- This topic has 27 replies, 8 voices, and was last updated 19 years, 3 months ago by Anonymous.
August 19, 2004 at 11:19 am #3404AnonymousInactive
So, what developers/producers do you aspire to?
I must say that Jason Jones from Bungie is a great Producer, a little fussy, but then Halo was great.
Yu Suzuki, one word: Outrun
David Doak, still the main man when it comes to FPS’s, I doubt his ability to craft charming FPS’s will ever fade.
Shinji Mikami, the original Resi was really a stroke of genius. I doubt such a renaissance will occur anytime soon.
August 19, 2004 at 11:41 am #14247AnonymousInactive
Hideo Kojima, love his work,
tho im a bit worried about Snake Eater as i dont see how the style can carry outdoors to a jungle environment,
August 19, 2004 at 1:02 pm #14248AnonymousInactive
You mean the mechanical style that Yoji Shinkawa has created, with the mechs ect.
August 19, 2004 at 1:20 pm #14252AnonymousInactive
not really was on about the story and the style of play.
tho now that you mention Yoji Shinkawa it will be interesting to see what designs he will use this time, there werent many mechs around in the 60’s
August 19, 2004 at 7:26 pm #14275AnonymousInactive
Yu Suzuki, one word: Outrun
let me add : Shenmue 1/2
are we talking out a single person like Peter Molyneux, or a team like Treasure?
btw both Peter Molyneux, Treasure would be legends
Sonic team were the reason i first got so interested in games, but the quality is not as good as it once was (NiGHTS)
mmm…. another Legend would be……Tony Kelly :D
August 19, 2004 at 8:32 pm #14276AnonymousInactive
Shigeru is the God amoung games designers.
Kojima is a bit overated in my opinion, he would make a great movie director, but I still think he has a lot to prove in games design if he is to be counted amoung the greats.
Yu Suzuki is a legend, as is Yuji Naka. The late Gunpei Yokoi was a master.
Peter Molyneux is a genius. Pure and simple.
August 20, 2004 at 8:00 am #14281AnonymousInactive
Originally posted by Malward
tho now that you mention Yoji Shinkawa it will be interesting to see what designs he will use this time, there werent many mechs around in the 60’s [/quote:7d87aa47fe]
LOL, true. I suspect there will be a dramatic style change in SE, simply because as you said it’s set in the 60’s.
I suppose this thread is aimed at Dev teams to Darksaviour, ah Treasure. Gods.
Lorne Lanning(don’t laugh), I thought the intergration of comedy into the Oddworld games was a marvelous idea, and they really worked it well.
Yuji Naka(Sonic Team), I used to like them Noopitcal but they are wayning lately, the last few Sonic games have been dire, although PSO will always be one of my favourite games.
August 20, 2004 at 8:11 am #14284AnonymousInactive
mmm…. another Legend would be……Tony Kelly [/quote:923a5db6a2] if only that were true!
I’ll have to think more on this one, but off the top of my head –
– Kojima, Molyneux & Miyamoto obviously
– purely on the design side, Ernest Adams & Andrew Rollings
– Will Wright
… am sure there’s more…
Am also a fan of Dave Perry & Jason Rubin – from the business/production side of things
August 20, 2004 at 1:23 pm #14313AnonymousInactive
I don’t understand why people rate Kojima as an industry legend!
Everyone has their own opinion, thats fair enough. But what has Kojima done to be considered a legend?
If you look at the last Metal Gear game for PS2, many people didn’t like it, said it was more like a movie than a game. If he really was a great designer then he would have realised this and not released a game with so many obvious flaws.
He has a lot to prove in my opinion in order to be considered a legend.
August 20, 2004 at 1:27 pm #14314AnonymousInactive
Kojima is a bit like that bloke Yamauchi(Gran Turismo)and only wants to develop one type of game, over and over. I understand a designer wanting to perfect a certain style of game, but as Nooptical said he has done little to be considered a Legend, Miyamoto has been involved in nearly every Genre going, this to me is a lot more important than Metal gear 6.
August 20, 2004 at 3:10 pm #14318AnonymousInactive
Exactly Omega. Couldn’t have said it better myself.
August 20, 2004 at 3:50 pm #14320AnonymousInactive
Kojima is a bit like that bloke Yamauchi(Gran Turismo)and only wants to develop one type of game, over and over[/quote:fa9c7ff838]
Could be said about Peter Molyneux too, but I don’t hear anyone complaining.
