have been more effective to put up wireframes of your work, as the texturing really detracts from the model.
i would say draw your objects first, that way you can find ways to add character without worrying about technical limitation of construction.why not start a thread in the "creative content" forum, and post regular WIPs and wireframes, that way you can get crits as you go along.
or even sign up at http://www.game-artist.net/
there are plenty of experianced and tallented people there who will be happy to help you out.
good luck with this. ) -
07/10/2007 at 2:27 pm #38784AnonymousInactive
thanks for the advice :D
EDIT:
I have just joined Game Artist. Its great that we will be workin in 3D Max all this year at college as well and I work in Unreal in my own time but i will also be useing it for my FMP.I have looked at a few 3d max tutorials but if find they often tell you to do stuff with out realy explaing it, but i have found a guy who has done a few good ones.
-
08/10/2007 at 8:07 am #38788AnonymousInactive
@irishlostboy
Just wondering if you had a portfolio? I regularly contract out a lot of work.
-
08/10/2007 at 1:19 pm #38792AnonymousInactive
@irishlostboy
Just wondering if you had a portfolio? I regularly contract out a lot of work.[/quote:cb25716ded]
ronan, no i dont have a propper portfolio at the moment. all i have is my sharecg page;
http://www.sharecg.com/pf/irishlostboy
this has a load of models, a massive texture pack (with diffuse, normal, specular, opacity and emmisive textures) has two photoshop tutorials.also there is my deviantart page, which has a lot of various stuff, including my drawing and painting etc,
http://irishlostboy.deviantart.com/my work also appears on the OGRE forums, most modding forums, and most 3d modelling forums from time to time.
i will be doing my demo reel around christmas, and will look into getting a site up and running at that time for portfolio purposes.
matthew; where you in college? what course you doing?
-
08/10/2007 at 3:21 pm #38793AnonymousInactive
Fermanagh College
BTEC National Deploma E-Media, in second and final year.
-
08/10/2007 at 3:31 pm #38794AnonymousInactive
cool. i am doing a btec in dublin. games design. will see you over on game-artist.net. ;) enter the current comp. making a street prop.
-
08/10/2007 at 3:33 pm #38795AnonymousInactive
I had signed on to do BTEC games as well but second day there they told us they where only doing E-Media.
-
08/10/2007 at 3:38 pm #38796AnonymousInactive
I had signed on to do BTEC games as well but second day there they told us they where only doing E-Media.[/quote:ecf9611239]
thats the problems with colleges that dont have a pedigree with a certain course. my course has been going steady a fair few years, but the main attraction was the fact that the course coordinator is a bucket of knowledge. apart from that, the college sucks.
-
08/10/2007 at 3:58 pm #38797AnonymousInactive
-
-
AuthorPosts
- The forum ‘Site Feedback’ is closed to new topics and replies.