Good to see Deus Ex in there, I played it for the first time about six months ago after meeting Harvey Smith. Really great and definitely deserved a slot in the top 12.
Metroid may be a bit of a stretch (even though its an awesome series), Would have preferred to see a Zelda game in there instead.
Warcraft at #1 is no surprise I suppose.
Portal really get’s a fair amount of hype, not entirely sold on that one either. IMO, Human Head’s PREY (2006) showcased teleportation portals/doorways in FPS style at least a year before Valve’s Portal (anyone remember that? crawling around the alien ship in a puzzle-mode of find your way out??? Or am I alone on this one?)
Maybe I need to play it again.
Anyway, its yet another list, I’m sure there’ll be plenty more.
Yeah but weren’t the portals in Prey little more than doors? The thing about portals in portal is that you can put them pretty much anywhere, whereas I don’t remember having the ability to deploy portals in Prey at all.
Narbacular drop (the college project that became Portal in a way) came out in 2004
Indeed, Portal much more than a technical gimmick, it’s a puzzle game that excels through extremely well tested level design and minimalist story development. Portals are a very powerful feature / action with a large playspace of possibilities. They carefully avoided the common mistake of thinking this in itself = fun, but instead they figured out the narrow path of interesting levels and scenarios to balance the teaching/achieving curve to make a great game. 20% gimmick, 60% level design, 20% humorous story told through the environment.