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    • #3277
      Anonymous
      Inactive

      A word of warning to any Driver fans out there, Driv3r is an absoloute disgrace!, it’s engine can barely drawn the horizon and many of the in game animations have been obviously cut, Bug’s are present too! in massive amounts, ie: falling through the ground, getting sucked out of your car. its a pity really, I was rather looking forward to it, thank god my brother got it first and saved me the money. shame on you reflection studios.

    • #12917
      Anonymous
      Inactive

      Uhh? I’ve been playing it for a couple of days now, I’m more than half way through Instanbul and haven’t had any significant problems at all!!!

      XBOX or PS2?

    • #12918
      Anonymous
      Inactive

      X-Box mate, no seriously have you not noticed how poor the draw distance is or how the Frame Rate drops when you take corners, is was initionally convinced I had got a black box copy, but now its just obvious that the game was rushed!, enlighten me if I am wronging reflection studios.

    • #12919
      Anonymous
      Inactive

      “i’ll cry when i’m done killing”???
      Ichi the killer?

    • #12921
      Anonymous
      Inactive
    • #12924
      Anonymous
      Inactive

      X-Box mate[/quote:059c9ad3fa]
      Well that’s your problem. Next time don’t get yourself an inferior console. ;)

      Originally posted by Ian Hannigan
      Get yerself a PS2 for gods sake man!!!!!!!!!!![/quote:059c9ad3fa]
      Listen to the wise man, Omega!

    • #12927
      Anonymous
      Inactive

      Everyone I know hates PS2, as a platform for games and as a platform to make gmes on.

      I agree with them.

      The good thing about it is it is so massmarket it gets some whacky games = me like.

    • #12928
      Anonymous
      Inactive

      and….back to DRIV3R (luv typing tha) being buggy ;)

    • #12929
      Anonymous
      Inactive
    • #12931
      Anonymous
      Inactive

      It really does sadden me that in 2004 bug-ridden console games are coming out in droves. Don’t Sony, Nintendo and Microsoft put all games through QA to ensure to meets the requirements necessary? Or has that just become a formality now? Has money really silenced quality?

    • #12932
      Anonymous
      Inactive

      UKR is the biz! That must be a review code disc for the xbox version then yeah? =]

    • #12933
      Anonymous
      Inactive

      Ian man if you think the PS2 is superior to the X-Box then all hope is lost to you. THe problems i am encountering should be even less obvious on the X-Box due to it’s superior processing and graphical power!……….and besides its still not acepyable from Reflections to be releasing such tripe codeing, honestly!

    • #12934
      Anonymous
      Inactive

      Oh and befoe this turns into a heated my console is better than yours debate let it be know that I have all major consoles and just as my opinion consider the X-Box technically superioir to the rest.

      I’m not interested in arguing about petty console issues, its the game thats at fault here

    • #12935
      Anonymous
      Inactive

      I’m not interested in arguing about petty console issues, its the game thats at fault here[/quote:3a6eaa734d]

      Same here! it’s the game we’re talking about but from what I’ve played and what’s being reported, there appears to be some major quality differences between the two versions of the game – not the actual consoles themselves!

      Going on what I’ve seen of Driver 3 so far (about 80%) of the missions / driving games / “take a ride” option etc and considering its size I have seen minor detail type bugs but I definitely haven’t seen anything that would explain the comments in this thread???

      Can ye give examples of the class of bugs yer finding? Have I gone blind? Falling through the ground???? getting sucked out of your car???? Frame Rate drops when you take corners??? I’m not getting any of that!

      I’m usually handy at spotting bugs??????

    • #12936
      Anonymous
      Inactive

      Well Ian I was “having a burn” as it were last night.. I was going down a street when i Spotted a Dodge Viper, being a lad and all I wanted to take her for a ride so I (tried) got out of my car only to be draggeged through it and exiting out the rear of the vehicle via the boot.

      on another occasion a car literally appeared in front of me whilst I was driving!, madness.

      but I think you are right Ian, seeing as Driver originated on a Sony Console you would expect them to spend the most time on this particular version…..all I can say is poor awld X-Box owners. tis apity, because other than that Driv3r is a superb game

      Shin-reppu-ken

    • #12937
      Anonymous
      Inactive

      As you said you own the big three. If I were you I’d go back to the shop and beg them to exchange it for a PS2 version.

