Home Forums Programming Fixing the texel / pixel misalign in DirectX

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    • #6585
      Anonymous
      Inactive

      Good article on fixing the texel / pixel misalign.

      http://www.sjbrown.co.uk/?article=directx_texels

      Think this has been sorted in DX10, but for those still using Dx9, this is a good read.

    • #40148
      Anonymous
      Inactive

      Nice one.. That was a very informative post; thanks for that.

      I had this issue before when working on my XNA racing game where a border would start appearing around the edges of the screen after some post processing. The more post processing passes that were taken the bigger the border would grow.

      I guess this was the cause of it then.. :)

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