Every game me makes he took, went towards making the perfect god game that he wanted to make. As a result we have Black and White plus sequels. True, he’s starting to diverge now with Fable, but The Movies is another god game.
August 21, 2004 at 9:04 pm #14326AnonymousInactive
I have yet to be impressed by Molyneux, But then Black and White 2 is likely to change that.
Just watched my Edge E3 DvD again and Halo 2 is lookin soooo sweet!
August 23, 2004 at 3:45 pm #14335AnonymousInactive
If Kojima developed differant games, based on stealth and they were great games, then that would be cool. But he seems to be putting all his efforts into the Metal Gear games. At least Molyneux’s “God Games” are completely differant. And then of course there is Syndicate and Syndicate Wars….they aren’t God games and they were excellent.
August 23, 2004 at 4:08 pm #14338AnonymousInactive
I have yet to be impressed by Molyneux[/quote:6efd4f69bb]
Back in the day, Populus was amazing.
Dungeon Keeper is fabulous.
Haven’t played it, but Magic Carpet is supposed to be good.
PowerMonger was great.
Black and White, amazing concept, didn’t quite pull it off correctly, think it was more balancing issues than anything else though. You’ve still got to appreciate the vision.
Reckon B&W2 will be the business.
August 24, 2004 at 8:05 am #14346AnonymousInactive
Did’nt have access to a PC back in the day Omen(was to poor), so I’ve only played Molyneux’s recent titles, oh and correct me if I’m wrong but are’nt the Carter brothers(big blue box) developing Fable, or does Pete have his hands in all the cookie jars?
August 24, 2004 at 8:22 am #14349AnonymousInactive
No idea of the background of concept to development, but the scale of the project sounds typically Peter Molyneux. He’s the one that does all the talking about it, but then again, he is Lionhead’s figurehead, so should be the one doing all the talking anyway.
And, btw….you missed out back in the day ;)
August 24, 2004 at 9:07 am #14352AnonymousInactive
oh and correct me if I’m wrong but are’nt the Carter brothers(big blue box) developing Fable[/quote:bb4d2a802b] Molyneux set up some sort of game co-operative – contains Lionhead, Blue Box, Black & White Studios and another studio i can’t remember
just listend to a talk Molyneux gave at GDC this year and he’s very scathing of some of the decisions he made for Black & White. It’s one of the thigs I’ve always admired in him – apart from his ambition to be innovative – his ability to be openly self-critical and honest about what hasn’t worked
August 24, 2004 at 9:19 am #14353AnonymousInactive
And, btw….you missed out back in the day ;) [/quote:b93a5e7236]
Apparantly so, ah well I was always a bit of a nes/amiga man myself…
I don’t know what the other sub-company is either Idora, but aren’t they the ones developing BC and the Movies?
August 24, 2004 at 12:39 pm #14364AnonymousInactive
that’s the one… Intrepid Games, I think
August 24, 2004 at 12:46 pm #14365AnonymousInactive
Those games were on the Amiga, Omega… Amiga 500 plus add-on hard-drive was what I had. Loved that machine.
Yup, the Lionhead base of studios….reckon thats a good place to work.
August 24, 2004 at 12:56 pm #14367AnonymousInactive
Ya, Syndicate…. money is always an issue when your 8 years old though. lol
August 25, 2004 at 8:38 am #14384AnonymousInactive
money is always an issue when your 8 years old though[/quote:3d5df6a689]
Hehehe….should have given out to your parents for not giving you an older brother to buy games :)
August 25, 2004 at 9:32 am #14389AnonymousInactive
Hehehe….should have given out to your parents for not giving you an older brother to buy games :) [/quote:d018f0e103]
I did, ah well. 22 now so can buy whatever i want…he he:p
August 26, 2004 at 1:32 pm #14402AnonymousInactive
August 26, 2004 at 2:35 pm #14408AnonymousInactive
Mei Fugami, of Skies of Arcadia fame…. I think she wrote produced and Directed the game. Which was great in my opinion, if you like RPG’s that is.
August 27, 2004 at 9:22 am #14431AnonymousInactive
A recent interview with Molyneux regarding Fable;
While Molyneux today admits that “really, we just had a few concept sketches and a very basic demo of a hero standing there… I’m just an idiot, I just can’t help blurting out games”,
I just had to laugh at the above…
August 28, 2004 at 11:50 am #14445AnonymousInactive
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