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  • This topic has 27 replies, 8 voices, and was last updated 20 years ago by Anonymous.
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    • #3404
      Anonymous
      Inactive

      So, what developers/producers do you aspire to?
      I must say that Jason Jones from Bungie is a great Producer, a little fussy, but then Halo was great.

      Yu Suzuki, one word: Outrun

      David Doak, still the main man when it comes to FPS’s, I doubt his ability to craft charming FPS’s will ever fade.

      Shinji Mikami, the original Resi was really a stroke of genius. I doubt such a renaissance will occur anytime soon.

      anyway, discuss.

    • #14247
      Anonymous
      Inactive

      Hideo Kojima, love his work,
      tho im a bit worried about Snake Eater as i dont see how the style can carry outdoors to a jungle environment,

    • #14248
      Anonymous
      Inactive

      You mean the mechanical style that Yoji Shinkawa has created, with the mechs ect.

    • #14252
      Anonymous
      Inactive

      not really was on about the story and the style of play.

      tho now that you mention Yoji Shinkawa it will be interesting to see what designs he will use this time, there werent many mechs around in the 60’s

    • #14275
      Anonymous
      Inactive

      Yu Suzuki, one word: Outrun
      [/quote:88a5a3ade2]

      let me add : Shenmue 1/2

      are we talking out a single person like Peter Molyneux, or a team like Treasure?

      btw both Peter Molyneux, Treasure would be legends

      Sonic team were the reason i first got so interested in games, but the quality is not as good as it once was (NiGHTS)

      mmm…. another Legend would be……Tony Kelly :D

    • #14276
      Anonymous
      Inactive

      Shigeru is the God amoung games designers.

      Kojima is a bit overated in my opinion, he would make a great movie director, but I still think he has a lot to prove in games design if he is to be counted amoung the greats.

      Yu Suzuki is a legend, as is Yuji Naka. The late Gunpei Yokoi was a master.

      Peter Molyneux is a genius. Pure and simple.

    • #14281
      Anonymous
      Inactive

      Originally posted by Malward
      tho now that you mention Yoji Shinkawa it will be interesting to see what designs he will use this time, there werent many mechs around in the 60’s [/quote:7d87aa47fe]

      LOL, true. I suspect there will be a dramatic style change in SE, simply because as you said it’s set in the 60’s.

      I suppose this thread is aimed at Dev teams to Darksaviour, ah Treasure. Gods.

      Lorne Lanning(don’t laugh), I thought the intergration of comedy into the Oddworld games was a marvelous idea, and they really worked it well.

      Yuji Naka(Sonic Team), I used to like them Noopitcal but they are wayning lately, the last few Sonic games have been dire, although PSO will always be one of my favourite games.

    • #14284
      Anonymous
      Inactive

      mmm…. another Legend would be……Tony Kelly [/quote:923a5db6a2] if only that were true!

      I’ll have to think more on this one, but off the top of my head –
      – Kojima, Molyneux & Miyamoto obviously
      – purely on the design side, Ernest Adams & Andrew Rollings
      – Will Wright
      … am sure there’s more…

      Am also a fan of Dave Perry & Jason Rubin – from the business/production side of things

    • #14313
      Anonymous
      Inactive

      I don’t understand why people rate Kojima as an industry legend!

      Everyone has their own opinion, thats fair enough. But what has Kojima done to be considered a legend?

      If you look at the last Metal Gear game for PS2, many people didn’t like it, said it was more like a movie than a game. If he really was a great designer then he would have realised this and not released a game with so many obvious flaws.

      He has a lot to prove in my opinion in order to be considered a legend.

    • #14314
      Anonymous
      Inactive

      Kojima is a bit like that bloke Yamauchi(Gran Turismo)and only wants to develop one type of game, over and over. I understand a designer wanting to perfect a certain style of game, but as Nooptical said he has done little to be considered a Legend, Miyamoto has been involved in nearly every Genre going, this to me is a lot more important than Metal gear 6.

    • #14318
      Anonymous
      Inactive

      Exactly Omega. Couldn’t have said it better myself.

    • #14320
      Anonymous
      Inactive

      Kojima is a bit like that bloke Yamauchi(Gran Turismo)and only wants to develop one type of game, over and over[/quote:fa9c7ff838]
      Could be said about Peter Molyneux too, but I don’t hear anyone complaining.
      Every game me makes he took, went towards making the perfect god game that he wanted to make. As a result we have Black and White plus sequels. True, he’s starting to diverge now with Fable, but The Movies is another god game.

