Home › Forums › General Discussion › Bugged out!
- This topic has 44 replies, 7 voices, and was last updated 19 years, 5 months ago by
Anonymous.
-
AuthorPosts
-
-
June 24, 2004 at 9:33 am #3277
Anonymous
InactiveA word of warning to any Driver fans out there, Driv3r is an absoloute disgrace!, it’s engine can barely drawn the horizon and many of the in game animations have been obviously cut, Bug’s are present too! in massive amounts, ie: falling through the ground, getting sucked out of your car. its a pity really, I was rather looking forward to it, thank god my brother got it first and saved me the money. shame on you reflection studios.
-
June 24, 2004 at 10:21 am #12917
Anonymous
InactiveUhh? I’ve been playing it for a couple of days now, I’m more than half way through Instanbul and haven’t had any significant problems at all!!!
XBOX or PS2?
-
June 24, 2004 at 10:58 am #12918
Anonymous
InactiveX-Box mate, no seriously have you not noticed how poor the draw distance is or how the Frame Rate drops when you take corners, is was initionally convinced I had got a black box copy, but now its just obvious that the game was rushed!, enlighten me if I am wronging reflection studios.
-
June 24, 2004 at 10:59 am #12919
Anonymous
Inactive“i’ll cry when i’m done killing”???
Ichi the killer? -
June 24, 2004 at 11:37 am #12921
Anonymous
Inactive -
June 24, 2004 at 11:57 am #12924
Anonymous
InactiveX-Box mate[/quote:059c9ad3fa]
Well that’s your problem. Next time don’t get yourself an inferior console. ;)Originally posted by Ian Hannigan
Get yerself a PS2 for gods sake man!!!!!!!!!!![/quote:059c9ad3fa]
Listen to the wise man, Omega! -
June 24, 2004 at 12:02 pm #12927
Anonymous
InactiveEveryone I know hates PS2, as a platform for games and as a platform to make gmes on.
I agree with them.
The good thing about it is it is so massmarket it gets some whacky games = me like.
-
June 24, 2004 at 12:04 pm #12928
Anonymous
Inactiveand….back to DRIV3R (luv typing tha) being buggy ;)
-
June 24, 2004 at 12:05 pm #12929
Anonymous
Inactive -
June 24, 2004 at 12:21 pm #12931
Anonymous
InactiveIt really does sadden me that in 2004 bug-ridden console games are coming out in droves. Don’t Sony, Nintendo and Microsoft put all games through QA to ensure to meets the requirements necessary? Or has that just become a formality now? Has money really silenced quality?
-
June 24, 2004 at 12:23 pm #12932
Anonymous
InactiveUKR is the biz! That must be a review code disc for the xbox version then yeah? =]
-
June 24, 2004 at 12:36 pm #12933
Anonymous
InactiveIan man if you think the PS2 is superior to the X-Box then all hope is lost to you. THe problems i am encountering should be even less obvious on the X-Box due to it’s superior processing and graphical power!……….and besides its still not acepyable from Reflections to be releasing such tripe codeing, honestly!
-
June 24, 2004 at 12:38 pm #12934
Anonymous
InactiveOh and befoe this turns into a heated my console is better than yours debate let it be know that I have all major consoles and just as my opinion consider the X-Box technically superioir to the rest.
I’m not interested in arguing about petty console issues, its the game thats at fault here
-
June 24, 2004 at 12:55 pm #12935
Anonymous
InactiveI’m not interested in arguing about petty console issues, its the game thats at fault here[/quote:3a6eaa734d]
Same here! it’s the game we’re talking about but from what I’ve played and what’s being reported, there appears to be some major quality differences between the two versions of the game – not the actual consoles themselves!
Going on what I’ve seen of Driver 3 so far (about 80%) of the missions / driving games / “take a ride” option etc and considering its size I have seen minor detail type bugs but I definitely haven’t seen anything that would explain the comments in this thread???
Can ye give examples of the class of bugs yer finding? Have I gone blind? Falling through the ground???? getting sucked out of your car???? Frame Rate drops when you take corners??? I’m not getting any of that!
I’m usually handy at spotting bugs??????
-
June 24, 2004 at 1:38 pm #12936
Anonymous
InactiveWell Ian I was “having a burn” as it were last night.. I was going down a street when i Spotted a Dodge Viper, being a lad and all I wanted to take her for a ride so I (tried) got out of my car only to be draggeged through it and exiting out the rear of the vehicle via the boot.
on another occasion a car literally appeared in front of me whilst I was driving!, madness.
but I think you are right Ian, seeing as Driver originated on a Sony Console you would expect them to spend the most time on this particular version…..all I can say is poor awld X-Box owners. tis apity, because other than that Driv3r is a superb game
Shin-reppu-ken
-
June 24, 2004 at 1:44 pm #12937
Anonymous
InactiveAs you said you own the big three. If I were you I’d go back to the shop and beg them to exchange it for a PS2 version.
