Home Forums General Discussion Mass Effect PC requires net connection

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    • #6716
      Anonymous
      Inactive

      ..which you not only authenticate on install, but EVERY TEN DAYS after that.

      http://www.eurogamer.net/article.php?article_id=137441

      Has it really come to this? After Bioshock, I swore I’d never buy another game with SecuRom

    • #41018
      Anonymous
      Inactive

      what

      thats ridiculas but we all but our games here anyway so why should it matter

    • #41019
      Anonymous
      Inactive

      Indeed I totaly see why they had to do this.

    • #41025
      Anonymous
      Inactive

      wont matter someone will find a crack to bypass this check, just a matter of time. its just going to piss off ppl who bought the game.

      Look at the hassle bioshock had.

    • #41029
      Anonymous
      Inactive

      *shrugs*
      I can understand why they’re doing this, they need to do something.

      Better than sitting there and allowing Piracy to run free. {I realise that it’ll still be pirated, but to lessen it any amount is somewhat worth it}.

    • #41035
      Anonymous
      Inactive

      Is it really that bad, most countries (exc. Ireland obviously) have always on high speed internet connections.

      Mountain out of a mole hill as far as I am concerned.

      They are doing it because the majority of PC are are ripped off :roll:

    • #41037
      Anonymous
      Inactive

      Not to worry Pete, follow the main story line and you’re likely to be finished the bloody thing in 10 hours, never mind ten days…

    • #41038
      Anonymous
      Inactive

      I will just point out Mass Effect is the second best game I have ever played and the best ending in any game I have ever played.

    • #41040
      Anonymous
      Inactive

      best ending????

      doubt it….half life 2 episode 2 was the best

    • #41042
      Anonymous
      Inactive
    • #41049
      Anonymous
      Inactive

      I understand why they are doing it but I’m fucked if I’m going to pay 50 quid for hassle, when all I want to do is play a game. Of course its going to be cracked, there are already numerous ways to bypass secuRom. Bioshock was a nightmare, I even remember AVG flagging bioshock.exe as a virus! I can see why someone might buy the full version, then use a cracked exe to avoid all that shite.

      Disclaimer: Video game piracy is not big or clever, kids, you wouldn’t steal a car now would you? :?

    • #41052
      Anonymous
      Inactive

      Disclaimer: Video game piracy is not big or clever, kids, you wouldn’t steal a car now would you? :?[/quote:7d29e01e64]

      you would as you could blame it on gta made me do it and you’ll get off scot-free.

    • #41053
      Anonymous
      Inactive

      Disclaimer: Video game piracy is not big or clever, kids, you wouldn’t steal a car now would you? :?[/quote:6e018c30f0]

      http://www.youtube.com/watch?v=MTbX1aMajow

      I’m in two ways about it, but they are essentially trying to combat piracy by making their game have less value at the same price.

    • #41056
      Anonymous
      Inactive

      The only real downside to the situation is for someone with a laptop that tries to play it on the move. A simple solution would be to activate it before you leave the house but again, that’s hassle. The argument of people not having any form of internet access also doesn’t really hold true anymore except in some extreme circumstances, but again, the greater good and all that…

      Overall though I feel it’s a necessary evil. One need only look at the recent comments by the likes of Epic, Crytek and the rather vocal outburst by former Iron Lore Producer Michael Fitch to see that the PC as a gaming platform is in trouble. Of course it would be ridiculous to say it’s ever going to die outright but it’s still worrying when you see comments like that and these kinds of measures such as these being put in place.

      The Bioshock sage is interesting however, as it is still lauded as a success for copy protection due to it remaining uncracked for nearly two weeks. Of course the negative PR 2K received because of it’s inclusion may offset this slightly, I’m still sure they feel it was worth it to an extent. This is especially true if you were to look at the situation with Assassins Creed for the PC which was released on the net on Feb 29th, a long time before it even hit the shelves. The game then remained at the top of the torrent charts well after it eventually was released.

      In terms of this kind of protection though and the backlash which accompanies it, one need only look at the similar problems Steam had at launch but now look at how successful that has become. Things are clearly changing in the industry and people are going to have to realise that if they want to keep seeing great games being made they’re going to have to put up with measures being put in place in order to make sure that the publishers/developers are rewarded for their effort.

    • #41062
      Anonymous
      Inactive

      Steam has a ‘play offline’ mode, which was great for playing HL2 on my laptop, especially useful in the wilds of Donegal where broadband is just starting to penetrate. I read the Crytek rant, what they sell – like a million copies of Crysis? I think the piracy problem there was everyone was curious but not many were willing to upgrade their PCs/OS in order to play it, on top of the purchase price of the game, which lead to rampant piracy. Far Cry had the same problem at launch, for the same reasons I’ll wager.

    • #41064
      Anonymous
      Inactive
    • #41065
      Anonymous
      Inactive
    • #41066
      Anonymous
      Inactive

      yup its true

    • #41067
      Anonymous
      Inactive

      The problem with Crysis was that it was much more of a slow burner in terms of sales in that it took almost 3 months to sell 1m copies. According to NDP stats their initial sales didn’t even break 100,000. The same went for Unreal Tournament 3, link.
      [/quote:bc757a597b]

      Last I heard, 1m shipped (not sold) of Crysis.

      No LTD sales figures yet for it or UT3 as far as I know UT3 is console too, so it should do a lot better)

    • #41073
      Anonymous
      Inactive

      I wonder how this issue will evolve with time. And what happens about "buying" PC-games from your mates, and so on.

      No. Seriously. I mean actually paying your mate for the game when he/she is finished with it. How will that fit into the SecuRom plans for world domination?

      Although I am in favor of increased copy protection for the PC, I think there may be a second agenda here, specifically cutting out the re-sale of second hand games.

      That is one of the reasons I do not like XBLA or equivalent, because after I "buy" a game, play it, and so on, I can not (as yet) sell it on to my mate for a reduced cost.

      As for the PC as a platform, just have a look at the ESA’s report on sales, and you’ll see how poorly it is performing.

      http://www.theesa.com/facts/index.asp

    • #41074
      Anonymous
      Inactive

    • #41080
      Anonymous
      Inactive

      Don’t get me started, I’m annoyed enough about secuRom…

      :evil:

    • #41084
      Anonymous
      Inactive

      Don’t get me started, I’m annoyed enough about secuRom…
      [/quote:0189181d5a]

      Penny Arcade nailed it:

      http://penny-arcade.com/comic/2008/5/9/

      Steve

    • #41095
      Anonymous
      Inactive

      LOL great stuff!

    • #41111
      Anonymous
      Inactive
    • #41112
      Anonymous
      Inactive

      woo hoo the internet has a voice :) [/u]

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