Home Forums General Discussion MSc in IET Trinity versus MSc in Digital Games DIT

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    • #7368
      Anonymous
      Inactive

      Hi there, I have been accepted into the IET in trinity college and have just heard about the new Masters course in DIT which is going to be on offer in September. My impression from visiting the website (which doesn’t have a lot of info) is that there are less pre-requisites in the DIT course and that I’ll probably get mroe out of the Trinity course, including employment prospects, also I’d be leaning towards trinity since it has been running since 2007 and has proven links to the industry. Anybody completed the IET in Trinity or know more about the DIT course or have any advice? Sorry if there is a post already on this, did a quick search. Any advice much appreciated.

    • #44417
      Anonymous
      Inactive
    • #44418
      Anonymous
      Inactive

      Hello Jimmy,
      Welcome to the boards.

      First off a comparison of the modules and options shows those two courses are very very different. If your END career goal is along the lines of lead (something) programmer then I would suggest IET.

      DIT appears to cast a wider net. IET gives a flavour for Ludology, Game Asset Design process and the Business side etc though guest speakers not taught classes. IET’s focus is on practical implementation through coding of research and industry techniques only just appearing in games or coming on stream, with the idea being you would not be completely lost if slotted into a dev team working on a next next gen title. (Has any one sorted a name for that yet?)

      I did the IET course the first year and have nothing but good things to say about it. It does however require a big step up in investment of time from degree level. If you didn’t get the answers you were looking for from the interview stage, while I was doing the course we often got passed queries about the course which were responded to privately, so you could send in an email to course director (email on iet website) and he will put you in touch with the outgoing students.

      Hope that helps a bit.

    • #44420
      Anonymous
      Inactive

      Yes that makes things a lot clearer, kind of what I thought from looking at the modules, helps to hear from someone more experienced though, thanks!

    • #44427
      Anonymous
      Inactive

      I had a look at that DIT course and in my opinion it looks pretty slick.

      If your a programmer, then I think the real meat are in these subjects/papers:
      Engine Programming
      Professional Practice – Project Development
      Ubiquitous computing
      Geographical Information Systems

      I’d be asking for as much details as possible around these topics. GIS especially will be more and more relevant (IMO) in the future, and certainly in gaming.

      -B.

    • #44428
      Anonymous
      Inactive

      I also re-visited the Trinity course’s website, and checked out the module descriptions here:

      http://isg.cs.tcd.ie/IET/index.php?option=com_content&task=blogcategory&id=0&Itemid=46

      and I have got to say that this is seriously designed for programmers in mind. So if your a programmer this is probably the most programmer-specific games course I think I’ve seen to date.

      -B.

    • #44430
      Anonymous
      Inactive

      That’s great, cheers for the advice guys!

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