-
June 24, 2004 at 1:49 pm #12938
Anonymous
InactiveMaybe the port was left very late, or maybe it had to be left as late as possible ;)
Either way if that’s the case with the X-Box Version then personally I’d be bringing it back and getting a PS2 copy if you’ve got all major consoles!!!
So far I’ve had an uninterrupted ball with the bloody thing ;~)
-
June 24, 2004 at 1:59 pm #12941
Anonymous
InactiveI will take your advice guy’s!.
-
June 24, 2004 at 2:10 pm #12942
Anonymous
InactiveDid you guy it in Game? They should exchange it no problem.
Anyway, all this talk about Driver has got me excited, to the shops!
-
June 24, 2004 at 2:31 pm #12943
Anonymous
Inactive“to the shops”……………
your tellin me ronny boy!
-
June 24, 2004 at 2:42 pm #12944
Anonymous
Inactivebut I think you are right Ian, seeing as Driver originated on a Sony Console you would expect them to spend the most time on this particular version…..all I can say is poor awld X-Box owners. tis apity, because other than that Driv3r is a superb game[/quote:822f18b042]
You’re right! This reflects very badly on Reflections as a professional games studio and for some gamers, Driver 3 will always be that great game that was ruined by a low quality / buggy release. There are Reflections & Atari logos on the X-Box version too ;(
-
June 24, 2004 at 2:48 pm #12945
Anonymous
InactiveYes there are, and gamers have a habit of holding grudges Atari! so you would be wise too invest more time next time around….
ah well I always have Stree Fighter
Hado-Ken!
-
June 24, 2004 at 4:19 pm #12949
Anonymous
InactiveYou’re right! This reflects very badly on Reflections as a professional games studio and for some gamers, Driver 3 will always be that great game that was ruined by a low quality / buggy release. There are Reflections & Atari logos on the X-Box version too ;( [/quote:f567835fb4]
I think it only reflects (sic) badly on Atari really. Since people know that if Reflections is a decent studio (stuntman aside).
Surely its more a case of cruel deadlines + bad publisher = shit game.
-
June 24, 2004 at 4:48 pm #12952
Anonymous
InactiveOk they are playing in work here at the moment on Ps2.
The textures are what 4 bit – 16 colours?
The main character runs like a dick.
The chasing is harsh and boring.
You have to walk right up to baddies and blam blam blam.Cutscenes are nice though :p
-
June 25, 2004 at 7:07 am #12954
Anonymous
InactiveOk they are playing in work here at the moment on Ps2.
The textures are what 4 bit – 16 colours?
The main character runs like a dick.
The chasing is harsh and boring.
You have to walk right up to baddies and blam blam blam.Cutscenes are nice though :p [/quote:2a1b27a0b4]
NUTSHELL!
-
June 25, 2004 at 12:22 pm #12958
Anonymous
InactiveHarsh Nutshell ;)
-
June 25, 2004 at 12:45 pm #12959
Anonymous
Inactivepossibly
-
June 25, 2004 at 1:06 pm #12961
Anonymous
InactiveMaybe the marketing people have unwittingly said it better than we ever could:
GOOD
BAD
BOTHCheers,
Ian ;) -
June 25, 2004 at 1:07 pm #12963
Anonymous
InactiveWhere is that?
-
June 25, 2004 at 1:33 pm #12965
Anonymous
InactiveAnd they have shipped over 2 million copies to retailers
must not letterbomb atari
must not letterbomb atari
must not letterbomb atari
must not letterbomb atariI thin ‘Atari’ are trying to cause consumer hatre towards games again ala early 80’s market collapse
-
June 25, 2004 at 2:18 pm #12966
Anonymous
InactiveWAX my Balls Atari……………………:cool:
-
June 29, 2004 at 10:41 am #13029
Anonymous
InactiveIts another example of a poor game on Xbox due to the lowest common develoment denominator – The PS2.
Developers are making games for all platforms, but they are building them to run on the PS2 first and foremost which often results in very poor ports going to Xbox and Gamecube due to differing architecture, and the developers not being willing to put the time in to port the game correctly.
It basically means that multi-console games are usually subpar especially in terms of graphics and framerate when they are played on higher spec machines like the Xbox. If you compare an Xbox exclusive game like Halo 2 to something like Driv3r you can see the obvious differances.
