Home Forums Programming Free "Unity" game engine

  • This topic has 9 replies, 6 voices, and was last updated 11 years ago by Anonymous.
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    • #7484
      Anonymous
      Inactive

      For those of you who want to try a great game engine for free, read more here:

      http://www.gamasutra.com/php-bin/news_index.php?story=25840

      Download here:
      http://unity3d.com/unity/download/

    • #44796
      Anonymous
      Inactive

      It’s a 30 day trial. Great engine though.

    • #44797
      Anonymous
      Inactive

      No, the 30 day trial is for the Pro version.
      The indie version, which still has a heck of a lot of features, is completely free.

    • #44798
      Anonymous
      Inactive

      I assume you still don’t get the source code with the standard licenses?

    • #44799
      Anonymous
      Inactive

      I assume you still don’t get the source code with the standard licenses?[/quote:d32219b503]

      No, but you still a lot of freedom with this engine and there is great documentation and a big community behind it which always are quick to reply on problems etc. A really great alternative espeacially for smaller companies and companies who make casual games.

    • #44800
      Anonymous
      Inactive

      The full list of what you can pay for and what’s free is here: https://store.unity3d.com/shop/

      Essentially put, getting the source code requires contacting Unity Technologies directy. I assume arrangements are made from that point on, but it doesn’t look like you get source code with the Pro version either.

    • #44801
      Anonymous
      Inactive

      No, but you still a lot of freedom with this engine and there is great documentation and a big community behind it which always are quick to reply on problems etc. A really great alternative espeacially for smaller companies and companies who make casual games.[/quote:4ef0e8001a]
      Yea, I’ve read great things about their fantastic toolset/pipeline alright, I guess I’m coming at it from a programming point of view wanting to get my hands more dirty. ;)

    • #44802
      Anonymous
      Inactive

      Yea, I’ve read great things about their fantastic toolset/pipeline alright, I guess I’m coming at it from a programming point of view wanting to get my hands more dirty. ;)[/quote:c55cd7d042]

      I totally get you, I am programmer as well :wink:

    • #44803
      Anonymous
      Inactive

      Respect to programmers opinion, but I would be more enthusiastic about this news if I were you.

      The "scripting" capability of this engine are really powerful, and with the choice of language going from J-script to C# to Boo (Python) I wouldn’t brush it away because there’s no source at entry level.
      It lets you access raycasts, implement pathfinding, and has access to shaders out of the box, and the way the entity system is exposed to the scripts really works to make high level gameplay programming intuitive.

    • #44904
      Anonymous
      Inactive

      Not to off topic much but just to highlight some of the other engines out there

      The OGRE engine in has been in development for quiet some time now and is open source and a great community of programmers backing it….

      The Unreal Engine is now available to download for free for non commercial use.. This is one of the best engines available and now its free… cant go wrong

      The VALVe Source engine is free to use for people who have a steam account and one VALVe game like the awesome HL2 or L4D etc

      and nice java 2d Platform "engine" is the Brackeen javabook one… i made my first game on it for my first year end of year project..

      There are many engines out there all with their perks and down sides its just finding the one that most suits your games Concept that matters most…
      nothing more stupid than converting a whole engine for your game mechanic when another engine has most if not all of the qualities ready and waiting for you…
      All i will say there is research them first before you jump the gun…

      Dont just make your game on the CRY3 engine when it suits the original cry engine better simply because you want the best…lol
      very few computers can render the cry3 engine without lag or crap FPS

      well there’s my little rant on engines
      heehee

      back to my c++ assignment
      :)

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