I’ve been slowly throwing together this prototype, on and off, for a while now (just checked, well over a year :shock: ) and decided I’m going to push ahead now and turn it into a finished game.
But first I wanted to get some feedback on it in its current state. So if anyone is willing give it a go I’d love to hear whatever feedback you might have.
I guess I’ll have to try and make that clearer. :)
The idea is to avoid the red guys altogether. If they come within your pool of light then they will get you.
The first puzzle where you have to press ‘1’ a few times to distract the red box wasn’t obvious to me at first as I didn’t notice the tool-tip/popup. It might be a bit easier for the player if you made the tool-tip appear above the protagonist instead of the top of the screen.
All in all the prototype seems good. No crashes, and performance was fine.
Thanks for the feedback guys… I kind of forgot about this thread :oops: .
This ended up as an abandoned project. I wasn’t quite sure where to take it, so it kind of fizzled out. I may revisit it at some point if I can get a fresh perspective on it.
hehe.. this was fun.. I really love that main character style, reminds of of those cardboard cutout things you got off the back of cereal boxes.. back in the day of course :)