    • #12938
      Anonymous
      Inactive

      Maybe the port was left very late, or maybe it had to be left as late as possible ;)

      Either way if that’s the case with the X-Box Version then personally I’d be bringing it back and getting a PS2 copy if you’ve got all major consoles!!!

      So far I’ve had an uninterrupted ball with the bloody thing ;~)

    • #12941
      Anonymous
      Inactive

      I will take your advice guy’s!.

    • #12942
      Anonymous
      Inactive

      Did you guy it in Game? They should exchange it no problem.

      Anyway, all this talk about Driver has got me excited, to the shops!

    • #12943
      Anonymous
      Inactive

      “to the shops”……………

      your tellin me ronny boy!

    • #12944
      Anonymous
      Inactive

      but I think you are right Ian, seeing as Driver originated on a Sony Console you would expect them to spend the most time on this particular version…..all I can say is poor awld X-Box owners. tis apity, because other than that Driv3r is a superb game[/quote:822f18b042]

      You’re right! This reflects very badly on Reflections as a professional games studio and for some gamers, Driver 3 will always be that great game that was ruined by a low quality / buggy release. There are Reflections & Atari logos on the X-Box version too ;(

    • #12945
      Anonymous
      Inactive

      Yes there are, and gamers have a habit of holding grudges Atari! so you would be wise too invest more time next time around….

      ah well I always have Stree Fighter

      Hado-Ken!

    • #12949
      Anonymous
      Inactive

      You’re right! This reflects very badly on Reflections as a professional games studio and for some gamers, Driver 3 will always be that great game that was ruined by a low quality / buggy release. There are Reflections & Atari logos on the X-Box version too ;( [/quote:f567835fb4]

      I think it only reflects (sic) badly on Atari really. Since people know that if Reflections is a decent studio (stuntman aside).

      Surely its more a case of cruel deadlines + bad publisher = shit game.

    • #12952
      Anonymous
      Inactive

      Ok they are playing in work here at the moment on Ps2.

      The textures are what 4 bit – 16 colours?
      The main character runs like a dick.
      The chasing is harsh and boring.
      You have to walk right up to baddies and blam blam blam.

      Cutscenes are nice though :p

    • #12954
      Anonymous
      Inactive

      Ok they are playing in work here at the moment on Ps2.

      The textures are what 4 bit – 16 colours?
      The main character runs like a dick.
      The chasing is harsh and boring.
      You have to walk right up to baddies and blam blam blam.

      Cutscenes are nice though :p [/quote:2a1b27a0b4]

      NUTSHELL!

    • #12958
      Anonymous
      Inactive

      Harsh Nutshell ;)

    • #12959
      Anonymous
      Inactive

      possibly

    • #12961
      Anonymous
      Inactive

      Maybe the marketing people have unwittingly said it better than we ever could:

      GOOD
      BAD
      BOTH

      Cheers,
      Ian ;)

    • #12963
      Anonymous
      Inactive

      Where is that?

    • #12965
      Anonymous
      Inactive

      And they have shipped over 2 million copies to retailers

      must not letterbomb atari
      must not letterbomb atari
      must not letterbomb atari
      must not letterbomb atari

      I thin ‘Atari’ are trying to cause consumer hatre towards games again ala early 80’s market collapse

    • #12966
      Anonymous
      Inactive

      WAX my Balls Atari……………………:cool:

    • #13029
      Anonymous
      Inactive

      Its another example of a poor game on Xbox due to the lowest common develoment denominator – The PS2.

      Developers are making games for all platforms, but they are building them to run on the PS2 first and foremost which often results in very poor ports going to Xbox and Gamecube due to differing architecture, and the developers not being willing to put the time in to port the game correctly.

      It basically means that multi-console games are usually subpar especially in terms of graphics and framerate when they are played on higher spec machines like the Xbox. If you compare an Xbox exclusive game like Halo 2 to something like Driv3r you can see the obvious differances.