It comes down to two things:
1. The “unique” PS2 architecture
2. Developer lazinessThats one of the reasons why nearly 90% of my Xbox games are 1st/2nd party games or 3rd party exclusives. I didn’t buy my xbox to play PS2 ports…….
-
June 29, 2004 at 12:14 pm #13038
Anonymous
Inactivehttp://www.gamedev.net/community/forums/topic.asp?topic_id=253605
Apparently Atari have fixed review scores
-
June 29, 2004 at 12:21 pm #13040
Anonymous
InactiveIf that is true than thats a disgrace.
Even if it isn’t true it just shows that reviewing non-release code is unprofessional and just plain stupid. -
June 29, 2004 at 12:27 pm #13041
Anonymous
InactiveServes them right for releaseing such tribe, seriously this isn’t industry standard at all!
releasing such buggy code on to the general public is an insulting act…for god sake the game was in development long enough, I’m surprised at inforammes/Atari, i had more respect for them.shame
this will hit em hard -
June 29, 2004 at 5:58 pm #13054
Anonymous
InactiveYeah…but….its at number 1 in the charts.
In think some regulating body (elspa?) look into Atari’s activities ;)
-
June 29, 2004 at 8:40 pm #13062
Anonymous
InactiveI think you are right Ian, seeing as Driver originated on a Sony Console you would expect them to spend the most time on this particular version[/quote:3443a4e5a1]
Isn’t it the case that most company’s, when doing ports for several platforms usually base development on the PS2 version. That version is then ported down for the GC and ported up for the XBox versions.
Dodgy porting coders….. -
June 30, 2004 at 7:15 am #13066
Anonymous
InactiveI think this multi-platform releasing is starting to show a few cracks,eh.
-
June 30, 2004 at 9:56 am #13068
Anonymous
InactiveThat version is then ported down for the GC and ported up for the XBox versions. [/quote:66b060579f]
Well, technically is it ported “up” for both GC and Xbox. But seeing as the code is based on PS2 architecture it proves very difficult to port “up”. Most of the time the ports tend to be inferior to the PS2 version, which in my opinion is a complete waste of the extra power the GC and especially the Xbox have over the PS2……..
-
June 30, 2004 at 10:20 am #13071
Anonymous
InactiveThats where the “money” issues come into play noopitcal.
*publishers brain at work*
1 game= money
2 game= more money
3 game= a considerable wad of cash in my pocketPublishers conclusion
3 games is good
developers concur, yes but we’ll have to do a bugger on the ports
-
June 30, 2004 at 10:24 am #13072
Anonymous
InactiveI remember the days when certain types of games were platform specific. And I distinctly remember being outrageously jealous that I couldn’t play Resi on me Snes(no laughing please), these days such concerns are obsolete, as most games appear on all platforms with the exception of Nintendo who cunningly have their own stash of mascot games to roll out exclusivly each year.
-
June 30, 2004 at 2:08 pm #13088
Anonymous
Inactive -
June 30, 2004 at 2:58 pm #13091
Anonymous
InactiveThat is why I hate companies which port games across all platforms, unless they do it right of course.
Thankfully, Nintendo have plently of exclusive franchises and also have struck deals with 3rd parties for exclusive content. Microsoft have done the same but to a lesser extent.
I also think that the reason the PS2 was so “unique” ;) , is more to do with Sony not have a clue how to do things on the hardware side of things. Nintendo and Microsoft teamed up with industry heavyweights like IBM, Intel, Ati and Nvidia, which resulted in better balanced and developer friendly hardware. Sony just did things there own way and messed up in my opinion. I don’t think they were really thinking about restricting ports to other consoles when they designed their PS2.
-
June 30, 2004 at 3:00 pm #13092
Anonymous
InactiveSony just did things there own way and messed up in my opinion. I don’t think they were really thinking about restricting ports to other consoles when they designed their PS2. [/quote:423ffe1668]
HEY!!!!
Don’t mock the emotion engine – I love my Toy Story PS2 graphics – ok!!?!
-
June 30, 2004 at 3:12 pm #13095
Anonymous
InactiveHEY!!!!
Don’t mock the emotion engine – I love my Toy Story PS2 graphics – ok!!?! [/quote:f97f730a8b]
lol… a bit of cynical humour is always welcome.
emotion………………
“hello this is fernadez, and your are listening to emtion, you know, people always say: “fernandez, how do you look so well?” and i say……………………………”
-
-
AuthorPosts
- The forum ‘General Discussion’ is closed to new topics and replies.