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This topic contains 7 replies, has 4 voices, and was last updated by  Anonymous 14 years, 6 months ago.

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  • #4012


    Anyone seen this?

    – Each game must be made in less than 7 days
    – Each game must be made by one person, including all art, sound, and programming

    – Each game must be based around a certain “toy” ie. “gravity”, “vegetation”, “swarm behavior”, etc

    Some great , fun ideas here… Worth a look

  • #20092


    just spotted that in edge (you too? :P )
    its great! been playing TowerOfGooUnlimited for about 10 mins, got to 19.9m before a huge collapse.
    what a cool little game.

  • #20094


    How do I play Tower of Goo?

  • #20095


    just spotted that in edge (you too? :P )
    its great! been playing [/quote:32530cc94a] saw it in Edge and reminded me to post, but was referred to it a while back… some fascinating stuff on it

  • #20105


    How do I play Tower of Goo?[/quote:d7ac28a4aa]
    lol :D

    you have to build as big a tower as you can. you click on a black blobby bit, and place it over some ‘nodes’ to form another node with joins.
    its easy.
    not easy to build a high tower though [which is the aim]

  • #20108


    Yeah… well remembered!

    At the GDC there was a three-hour marathon lecture (of the same name) which featured among others the team involved in the experimental gameplay project. Each member of the team gave a presentation of a different game – all very fresh ideas and tons of fun!

  • #20110


    Oooh – “The Crowd”, “Darwin Hill” & “Blow” are all well worth a look if you can too btw, especially “The Crowd”!

  • #20111


    the crowds an odd one – its not really a game, it is kinda cool though! very slick

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