      It comes down to two things:
      1. The “unique” PS2 architecture
      2. Developer laziness

      Thats one of the reasons why nearly 90% of my Xbox games are 1st/2nd party games or 3rd party exclusives. I didn’t buy my xbox to play PS2 ports…….

    • #13038
      Anonymous
      Inactive

      http://www.gamedev.net/community/forums/topic.asp?topic_id=253605

      Apparently Atari have fixed review scores

    • #13040
      Anonymous
      Inactive

      If that is true than thats a disgrace.
      Even if it isn’t true it just shows that reviewing non-release code is unprofessional and just plain stupid.

    • #13041
      Anonymous
      Inactive

      Serves them right for releaseing such tribe, seriously this isn’t industry standard at all!

      releasing such buggy code on to the general public is an insulting act…for god sake the game was in development long enough, I’m surprised at inforammes/Atari, i had more respect for them.shame
      this will hit em hard

    • #13054
      Anonymous
      Inactive

      Yeah…but….its at number 1 in the charts.

      In think some regulating body (elspa?) look into Atari’s activities ;)

    • #13062
      Anonymous
      Inactive

      I think you are right Ian, seeing as Driver originated on a Sony Console you would expect them to spend the most time on this particular version[/quote:3443a4e5a1]

      Isn’t it the case that most company’s, when doing ports for several platforms usually base development on the PS2 version. That version is then ported down for the GC and ported up for the XBox versions.
      Dodgy porting coders…..

    • #13066
      Anonymous
      Inactive

      I think this multi-platform releasing is starting to show a few cracks,eh.

    • #13068
      Anonymous
      Inactive

      That version is then ported down for the GC and ported up for the XBox versions. [/quote:66b060579f]

      Well, technically is it ported “up” for both GC and Xbox. But seeing as the code is based on PS2 architecture it proves very difficult to port “up”. Most of the time the ports tend to be inferior to the PS2 version, which in my opinion is a complete waste of the extra power the GC and especially the Xbox have over the PS2……..

    • #13071
      Anonymous
      Inactive

      Thats where the “money” issues come into play noopitcal.

      *publishers brain at work*

      1 game= money
      2 game= more money
      3 game= a considerable wad of cash in my pocket

      Publishers conclusion

      3 games is good

      developers concur, yes but we’ll have to do a bugger on the ports

    • #13072
      Anonymous
      Inactive

      I remember the days when certain types of games were platform specific. And I distinctly remember being outrageously jealous that I couldn’t play Resi on me Snes(no laughing please), these days such concerns are obsolete, as most games appear on all platforms with the exception of Nintendo who cunningly have their own stash of mascot games to roll out exclusivly each year.

    • #13088
      Anonymous
      Inactive
    • #13091
      Anonymous
      Inactive

      That is why I hate companies which port games across all platforms, unless they do it right of course.

      Thankfully, Nintendo have plently of exclusive franchises and also have struck deals with 3rd parties for exclusive content. Microsoft have done the same but to a lesser extent.

      I also think that the reason the PS2 was so “unique” ;) , is more to do with Sony not have a clue how to do things on the hardware side of things. Nintendo and Microsoft teamed up with industry heavyweights like IBM, Intel, Ati and Nvidia, which resulted in better balanced and developer friendly hardware. Sony just did things there own way and messed up in my opinion. I don’t think they were really thinking about restricting ports to other consoles when they designed their PS2.

    • #13092
      Anonymous
      Inactive

      Sony just did things there own way and messed up in my opinion. I don’t think they were really thinking about restricting ports to other consoles when they designed their PS2. [/quote:423ffe1668]

      HEY!!!!

      Don’t mock the emotion engine – I love my Toy Story PS2 graphics – ok!!?!

    • #13095
      Anonymous
      Inactive

      HEY!!!!

      Don’t mock the emotion engine – I love my Toy Story PS2 graphics – ok!!?! [/quote:f97f730a8b]

      lol… a bit of cynical humour is always welcome.

      emotion………………

      “hello this is fernadez, and your are listening to emtion, you know, people always say: “fernandez, how do you look so well?” and i say……………………………”

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