    • #14326
      Anonymous
      Inactive

      I have yet to be impressed by Molyneux, But then Black and White 2 is likely to change that.

      Just watched my Edge E3 DvD again and Halo 2 is lookin soooo sweet!

    • #14335
      Anonymous
      Inactive

      If Kojima developed differant games, based on stealth and they were great games, then that would be cool. But he seems to be putting all his efforts into the Metal Gear games. At least Molyneux’s “God Games” are completely differant. And then of course there is Syndicate and Syndicate Wars….they aren’t God games and they were excellent.

    • #14338
      Anonymous
      Inactive

      I have yet to be impressed by Molyneux[/quote:6efd4f69bb]
      Back in the day, Populus was amazing.
      Dungeon Keeper is fabulous.
      Haven’t played it, but Magic Carpet is supposed to be good.
      PowerMonger was great.
      Black and White, amazing concept, didn’t quite pull it off correctly, think it was more balancing issues than anything else though. You’ve still got to appreciate the vision.
      Reckon B&W2 will be the business.

    • #14346
      Anonymous
      Inactive

      Did’nt have access to a PC back in the day Omen(was to poor), so I’ve only played Molyneux’s recent titles, oh and correct me if I’m wrong but are’nt the Carter brothers(big blue box) developing Fable, or does Pete have his hands in all the cookie jars?

    • #14349
      Anonymous
      Inactive

      No idea of the background of concept to development, but the scale of the project sounds typically Peter Molyneux. He’s the one that does all the talking about it, but then again, he is Lionhead’s figurehead, so should be the one doing all the talking anyway.

      And, btw….you missed out back in the day ;)

    • #14352
      Anonymous
      Inactive

      oh and correct me if I’m wrong but are’nt the Carter brothers(big blue box) developing Fable[/quote:bb4d2a802b] Molyneux set up some sort of game co-operative – contains Lionhead, Blue Box, Black & White Studios and another studio i can’t remember

      just listend to a talk Molyneux gave at GDC this year and he’s very scathing of some of the decisions he made for Black & White. It’s one of the thigs I’ve always admired in him – apart from his ambition to be innovative – his ability to be openly self-critical and honest about what hasn’t worked

    • #14353
      Anonymous
      Inactive

      And, btw….you missed out back in the day ;) [/quote:b93a5e7236]

      Apparantly so, ah well I was always a bit of a nes/amiga man myself…

      I don’t know what the other sub-company is either Idora, but aren’t they the ones developing BC and the Movies?

    • #14364
      Anonymous
      Inactive

      that’s the one… Intrepid Games, I think

    • #14365
      Anonymous
      Inactive

      Those games were on the Amiga, Omega… Amiga 500 plus add-on hard-drive was what I had. Loved that machine.

      Yup, the Lionhead base of studios….reckon thats a good place to work.

    • #14367
      Anonymous
      Inactive

      Ya, Syndicate…. money is always an issue when your 8 years old though. lol

    • #14384
      Anonymous
      Inactive

      money is always an issue when your 8 years old though[/quote:3d5df6a689]
      Hehehe….should have given out to your parents for not giving you an older brother to buy games :)

    • #14389
      Anonymous
      Inactive

      Hehehe….should have given out to your parents for not giving you an older brother to buy games :) [/quote:d018f0e103]

      I did, ah well. 22 now so can buy whatever i want…he he:p

    • #14402
      Anonymous
      Inactive

      Warren Spector……

    • #14408
      Anonymous
      Inactive

      Mei Fugami, of Skies of Arcadia fame…. I think she wrote produced and Directed the game. Which was great in my opinion, if you like RPG’s that is.

    • #14431
      Anonymous
      Inactive

      A recent interview with Molyneux regarding Fable;

      http://gamesradar.msn.co.uk/features/default.asp?pagetypeid=2&articleid=31641&subsectionid=1636

      While Molyneux today admits that “really, we just had a few concept sketches and a very basic demo of a hero standing there… I’m just an idiot, I just can’t help blurting out games”,

      I just had to laugh at the above…

    • #14445
      Anonymous
      Inactive
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